Originally posted by Urchin
Oh I'd certainly agree that the kinetic portion is vastly vastly more important in Aces High than any explosive content of any shell could be.
As an example, a short concentrated burst of 6 50" can easily cut the wing of a B17.
About 20mm guns, as far as I understand, the effects of a mine or HE projectiles are mainly based on the explosive contents, so, range should not be a primary factor determining the destructive power as far as you can hit the target with enough E to trigger the BOOM.
I read a lot of times (not confirmed) that AH models a mixture of explosive/AP for each gun hit. So, even being explosive power the same for any 20mm gun, mixing always that with AP (lets suppose 50%/50%) will give a definitive destructive advantage for projectiles with better kinetics.