Author Topic: Are we back to trinity yet?  (Read 1146 times)

Offline lazs2

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Are we back to trinity yet?
« Reply #15 on: March 28, 2003, 12:08:22 PM »
well.... you claim to like flying for 15 minutes doing nothing...  I don't doubt you ... I find it bizzare to say the least but... hey... maybe you are a smoker and have to get outside to smoke or something?   Maybe the drone of computergenerated engine noise is allmost at your threshhold of excitement and anything more would be an overdose..... regardless.....

If the fields were closer together you could still do all the nothing you wanted.  I guarentee that you would still be able to take off several sectors away from any chance of air combat.   I am not limiting your opportunities one bit byu asking for closer fields while you are  advocating limiting mine for whatever reason.

If we are "simulating" a war then we are simulating one that is unlike any that has ever happened or is likely to ever happen so...... neither your or my way is more or less realistic than the other right?
lazs

Offline GScholz

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Are we back to trinity yet?
« Reply #16 on: March 28, 2003, 09:32:02 PM »
Heh you seem to have the need to be abusive. Oh well.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline nopoop

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Are we back to trinity yet?
« Reply #17 on: March 28, 2003, 11:33:03 PM »
Trinity was a lot of fun the first time around. Good fights, people mixing it up.

The last few times through, fewer people mix it up, and finding a good knock down drag out has become an exersise in doing what GSholtz enjoys, a 15 or 20 minute climb out/cruise too...

Nothin wrong with that if it's what you enjoy. But if that's a requirement of the map, which over the last run throughs appears to be, it leaves people of a different persuasion doin somthin else with there time.

Unless of course you enjoy playing peek'a boo, gang bangin or shootin those bastages that don't have the sense to not take off with 35 guys cappin a field..after a 15 minute "ingress"

Depending on when I get home I've got anywhere from 20 minutes to an hour to post up with some friends and have some fun and take some names..

I don't have the time to recreate a Robert Taylor painting in that time frame.

I don't care to anyway, even if I had the time..

Nor do I care to play and elaborate hybrid game of chess..

I enjoy the fight.

The idea of flying for 15 or 20 minutes round trip to the fight is absurd.

I don't have the time, I'm not trying to recreate squat here fellas. This is the Main for cripes sake.  Somewhere, somehow that has become confused..

Trinity in it's current configuration does not offer what the smaller maps do. Density.

That could be addressed with field location giving certain areas "local density" but it hasn't been. So...

I'm fresh out of paint brushes.

This quote SAYS IT ALL !!

Quote
For instance, no other terrain has the "tank playground" for those who just wana log on and unwind with some instant tank action


At what point, did it become "unwind with some instant tank action" instead of plane action ????????????

Somebody please explain to me why "instant" tank action is provided in this map while I'm forced to fiddle with fuggin paint brushes painting a wonderful historic picture of times past ???

Wha ???

I....don't......play.....with.....tanks.

I'm here to fly.

My contention is that the people that enjoy the "fight", when trinity is up are all in the crater playing fuggin tanks..

Which make no sense to me, but that's a whole nuther bag of cat body parts..
« Last Edit: March 29, 2003, 12:22:46 AM by nopoop »
nopoop

It's ALL about the fight..

Offline Toad

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Are we back to trinity yet?
« Reply #18 on: March 28, 2003, 11:58:52 PM »
Put me down with Laz, JAB, wetrat and nopoop.

I come here looking for fights, not to add climb/cruise time to the virtual logbook.  

Closer fields don't hurt the guys that want to take off and climb for 10 minutes away from any action.

But a wide spread between fields condemns everyone else to long climb/cruise segments PARTICULARLY if one likes the slower early war stuff.

So where's the loss? Closer fields don't hurt the climbers and the help the others.

Win/win.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline GScholz

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« Reply #19 on: March 29, 2003, 01:52:29 AM »
Well I really sympathize with those who have very limited time online, and feel they are wasting it on climb/cruises. That must suck.

I haven't analyzed the problem, I just find it really hard to find good fights now on the smaller maps. Pizza too for some reason, but Trinity is good. I don't want to fight you guys, if it is possible to design a "perfect" map, I'm all for it. I prefer smaller even fights like 5 vs. 5 mainly because I fly an early war plane, and in the big furballs it is very hard to survive in one. And with all the new players it is becoming exceedingly difficult to find small fights on the smaller maps.

Go ahead and campaign for a new map, I certainly won't stand in your way, but if you see a lone 109F4 at 20k far out to sea cruising to the other side on Trinity looking for a fight ... that would be me. :)
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline lazs2

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Are we back to trinity yet?
« Reply #20 on: March 29, 2003, 08:44:54 AM »
I doubt that I will ever see anyone at 20k unless they make an 18K airfield.
lazs

Online CAV

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« Reply #21 on: March 29, 2003, 05:09:26 PM »
Quote
The idea of flying for 15 or 20 minutes round trip to the fight is absurd.


I have been playing alot of WW2OL lately, so 20 minutes round trip looks good to me. Try hour+ flight times or if your side is having a bad day, with attrition you don't get to fly at all.

CAV
"THE BATTLE Of BRITIAN" Scenario - RAF 41 Squadron

Offline Toad

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« Reply #22 on: March 29, 2003, 10:31:13 PM »
I knew there would be yet another reason I'm totally disinterested in WW2OL. And it just showed up.

Thanks!  ;)
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline WldThing

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Are we back to trinity yet?
« Reply #23 on: March 29, 2003, 10:33:29 PM »
Quote
Originally posted by CAV
I have been playing alot of WW2OL lately, so 20 minutes round trip looks good to me. Try hour+ flight times or if your side is having a bad day, with attrition you don't get to fly at all.

CAV


lol wow

Offline gofaster

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Are we back to trinity yet?
« Reply #24 on: April 01, 2003, 09:33:31 AM »
Map this morning is Trinity.  Rooks in the south, Knights to the East, Bishops to the west.  Knights have the most bases but Bishops have the most players, or at least that's the way things stood an hour ago.

Offline DeadOne

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Are we back to trinity yet?
« Reply #25 on: April 01, 2003, 05:51:43 PM »
wastrying to get soem of my buds from BF1942 to start playing AH...   they liked what they saw until I showed them Trinity and Pizza, when they noticed that Trinity takes about 3 weeks to reset, they decided they'd look around at other WW2 Flight Sims

Offline beet1e

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Some interesting viewpoints
« Reply #26 on: April 02, 2003, 05:31:08 AM »
I find myself empathising with most people in here. I am on the middle ground. I don't have to have "instant action", 2K off the deck. Those long climbs provide the opportunity to discuss with squadmates the plan for the current sortie, for example. But I can see that some people would not want that. But at the other end of the spectrum, we have scenarios. I've been involved with WW2 sims for 5 years now, and have flown only about 3 scenarios. And the reason? I find them absolutely mindnumbingly fücking boring - to paraphrase a certain retired BA/BCal DC10 captain, talking about the job he left. I guess Mr. Toad gets all the cruise climb he wants in real life.

Because of the chasm that exists between "short hop climbs to 2K, instant action, bag a few kills and auger" sorties, and the "super realistic spend 1½ hours driving to a target to drop 2 bombs and then read a boring AAR about it the next day" scenarios, I tend to seek out a greater degree of realism, but within the MA. Not for me the Lala7 wonderplane, or the inertia defying N1K. I prefer to fly midwar planes and imagine how they might have been deployed in WW2 based on what accounts I have read.

Last night, I was with about 10 guys defending a Bish CV. Only one plane for that job - the F4U-1C. Got 17 kills in three sorties - many of those being low B17/LANC/ju88, and other suicide dweebs. Miraculously, I landed all three sorties. But that is NOT the kind of "action" I want! Most of the cons inbound were suiciders, upping, re-upping over and over again. It just comes down to a numbers game - as boring as a 2 hour scenario. Finally, five P47s came in to bomb the CV. Only one got eggs on target. Three got acked and augered, one was shot by one of my guys, and one escaped with a smoking engine. WTF! The stupidest, idiotic sortie I ever did see. I had O'Club business to attend to, so logged off.

People are condemnatory of Pizza/Trinity, but I think they must have short attention spans. I have no trouble finding what I want. Excuse the crowing, but I think it's important to provide evidence with one's assertions. Only 3 or 4 of these were vulches - of guys who tried to re-up. The rest were team efforts, but one was an excellent 1v1 with a P51.



I will be quick to add that I am no hotshot. I just know my own limitations (what limitations? lol) and those of the plane.

Mr. Toad said
Quote
Closer fields don't hurt the climbers and the help the others.
The problem with close fields is that they provide a haven for LA7 opportunist vulchers. Cripes, there's enough material on this board about it. :eek: And a plane like a P47 is lumbering at low alt. You have to get it to 12K amsl to get the best out of it. What chance do I have to do that, if there are LA7s taking off only 5 minutes away? Limited, and that's why I prefer Pizza and Trinity.

I can see that there is some mileage in Lazs's idea to have an arena split into late and early war, with a mountain range separating the two areas. But if we're going to have an impermeable wall between the two groups, we might as well have two MA. And if the wall is not impermeable, I guarantee that we'd have late war planes creeping round the corner to prey on the early war planes. They tried a similar scheme in WB about two years ago (Generations) and that's exactly what happened.

« Last Edit: April 02, 2003, 05:36:06 AM by beet1e »

Offline lazs2

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Are we back to trinity yet?
« Reply #27 on: April 02, 2003, 07:59:11 AM »
soooo... these people like infinity because they would rather chat and daydream than... fight?  I guess that makes sense... I guess it really does take all kinds.  
lazs

Offline beet1e

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« Reply #28 on: April 03, 2003, 05:10:45 AM »
Lazs :)

No, I just chat and daydream cos I'm nice. ;) Hehe, thought you might seize on that. That's why I included the first pic. To show that chatting/daydreaming is not all I do. I kill knits in my spare time. :D

Offline lazs2

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Are we back to trinity yet?
« Reply #29 on: April 03, 2003, 07:50:02 AM »
Ok... chat, daydream AND practice touch and goes.
lazs