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Aces High 3.0?
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Topic: Aces High 3.0? (Read 1011 times)
Nath[BDP]
Parolee
Silver Member
Posts: 1267
Aces High 3.0?
«
on:
March 10, 2003, 09:01:07 AM »
Hopefully.
Can't imagine graphics getting much better than this.
Logged
++Blue Knights++
vocalist of the year
Nath[BDP]
Parolee
Silver Member
Posts: 1267
Aces High 3.0?
«
Reply #1 on:
March 10, 2003, 09:05:34 AM »
Wake up Ruskie!
Logged
++Blue Knights++
vocalist of the year
Nath[BDP]
Parolee
Silver Member
Posts: 1267
Aces High 3.0?
«
Reply #2 on:
March 10, 2003, 09:08:40 AM »
and a few minutes later that yak is eating air
Logged
++Blue Knights++
vocalist of the year
Animal
Parolee
Platinum Member
Posts: 5027
Aces High 3.0?
«
Reply #3 on:
March 10, 2003, 11:45:55 AM »
They will get even better
Logged
frank3
Plutonium Member
Posts: 9352
Aces High 3.0?
«
Reply #4 on:
March 10, 2003, 01:55:42 PM »
Quote
Originally posted by Animal
They will get even better
they surely can't get worse
Logged
Matt1221b
Copper Member
Posts: 132
Aces High 3.0?
«
Reply #5 on:
March 10, 2003, 08:29:24 PM »
haha, those are all from Il2:Forgotten Battles, lol, i bought the game and was playing it all weekend
Logged
Kweassa
Platinum Member
Posts: 6425
Aces High 3.0?
«
Reply #6 on:
March 10, 2003, 09:45:55 PM »
If it will have the quality seen in tochy's 3D animation films... I'll be forever satisfied.
1945
1942
Ki-61 Landing
DB-engined Brothers
«
Last Edit: March 11, 2003, 07:22:16 PM by Kweassa
»
Logged
- Serving the AH community with cynicism, since v1.05 -
Turn Performance Testings
*
http://svsl1.hitechcreations.com/smf/index.php/topic,155592.msg1745324.html#msg1745324
*
http://svsl1.hitechcreations.com/smf/index.php/topic,166537.msg1889964.html#msg1889964
Mitsu
Gold Member
Posts: 2763
Aces High 3.0?
«
Reply #7 on:
March 11, 2003, 05:04:42 AM »
What about using this for Aces High 3.0?
http://www.idvinc.com/
Speed Tree (Auto Tree Gen)
Logged
Mitsu's Sounds Collection for Aces High
http://boochan-mitsuo.blogspot.jp/2012/05/mitsus-sounds-collection.html
rv6
Copper Member
Posts: 168
Aces High 3.0?
«
Reply #8 on:
March 11, 2003, 07:10:10 AM »
Here's a preview of what AH 3.0000000000.1a will look like. HT told me so, himself! Honest! Photo-realistic environments, with geographically correct moving-map type landscapes, taken directly from satelite look-down shots, live-time..
Honest! He told me this!
RV6
Logged
ramzey
Gold Member
Posts: 3223
Aces High 3.0?
«
Reply #9 on:
March 11, 2003, 07:10:24 AM »
patiance grasshopers
i still belive
we see in couple months
Mitsu nice trees
ramzey
Logged
frank3
Plutonium Member
Posts: 9352
Aces High 3.0?
«
Reply #10 on:
March 11, 2003, 10:56:54 AM »
nice mitsu, I really demand good GV battlegrounds, that field is very much like the one we need!
would be cool to have roads from all the bases at the spawnpoints covered all by trees so we can have a nice gv battle, you'd have to set a patrol at the roads and set ambushes in the forest near the road!
I keep dreaming
Logged
udet
Parolee
Gold Member
Posts: 2242
Aces High 3.0?
«
Reply #11 on:
March 12, 2003, 09:34:55 AM »
ewww frank3-u started talking WW2OL man-take a chill pill
those forests are really nice, hope they look just as good from above.
maybe there can be a texture layer when the plane is at high altitude (like in il2), and when you get low the trees generator kicks in.
Logged
udet
Parolee
Gold Member
Posts: 2242
Aces High 3.0?
«
Reply #12 on:
March 12, 2003, 09:38:43 AM »
this is so gay-the computer I'm on says doesn't support data compression so it doesn't load the textures in the interactive one.
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Aces High 3.0?