I agree with Swoop ... I would like HT to clarify this cause I am confused.
Sheep: They have NEVER caused any of my GVs to explode.
Bushes: They have NEVER caused any of my GVs to explode.
White Rocks: They have ALWAYS caused my GVs to explode.
Trees: They have ALWAYS caused my GVs to explode.
Boulders: They have ALWAYS caused my GVs to explode.
Building Debris: They have ALWAYS caused my GVs to explode when run over at ?? speed. Tigers, prior to this change is a whole other story. No matter what speed you ran over building debris, it exploded.
Tanks Traps (Draqon Teeth): They have ALWAYS caused my GVs to explode.
Now, from what I have read, all these are considered clutter and can be turned off and now don't cause death.
So how was it, prior to this patch, that I was able to run over all the bushes and sheeps without death. Were white rocks, trees, boulders, building debris, and tank traps NOT considered clutter prior to this change ?
From those of us who like to drive GVs, and asked for this change, surely did not suggest that these obstacles not have an effect on planes. These changes should only apply to GVs.