I'd settle for a DE under player control, with most if not all guns man-able (i.e. maybe two of the light ack guns AI controlled). Give the player direct speed and helm control, with the option of setting waypoints. Honestly, we'll need this eventually anyway, to act as anti-submarine platforms, and the modelling is already done. Such a ship would have the potential for running aground, in which case the ship would be stuck until either destroyed or the player exits the ship.