Yes, but it was poorly managed.
AW had localized fuel quality issues, hit fuel at any given base, and only that base would be affected. No attention was given to amount of fuel available.
I would also think that...nevermind...thats for another thread! (country Morale, and base capture....rambling here...)
given the measures available in this game, it would be easier modeled, and more effectively implemented in game play here.