Author Topic: The problem with the Main Arena is lack of DECEPTION!  (Read 840 times)

Offline jarbo

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The problem with the Main Arena is lack of DECEPTION!
« on: March 27, 2001, 05:51:00 AM »
Yes, I think the problem with the Main Arena is the lack of ability to decieve the enemy with one's intentions.  The Sector Alert Grid is way too small.  Anyone can look on the map and see exactly what target your hitting by sector alert alone, despite the fact you may have disabled a given fields "local" radar.  I firmly believe this is what has resorted folks to going "off map" to obtain an element of surprize.  I believe the size of the grid (in conjunction with inability to fly low enough to avoid a sector alert) has contributed to a pure furballing tactic in the main.  If this could be rectified, i think the arena could be taken to a whole different level om strategies and tactics.

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Offline StSanta

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The problem with the Main Arena is lack of DECEPTION!
« Reply #1 on: March 27, 2001, 06:02:00 AM »
Dot dar disabled when flying, or some inaccuracy with the dots when flying, or even dar off when flying would really help here.

OTOH, if you're in tower, we'd simulate having access to radar, ground ovbservers and so forth.

Reduced radar efficiency would be fun, i think.

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Offline SpitLead

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The problem with the Main Arena is lack of DECEPTION!
« Reply #2 on: March 27, 2001, 06:10:00 AM »
Jarbo I have been able to pull off covert ops as a solo and not trip the sector indicator. This has worked for me to bomb a field's ack alone and return then with an M3 or C47 to take the field.  But it only works if you're solo and not even all the time.  If someone else comes into the sector your mission can be blown.

Offline danish

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The problem with the Main Arena is lack of DECEPTION!
« Reply #3 on: March 27, 2001, 06:20:00 AM »
Have been doing some hours lately in Brand X's WWII arena.Long time since I have been there, allmost forgot what radar off, downtoning of icons, a little haze to cover you, a biiig blinding sun (finally got ours :=) can do.
Sure Brand X smells old but the immensive factor....

danish

Offline LLv34_Snefens

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The problem with the Main Arena is lack of DECEPTION!
« Reply #4 on: March 27, 2001, 06:28:00 AM »
Spitlead. On your FE you are not displayed in the sector bar, but you are for everyone else. Just try next time you appear to be alone in a sector to ask your contrymen if they see your bar.

However, I actually would like if a single or  even two planes could fly in a sector without triggering the radar.
Snefens, Lentolaivue 34.
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Offline SpitLead

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The problem with the Main Arena is lack of DECEPTION!
« Reply #5 on: March 27, 2001, 06:44:00 AM »
Snefens, good point.  I assumed if I couldn't see it no one else could.  Next time I'll ask.


Offline Dingy

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The problem with the Main Arena is lack of DECEPTION!
« Reply #6 on: March 27, 2001, 07:50:00 AM »
For playability's sake, how easy do you want to make field captures?  Its already plenty easy for a group of coordinated fighters and/or buffs to capture a field by some level of surprise.  

You get rid of dar bars or change it any and it becomes a run and gun field capture fest, something that many of us would not be too fond of.  I imagine the kind of tactics you are going to get is to have small groups of planes flying to an out of the way field just to capture it knowing that they wont show up on dar.

And when they get "discovered", they do their next "secret strike" to a different far off base.  Do you really want to chase these "covert missions" all over the map knowing that you wont spot them until the field falls or someone stumbles upon them?

I think sector bars are fine for representing those resources like friendly spotters and intel to warn of an impending strike.  Besides, Im for making base captures MORE challenging, not less.

-Ding

Offline LLv34_Camouflage

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The problem with the Main Arena is lack of DECEPTION!
« Reply #7 on: March 27, 2001, 07:54:00 AM »
Good points Dingy.  

Camo

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Offline Midnight

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The problem with the Main Arena is lack of DECEPTION!
« Reply #8 on: March 27, 2001, 08:02:00 AM »
I liked the way AW did things in this regaurd. You would get text messages from HQ stating

"Enemy approaching field X"
"Enemy approaching city X"
"Field X is under attack" When 1-5 planes attacking
"Field X is under HEAVY attack" When 6 or more planes attacking
"Field X is silent" When the tower was destroyed.

If AH implemented something like this, I would be all for removal of inflight radar, but would want at least to be able to "ask" HQ (via .COMMAND) for enemy position reports. Otherwise, you may see that there are enemy in a sector so you take off. Then the enemy all land and go elsewhere, so you end up flying all over looking for someone who isn;t there anymore.

GPS radar inflight is overkill, but SOMETHING needs to be available to let pilots know if there is something around to shoot at. Enough said.

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lazs

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The problem with the Main Arena is lack of DECEPTION!
« Reply #9 on: March 27, 2001, 08:14:00 AM »
I actually agree with dingy and...

A lot of guys are finding the arena very boring lately.  the fights are too spread out and you have to travel too far to get too em with the simplistic and unrealistic "fighter hanger down" strat.  The fights we do have now are either gang bang or be gangbanged and hide and run away.   When the radar goes down  it just accentuates the gangbanging.  

Any way you look at it there is a lot less action these days and the fields are too easy to disable fighters.   Killing the dar or limiting it would only make things worse for a lot of us who don't care about the (cough) "strat".
lazs

Offline R4M

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The problem with the Main Arena is lack of DECEPTION!
« Reply #10 on: March 27, 2001, 08:22:00 AM »
 
Quote
Originally posted by lazs:


A lot of guys are finding the arena very boring lately


Really?. Great. Care to name them please?  

Offline Eagler

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The problem with the Main Arena is lack of DECEPTION!
« Reply #11 on: March 27, 2001, 08:26:00 AM »
 
Quote
Originally posted by SpitLead:
Snefens, good point.  I assumed if I couldn't see it no one else could.  Next time I'll ask.


Yep, you can't see yourself in status bar but everyone else can. Stay low and they can't see your dot but will see the bar.

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Offline AKDejaVu

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The problem with the Main Arena is lack of DECEPTION!
« Reply #12 on: March 27, 2001, 08:57:00 AM »
The only thing I'd like to see changed in regards to radar is no deflection for NOE flying... like less than 200 feet.

AKDejaVu

Offline StSanta

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The problem with the Main Arena is lack of DECEPTION!
« Reply #13 on: March 27, 2001, 08:57:00 AM »
Well, I am for blurring the dar dot, not for field captures, but to prevent people (myself included) from hitting escape to see if there are any enemy cons near, and if, so, exactly where (provided within friendly field range).

Bigger pucker factor with some blurring of dot position

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9./JG 54 "Grünherz"
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Offline Ripsnort

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The problem with the Main Arena is lack of DECEPTION!
« Reply #14 on: March 27, 2001, 09:20:00 AM »
No Bar Radar for A/C under 500 feet would be enough for me.