Originally posted by beet1e
Grimm - fair enough. I just wondered if I had run into you online. What time zone are you Grimm? Oh wait - Wisconsin. Central?
Well, First off Im not the leader these guys claim. Im just social enough to get a little help.
Im not much for the "Missun" planner in the game. Its the squads, their COs and their pilots that fly primetime Rook that make the difference. The Core RJO squads are really an amazing bunch. The rest of the Rooks are pretty good at helping as needed.
Wisconsin is in the Central time zone (USA) I fly about 20hrs a month, sometimes a little more. I probably spend about the same amount doing the administrative things needed of a CO.
Im starting to feel like its an interview! LOL!
Back to the Fuel Bunkers
What I see is Fuel that is just too easy to pork. Im not calling for hardness changes or supply changes. Just a small tweek that would call for a change in the tactics to pork them. This wont stop a suicide attack, but it might lessen the effect. (ie only one tank.. with only a 10% reduction lets say)
Like I said before, If Fuel was a little harder to take down, It would benifit both the defender, and the Attacker if Capture is his goal.
A Guy like Lazs that lives to Fight close to the deck and not far from his feild would benifit from this. Fuel can still go down, but it has a better chance of staying up.
Strat players would be challanged to use better techinics to take down the fuel. Also the amount of random damage to fuel when Steamrolling a feild would be less and help those guys out also.
The best argument for the statis quo Iv seen so far is this. That porking fuel with ease can slow the juggernaut of a large enemy assualt. I can counter that with destroying Barracks hurts an attacker more than fuel.
I formed my Ideas after reading comments from this forum, and watching for these actions in the MA.