Author Topic: You guys think the LA-7 is bad HERE?  (Read 2084 times)

Offline F4UDOA

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You guys think the LA-7 is bad HERE?
« Reply #15 on: March 10, 2003, 03:43:11 PM »
GRUNHERZ,

That's what I thought although I was hoping one may have snuck in.

I keep hearing about these next gen simms that are ultra-realistic and i want to invest in one with the F4U. Targetware with Target Korea/Rabaul is supposed to be but I have doubts it will ever reach open beta. Dissapointing really.

Offline AGJV44_Rot 1

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You guys think the LA-7 is bad HERE?
« Reply #16 on: March 10, 2003, 04:43:27 PM »
Hondas right, I got nuked by a hurricane in a la-7 and SA is critical in this game.  You can be on the 6 of one guy and next thing u know u are in a chute.  If I see La-7's try and get them to go vert with ya and over shoot roll away as it is really hard to see when you are blacked out ;)  above 3000 meters that mw-50 lets you pull away from the la's i have found out and you can zoom climb from teh deck doing  750 kph to 2-2500 pretty easily.  grab and the la7 wont keep with ya.  I am slowly learning how to fight the monsters but the Mig 3 will keep with the la7 in a turn easily.  I find that to be the la7 killer in the planeset so far.  K4 is lacking in speed, and remember it was just released so give it time to get the fixes out.

Offline Pongo

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You guys think the LA-7 is bad HERE?
« Reply #17 on: March 10, 2003, 07:39:48 PM »
Yes...
Total brain fart...Jug..P47 D22

Offline Eagler

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You guys think the LA-7 is bad HERE?
« Reply #18 on: March 10, 2003, 09:20:19 PM »
pls let me know when someone has killed a vet or ace la7 pilot in FB 1vs 1 in anything and pls save/post the track

highest i can kill is an average ai la7 pilot with me in 109g2

Urchin has it right - the ruskies padded their game
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Offline BUG_EAF322

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You guys think the LA-7 is bad HERE?
« Reply #19 on: March 10, 2003, 09:38:52 PM »
I hope they never model the P38

Offline DB603

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VVS rides
« Reply #20 on: March 11, 2003, 12:28:57 AM »
S!


 Russkie rides in IL-2:FB are a bit padded, not much but still an amount that makes a difference in combat. In most cases the speeds and climbs given to the planes match the prototypes flown by the state test flight center. I have some charts from them and translated text.

 On another sources there's clear indications that the planes very seldom achieved the promised speeds and climb rates. Usually they lacked 20-40km/h. For example La5FN was test flown at 585km/h, but serial planes delivered to front flew at 546km/h at SL. Mass producing planes does affect quality, even Russian sources indicate this. There has been found a lot of reports that the engines were of poor manufacture, overheated and such, planes were of below spec standard etc.

 Of course this applied to Germans as well in the late war when factories were in forests etc. IL-2:FB is a good game, but there's a bit of winner's glorification in their own designs.

Offline lazs2

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You guys think the LA-7 is bad HERE?
« Reply #21 on: March 11, 2003, 08:03:43 AM »
if you read "soviet fighters" you will see that every single soviet plane was tested as a "prototype" and then...  the actual plane never lived up to the performace of the stripped down jobs... not by a long shot.
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Offline Nath[BDP]

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You guys think the LA-7 is bad HERE?
« Reply #22 on: March 11, 2003, 08:41:52 AM »
Easy to kill ace AI.  They have a bunch of patterns which can be countered.

Film attached of me in a 109K-4 against Ace Khozedeb La-7.
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Offline joeblogs

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the thing is...
« Reply #23 on: March 11, 2003, 03:29:16 PM »
there were only a few hundred of these on the front at the end of the war.  While the engine turned out to be one of the best it was not really reliable until after the war.  

The same engine was droped into the La-5FN and while it was not as good as the La-7, the Germans definitely noticed a difference.  They had to change tactics in dogfights using the FW190A8.

Meanwhile the Spit IX was made in the thousands and had an extremely well developed power plant.  The 109k was a beast, but it was produced in quantity as a bomber interceptor not a dog fighter....

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Quote
Originally posted by honda346
The fact is the LA-7 WAS better at most things than most planes so it isn't a big deal really... you could argue a tweak here and there but I would think having both Aces and FB giving it the edge would be decent evidence for the common man...

I suck at dogfighting so it wouldn't matter for me anyway... as evidenced by AGJV44 shooting me down last night pretty easily in that Dora while I was in a P-47... Different game... same result...

For that matter I think a P-40 got me while in an LA-7!  lol

Now you want to talk Uber... the AAA in FB is even more deadly than Aces... I watched a bomber completely come apart at long range and if you plan on straffing the field you'd better be doing at least 600mph!

Offline joeblogs

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Re: VVS rides
« Reply #24 on: March 11, 2003, 03:32:34 PM »
I agree - a lot of these planes were built using a wood rather than aluminum skinn and they had problems with fit and finish in mass production.

-blogs

Quote
Originally posted by DB603
S!


 Russkie rides in IL-2:FB are a bit padded, not much but still an amount that makes a difference in combat. In most cases the speeds and climbs given to the planes match the prototypes flown by the state test flight center. I have some charts from them and translated text.

 On another sources there's clear indications that the planes very seldom achieved the promised speeds and climb rates. Usually they lacked 20-40km/h. For example La5FN was test flown at 585km/h, but serial planes delivered to front flew at 546km/h at SL. Mass producing planes does affect quality, even Russian sources indicate this. There has been found a lot of reports that the engines were of poor manufacture, overheated and such, planes were of below spec standard etc.

 Of course this applied to Germans as well in the late war when factories were in forests etc. IL-2:FB is a good game, but there's a bit of winner's glorification in their own designs.

Offline Eagler

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You guys think the LA-7 is bad HERE?
« Reply #25 on: March 11, 2003, 05:43:36 PM »
Quote
Originally posted by Nath[BDP]
Easy to kill ace AI.  They have a bunch of patterns which can be countered.

Film attached of me in a 109K-4 against Ace Khozedeb La-7.


very nice nath, thanks for the film

easy for you maybe :)
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Offline Batz

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You guys think the LA-7 is bad HERE?
« Reply #26 on: March 11, 2003, 05:51:16 PM »
K4 vrs Ace Khozedeb El Gay 7

Was on full real no ext icons etc....... I forgot I had the minimap on from when I hosted a df room on hyperrlobby.

FYI this was at 3000meters (10k feet)

3 3cm hits, then he runs and bails, no fire ball like Naths.

I fought him three times and as soon as he get wounded he runs and does some annoying arsed stick stirring and then bails.

Anyway, they have same move over and over.

Offline Knegel

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LA7
« Reply #27 on: March 12, 2003, 04:38:48 AM »
Hello,

i think its a bit early to vote about the FB LA7,  it need time to learn to use the 'new' tactical gamepossibilitys which occur due to more stable gunplatform and better climbbehaviour of the german planes, specialy at high alt.
In the EAW-beginning also all thought the Spit´s are much über, but later we saw that the relatin wasnt that bad, after we found the right tactics.
 
For sure the La7 was one of the real über-dogfighters in WW2 at low alt, so who try to turn vs a LA7 shouldnt wonder if it dont work.
In reality most planes got shot down by suprise, specialy at the end of the war when the planes got to fast for a close dogfight, so the tight turns are nothing worth if the oponent use realistic tactics (which for sure only work without icons and padlock).

But if its like in IL2, where the 109´s and 190´s had a acceleration like a dead cow, and a e-bleed like a  landing spaceshuttle with break-parachute, AH will hold its advantage in a more realistic FM.

Only my 2 cents

Greetings, Knegel

Offline Knegel

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wingload
« Reply #28 on: March 12, 2003, 05:06:51 AM »
Hello again,

Urchin, i did calculate a wingload of 37,65lbs/sqft

The SpitIXc is reated with 3,17lbs/sqft

Did i make a Mistake??

Values of the La7 i have from this page:

http://www.btinternet.com/~fulltilt/Perform.html

Wing area:  17,6m² = 4,195m  x 4,195m = 13,76ft x 13,76ft = 189m35sqft.

Loaded Weight: 3240kg  = 7128lbs  (2,2kg/lbs)


Wingload : 7128lbs : 189m35sqft = 37,64lbs/sqft


Most sources for the Spitfire IXc give 31lbs/sqft Wingload, so i guess the Spit should turn better.


Btw, the 109G6/K4 is rated with 41lb/sqft,  the 190A8 with 48lb/sqft, Me262 60lb/sqft, Me110Ca  36lb/sqft, P38J 53lb/sqft, P47D 49lb/sqft, P51D 43lb/sqft all values shal be full loaded plane with default weaponsettings.

All this values cant be exact for all versions and fuelloads!!

This values show that the different of the E-bleed while turning between 109G/K and LA5/7 shouldnt be that big like we know it vs the SpitIXc.


 
Greetings, Knegel
« Last Edit: March 12, 2003, 05:15:11 AM by Knegel »

Offline honda346

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You guys think the LA-7 is bad HERE?
« Reply #29 on: March 12, 2003, 12:07:26 PM »
On the question of FB flight model vs. IL2 I'd say it is much better overall.  Funny thing is I think it has actually pulled closer to the Aces model now than before.  

One thing I always have to keep in mind though is the joystick setup.  You actually feel like you are changing the flight model in each game with joystick setting changes (speed and e-bleed of course but turning, etc.)... hard going back and forth...

Since this seems to be turning into the FB review thread (maybe not the right board for it of course) couple other thoughts on the positive side:
Sound - If you aren't having problems (like some have reported) it's very good.  Going by another plane has really cools effects.

Damage - As if it could get any better, it did.  I've had wing deflections from other planes, specific parts sliced off, you name it.

trackIR integrated support - if you haven't tried the trackIR head tracking unit before (especially with the enhanced integrated support FB has) you haven't had true immersion yet.  It's the best advancement in computer simulation hardware I've seen since the joystick.  No joke.  I'm pretty sure they are talking to HiTech about the integration into Aces High 2 but I've also posted the request in the Aces High 2 forum.  You really can't go back to HATs and buttons after using it.