Author Topic: No longer collide with ground clutter??  (Read 856 times)

Offline Ouch

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No longer collide with ground clutter??
« on: March 12, 2003, 05:38:29 PM »
I guess they had to do this in order to prevent the tanks from blowing up when they hit something.

However, I think that having to dodge tree's while ditching (annoying as it is) is VERY historical.  :-D

Offline CavemanJ

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No longer collide with ground clutter??
« Reply #1 on: March 12, 2003, 05:44:57 PM »
Except the fact that catching a wingtip on a tree branch at 20-30mph probably didnae result in your plane exploding in the real world :D

Offline MANDOBLE

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No longer collide with ground clutter??
« Reply #2 on: March 12, 2003, 07:31:13 PM »
BTW, AFAIK, trees, big rocks and beach obstacles are not part of the ground clutter, sheeps and small stones are.

Offline akak

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No longer collide with ground clutter??
« Reply #3 on: March 12, 2003, 09:14:58 PM »
Quote
Originally posted by MANDOBLE
BTW, AFAIK, trees, big rocks and beach obstacles are not part of the ground clutter, sheeps and small stones are.



if you press ctrl+c you can get rid of the fps hogging sheep?


ack-ack

Offline Mickey1992

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No longer collide with ground clutter??
« Reply #4 on: March 12, 2003, 10:17:15 PM »
Quote
Originally posted by MANDOBLE
BTW, AFAIK, trees, big rocks and beach obstacles are not part of the ground clutter, sheeps and small stones are.


They are now.  I think it sucks.

Offline Flossy

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No longer collide with ground clutter??
« Reply #5 on: March 13, 2003, 02:34:50 AM »
I think there are two separate issues being confused here.  
Quote
Vehicle object collisions changed to stop the vehicle instead of destroying it. Vehicles can still get destroyed in certain situations such as rolling the vehicle.
This is referring to large objects like trees and boulders, which if you ran into in a vehicle at high speed caused the vehicle to blow up;  now, it will come to a sudden stop instead (as it did already at lower speeds).  :)
Quote
You can no longer collide with ground clutter and it can be toggled off.
This is referring to things like the debris caused by downed buildings in a town, the "little white rocks" in some terrains and participants of Niemen may remember the water patches in that terrain.  All these caused vehicles to explode on contact.  I believe this the "ground clutter" referred to, rather than the large objects like trees and boulders.  :)
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Offline Duckwing6

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No longer collide with ground clutter??
« Reply #6 on: March 13, 2003, 03:11:51 AM »
I have to agree .. i likeed having to atch out flying low.. or lnding a plane somewhere off an airflield...

Plase bring back the AIRCRAFT Exploding TREES !

Offline Fariz

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No longer collide with ground clutter??
« Reply #7 on: March 13, 2003, 03:21:19 AM »
Quote
Originally posted by akak
if you press ctrl+c you can get rid of the fps hogging sheep?

ack-ack


He wants to get rid of sheep.

Pervert.

Offline straffo

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No longer collide with ground clutter??
« Reply #8 on: March 13, 2003, 03:22:49 AM »
burn him !
:)

Offline akak

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No longer collide with ground clutter??
« Reply #9 on: March 13, 2003, 05:05:10 AM »
Quote
Originally posted by Flossy
I believe this the "ground clutter" referred to, rather than the large objects like trees and boulders.  :)


Trees are part of the ground clutter now.  You can disable them by pressing ctrl+c.


ack-ack

Offline Swoop

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No longer collide with ground clutter??
« Reply #10 on: March 13, 2003, 05:24:01 AM »
Yeah I used to get most of my Tiger kills by parking in some trees and waiting for numpties to try low straffing runs.


Offline Mickey1992

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No longer collide with ground clutter??
« Reply #11 on: March 13, 2003, 08:00:16 AM »
Quote
Originally posted by Flossy
...This is referring to large objects like trees and boulders, which if you ran into in a vehicle at high speed caused the vehicle to blow up;  now, it will come to a sudden stop instead ...


Not true.  Trees are part of the ground clutter now and can be toggled off.  Nothing happens to you if you run into them.  I have not encountered boulders yet.

Offline jonnyb

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No longer collide with ground clutter??
« Reply #12 on: March 13, 2003, 11:40:47 AM »
Had a squadmate do a test yesterday regarding trees.  He was able to fly his P51 right through the trees at 400+ mph, then slow down and land, driving through the trees like they didn't exist.

All the whining by the gv drivers and now we've got some silly concession to appease them.  Here's an idea: Don't drive your tank into a tree, rock, sheep, UFO, ANYTHING!  Watch where you drive, and avoid the obstacles.  It's not hard.

Offline Flossy

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No longer collide with ground clutter??
« Reply #13 on: March 13, 2003, 11:48:49 AM »
Quote
Originally posted by jonnyb
Had a squadmate do a test yesterday regarding trees.  He was able to fly his P51 right through the trees at 400+ mph, then slow down and land, driving through the trees like they didn't exist.
Hmmm, well if that's the case I am very surprised.  No point having trees in that case.  I had got used to watching out for them and if I crashed into one and died, it was my own stupid fault.  Usually, though, I kept the speed down and just bumped into them occasionally, and only needed to reverse away again.

What I did use to find annoying was the running into debris in towns, or very small objects like the small white rocks, and blowing up immediately.
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Offline Swoop

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No longer collide with ground clutter??
« Reply #14 on: March 13, 2003, 12:03:58 PM »
Hey HT, how about some clarification here cos yet again people are debating the real meaning behind one of HTCs announcements.


I mean bloody hell guys, whats the point of discussing what was meant when we can just ask the fella that posted it?  It's not like we're discussing what God meant on page 56 paragraph 4 of the book of Whosits.


« Last Edit: March 13, 2003, 01:56:17 PM by Swoop »