For me, at least, this CT setup is the first that has really featured Wildcat v. Zeke combats on a regular basis. Seems to work out just as it did in the real world. One-on-one, the Wildcat is doomed unless it starts with an energy, position or pilot advantage of some sort. So the Wildcats start working together, or flying way the heck out over the water to get an alt advantage (where are those coastwatchers when we need them?), and then the plane's strengths of high-speed controllability and superior armament make it very hard to be Japanese. I like the way that AH gets us to do that whole deja vu thing.
Or is this just me?
- oldman