Author Topic: Tiger Specifications  (Read 1197 times)

Offline rshubert

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Tiger Specifications
« on: April 14, 2003, 09:44:08 AM »
I found an interesting site on the internet with information about the Tiger.  Maybe that will help some of the recent discussions about 20mm, 37mm, etc.  taking out tigers.  I am looking for penetration information on the guns.

Enjoy.

Offline rshubert

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OOPS
« Reply #1 on: April 14, 2003, 10:06:47 AM »

Offline frank3

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Tiger Specifications
« Reply #2 on: April 14, 2003, 10:20:41 AM »
I couldn't penetrate the tiger with 37mm from where ever I shot him, and rockets didn't do the job either...
maybe 40mm will do?

Offline Urchin

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Tiger Specifications
« Reply #3 on: April 14, 2003, 11:24:32 AM »
Use a manned ack gun.  I've been killed at least twice in a Tiger by a 37mm manned ack gun.

Offline frank3

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Tiger Specifications
« Reply #4 on: April 14, 2003, 02:49:58 PM »
hmm, I used a M8

Offline rshubert

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Mk IV comparison
« Reply #5 on: April 14, 2003, 03:04:54 PM »
I found this link, showing armor information for many AFVs.  Note that the MkIV J that we use has almost as much top armor as the Tiger.  That would imply that anything that will penetrate the top of the MIV will penetrate the Tiger, too.

Maybe the model isn't so bad, after all...

http://www.onwar.com/tanks/germany/fpz4j.htm

Offline frank3

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Tiger Specifications
« Reply #6 on: April 14, 2003, 03:10:49 PM »
so if I'm right I gotta get the tiger from above, makes sence

Offline bigjava

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Tiger Specifications
« Reply #7 on: April 14, 2003, 03:32:20 PM »
the tiger is an hard one i have read that in wwII the allies, in a open land, use to engage one tigre with five sherman tryng to shoot it from the back:cool:

Offline Fridaddy

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Tiger Specifications
« Reply #8 on: April 15, 2003, 12:02:26 AM »
The main problem I have had is there is no way AH can (without massive recoding of the program) allow for hits to do damage in the area hit. IE I have hit a Tiger in the treads w/ a 37mm. In RL it would take out the tread and immobilise (sp) the tank, not here. Also in the same engagement I hit the barrel, that would destroy the barrel, again not here.

The damage mod on the Tiger needs help. Its a UbarTank and removes some of the fun from the game.

Offline rshubert

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Tiger is killable
« Reply #9 on: April 15, 2003, 08:14:43 AM »
I have "killed" many tigers, and been killed in them.  They are not an "ubertank" or worth the perk points it takes to get one.  As in everything else in AH, it's more the man than the machine.

Offline Fridaddy

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Tiger Specifications
« Reply #10 on: April 15, 2003, 09:17:50 PM »
When you can hit it four times w/ a Panzer main gun w/o damage. When a full set of rockets from a P-38 does nothing, When 3 bombs hit or near miss from P-51 dosent even stop it..... its a ubartank.

I have killed them, but I think the damage mod is wrong.

Offline Sakai

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Tiger Specifications
« Reply #11 on: April 16, 2003, 04:00:41 PM »
Quote
Originally posted by Fridaddy
When you can hit it four times w/ a Panzer main gun w/o damage. When a full set of rockets from a P-38 does nothing, When 3 bombs hit or near miss from P-51 dosent even stop it..... its a ubartank.

I have killed them, but I think the damage mod is wrong.


Yet I have recorded numerous one shot kills from Panzers and disabled the turret or engine in an M-8 several times.  All in all I've been killed by about 3-4 tigers and I have killed or disabled a few dozen.

Sakai
"The P-40B does all the work for you . . ."

Offline BUG_EAF322

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Tiger Specifications
« Reply #12 on: April 16, 2003, 04:32:12 PM »
Manable field ack killed me instantly while in a tiger this tour 2X.

Tiger is crap.

not worth 60 perks

Offline MiloMorai

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Tiger Specifications
« Reply #13 on: April 16, 2003, 05:35:27 PM »
some historical fact:

One of, if not, the first Tiger knocked out and captured by the British in Africa was hit with 57mm AT rounds. One can view this Tiger at Bovington.

Offline BenDover

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Tiger Specifications
« Reply #14 on: April 16, 2003, 10:57:16 PM »
Quote
Originally posted by Fridaddy
The main problem I have had is there is no way AH can (without massive recoding of the program) allow for hits to do damage in the area hit. IE I have hit a Tiger in the treads w/ a 37mm. In RL it would take out the tread and immobilise (sp) the tank, not here. Also in the same engagement I hit the barrel, that would destroy the barrel, again not here.

The damage mod on the Tiger needs help. Its a UbarTank and removes some of the fun from the game.



It was an uber tank in real life though, and i've killed tigers with m8s numorous times, shoot the turret, shoot the engine, keep pumping shells in his rectum till he blows.