Author Topic: Perk the LA-7  (Read 1332 times)

Offline Ike 2K#

  • Parolee
  • Silver Member
  • ****
  • Posts: 1739
Perk the LA-7
« Reply #30 on: April 19, 2003, 10:10:39 PM »
What I love about the La-7 is the Soviet philosophy of basicness of this aircraft. this aircraft has a lightweight body (like the A6M5) and an engine that powers up like a rocket at more that  10,000 ft.


Offline BlkKnit

  • Gold Member
  • *****
  • Posts: 2090
Perk the LA-7
« Reply #31 on: April 19, 2003, 10:36:24 PM »
LA7 is just a streamlined LA5FN (basically), with a smaller fuel capacity and sometimes with an extra cannon.   I like it, I like flyin it, I like killin it (on the very rare occasion I get a kill), I even like dyin in it.:p

I just hate being low and tryin to outrun it.  Same statement goes far all planes though, since I am always too low and too slow.

I fly 109's a lot and it seems to me that the G10 is a good match up.

What we need is a YAK 3, kick all thier butts! ( or not )

sorry its late and my fingers wont stop.....:D

Once a Knight is Never Enough

Offline DrDea

  • Gold Member
  • *****
  • Posts: 3341
Perk the LA-7
« Reply #32 on: April 19, 2003, 10:48:34 PM »
Quote
Somehow, people that say,"I don't care if I die, I'll jump in anyway." think they are better people. Really, I don't understand that. What makes them a better person becaue they entered the fray and got killed too?


   A better person? I dont think so.A better team mate?Oh yea.Funny thing is Ive seen alot of the "Reset the arena.Help us over here" Types blow right past someone with 2 on them.Seems the help is always wanted on there end and never given from there end.As far as squadies.There isnt a Flying Circus member that wont dive into help a squadie regardless of the number and if you happen to have time to type ya need help,you didnt need it.
The Flying Circus.Were just like you.Only prettier.

FSO 334 Flying Eagles. Fencers Heros.

Offline Ike 2K#

  • Parolee
  • Silver Member
  • ****
  • Posts: 1739
Perk the LA-7
« Reply #33 on: April 19, 2003, 10:56:59 PM »
Quote
Originally posted by BlkKnit
LA7 is just a streamlined LA5FN (basically), with a smaller fuel capacity and sometimes with an extra cannon.   I like it, I like flyin it, I like killin it (on the very rare occasion I get a kill), I even like dyin in it.:p

I just hate being low and tryin to outrun it.  Same statement goes far all planes though, since I am always too low and too slow.

I fly 109's a lot and it seems to me that the G10 is a good match up.

What we need is a YAK 3, kick all thier butts! ( or not )

sorry its late and my fingers wont stop.....:D



yesssss

more russian dweeb planes to come.

Offline Pongo

  • Platinum Member
  • ******
  • Posts: 6701
Perk the LA-7
« Reply #34 on: April 20, 2003, 01:08:07 AM »
Quote
Originally posted by nopoop
Well jeez Pongo it appears it's not me that has a sore spot. Being that you don't care what he flys, what he thinks, and it wasn't a troll for the rest of us to check your score etc. etc...

Why did you post ?? What was the point ?

Seems like a completely wasted 20 seconds from this end..

I'm quite comfortable with the level of my intellegence, though I know deep down in my heart I'll never become President of the United States.

But that is my cross to bear.

I'm also comfortable with the fact that your people skills pretty much blows chunks..

I won't lose sleep over either revelation.


Being an idiot doesnt rule you out of being the president of the united states.
But what are you on about now. I responded to his post using the only assessment I have available to make about his experitse on La7s.
You think that has something to do with my score. I think your reply has more to do with your score.
it can go arround and arround for a month and a thousand posts if you like. But basically your not talking about what he started the thread about. And I was. So your being an idiot making this thread about your score.
If someone has told you you are a great judge of people skills they were missleading you.

Offline DrDea

  • Gold Member
  • *****
  • Posts: 3341
Perk the LA-7
« Reply #35 on: April 20, 2003, 01:31:31 AM »
The guy makes 1 post expecting people to believe hes a newbie.Yet he knew how to put replies in red lettering.Um.......Please raise your hand if you thought this was a serious post.Then get the whole shotgun in front of your head.Thank you for playing
The Flying Circus.Were just like you.Only prettier.

FSO 334 Flying Eagles. Fencers Heros.

Offline Saintaw

  • Platinum Member
  • ******
  • Posts: 6692
      • My blog
Perk the LA-7
« Reply #36 on: April 20, 2003, 03:47:35 AM »
heh Drea, there are other BBS's around ya know? (Meaning, one could learn the colour coding on any of them).

Welcome to AH Warp! You now know you need a flack helmet to enter this place, we all do.
Saw
Dirty, nasty furriner.

Offline Xjazz

  • Gold Member
  • *****
  • Posts: 2653
Perk the LA-7
« Reply #37 on: April 20, 2003, 04:12:33 AM »
Quote
Originally posted by Kweassa

LA-7: 4 points
TYPHOON: 3 points
YAK9-U: 3 points
P-51D: 3 points
190D-9: 3 points
F4U-1D: 3 points
109G-10: 3 points
P-38L: 3 points
N1K2-J: 3 points
P-47D-30: 3 points

Perking these 10 planes would shift the MA into a mid/late 1943 environment.

 I still think my idea's worth a try :D


Amen!

Offline Ack-Ack

  • Radioactive Member
  • *******
  • Posts: 25260
      • FlameWarriors
Perk the LA-7
« Reply #38 on: April 20, 2003, 05:52:23 AM »
Quote
Originally posted by DrDea
The guy makes 1 post expecting people to believe hes a newbie.Yet he knew how to put replies in red lettering.Um.......Please raise your hand if you thought this was a serious post.Then get the whole shotgun in front of your head.Thank you for playing



If he's been on other message boards that use UBB code, he'd know how to use different colors.


Ack-Ack
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline Zazen13

  • Gold Member
  • *****
  • Posts: 3600
Perk the LA-7
« Reply #39 on: April 20, 2003, 06:52:22 AM »
As far as the LA7 is concerned, yes it should be perked, nominally, like the F4U-C. If for no other reason than it is over-used causing alot of other planes in the set to be vurtually non-viable in the hands of the average player.

As far as the score potato talk goes. Call it what you will, call it score whoring if you like. But, this method of scoring is very thorough, these 'scores' were not pulled out of HTC's arse. They represent a best numerical estimation of someones ability to fly realistically and be successfull at the same time. Having always been an advocate of 'flying to survive' I, like Steve, have some resentment for those who dive cheerfully into a 1 on 5 in a TnB job, then spew venom because I don't drop 15k in my E-Fighter to add my death to their misery. It isn't so much about score, it's about making the game more than just an arcade game. In short, tryin' to fly with a similiar mindset to those who actually did fly in WW2, as though our very lives depended on critical decisions in combat, role-playing.

If Aces High is an Air Combat Simulation, as accurate as the current programming and harware technologies will allow, what is so friggin' criminal about flying it like the simulation it is? Being good at this game is more than just being a good stick, it's knowing when to engage, when not to engage, when to merge tight, when to extend for some slack, when to disengage, all in accordance with your plane that hop, while maintaining acute SA at all times. Just becuase some choose to ignore the tactical aspect of the game in favor of, divin' into the wasp nest hoping to ping up a few enemy before the inevitable death, doesn't make those who choose not to do so bad or evil.

One thing I have learned from my many years at these games is that regardless of cat-like reflexes, if you are successfull at downing the enemy moreso than average and die alot in the process everyone likes and respects you. On the otherhand, if you are similiarly successfull but fly in such a way as to rarely give your pelt to the enemy you will be hated and also grudgingly respected. It's just human nature, everyone wants revenge, revenge never satiated gnaws at peoples brains.

In order for this game and this genre to remain economically viable it has to appeal to a relatively broad-based niche of player. Those who view Aces High as a yank and bank arcade game are just as needed as those who pay attention and attempt to improve upon their scores every camp. Having a wide variety of styles and takes on the game make it more interesting. If we all flew to live the game would probably be very dull. If we all just wanted to TnB on the deck the monotony and pointlessness would take over. In order to keep this genre and this game alive, each player must do whatever it is that makes them enjoy spending the time, effort, and money required to compete with one another. Lambasting one another because they don't fly the way we think they should is not only arrogant but makes no sense. If doing whatever they do gives them reason to pay their 15 bucks and log on once a week, or everyday makes everyone a winner.

Zazen
« Last Edit: April 20, 2003, 06:56:15 AM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline DrDea

  • Gold Member
  • *****
  • Posts: 3341
Perk the LA-7
« Reply #40 on: April 20, 2003, 09:24:35 AM »
Quote
One thing I have learned from my many years at these games is that regardless of cat-like reflexes, if you are successfull at downing the enemy moreso than average and die alot in the process everyone likes and respects you. On the otherhand, if you are similiarly successfull but fly in such a way as to rarely give your pelt to the enemy you will be hated and also grudgingly respected. It's just human nature, everyone wants revenge, revenge never satiated gnaws at peoples brains.


  I'll agree with that.But if you check what I wrote I wasns score potato bashing,I said they always ask for but rarely give the same. And I see 2 still think this is a serious thread.Put your hands down now.:rolleyes:
The Flying Circus.Were just like you.Only prettier.

FSO 334 Flying Eagles. Fencers Heros.

Offline BlkKnit

  • Gold Member
  • *****
  • Posts: 2090
Perk the LA-7
« Reply #41 on: April 20, 2003, 10:43:37 AM »
hand down :p

Once a Knight is Never Enough

Offline Pongo

  • Platinum Member
  • ******
  • Posts: 6701
Perk the LA-7
« Reply #42 on: April 20, 2003, 12:15:55 PM »
Thats one reason I looked at his score, to see how long he has been flying if at all.
People post opinions here that have never flown the game.
But I think he is serios. And I note that he is most effective when he flys the La7 .
I think it was a serios post.
Quote
If for no other reason than it is over-used causing alot of other planes in the set to be vurtually non-viable in the hands of the average player.


lol
its not nearly the most popular plane. What are you talking about.

Offline Shane

  • Platinum Member
  • ******
  • Posts: 7971
Perk the LA-7
« Reply #43 on: April 20, 2003, 01:50:18 PM »
Quote
Originally posted by Zazen13
As far as the LA7 is concerned, yes it should be perked, nominally, like the F4U-C. If for no other reason than it is over-used causing alot of other planes in the set to be vurtually non-viable in the hands of the average player.

One thing I have learned from my many years at these games is that regardless of cat-like reflexes, if you are successfull at downing the enemy moreso than average and die alot in the process everyone likes and respects you. On the otherhand, if you are similiarly successfull but fly in such a way as to rarely give your pelt to the enemy you will be hated and also grudgingly respected. It's just human nature, everyone wants revenge, revenge never satiated gnaws at peoples brains.

Zazen


first...  the chog can level a town all by itself and have enough left over to go on a mini vulchfest. not to mention it can takeoff from cv's.

second... the la7 is consistently the 4th most used fighter behind the ponyd, spit9 and niki. hardly "over used."

third... it's all about "risk-taking." imagine a 1,000 reps of this scenario:
             1 v 2 co-alt... the 1 kills 1 and wounds another, and at a point where the 1 is very slow and going for the kill shot on the second, a third swoops down from on high for the cherry (and "save").  now both the 1 an dthe 3rd have 1,000 kills, while 1 has 1,000 deaths and 3 has 0 deaths.  who do you think will be considered "better" and "admired" - assuming the 1 is a good little sheep and tosses out plenty of faux ?

now imagine that the 1 and the 3 meet up in the same plane; for the sake of the argument there's minimal alt advantage on either end.  the 3 always, unfailingly, will run away because he has no perceived "advantage."

while your point is valid about different strokes for different folks, i guess people admire the "stand up" guy moreso than the "backstabbing" guy.  it's more likely the standup guy will also do his best to help someone out, even at great risk to themselves in which they may also "die" while the "backstabber" won't help anyone out unless it's to his advantage, and if it's not, well so long sucker, fly "smarter" next time. it's the perception that such a guy only cares about his personal "score."

do you think, considering that this is a game and no one really dies, that one should be admired for  only engaging when the "risk" is minimal to non-existent?

well, you put it out there, and this is pretty much why.
« Last Edit: April 20, 2003, 01:55:40 PM by Shane »
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
"...vox populi, vox dei..."  ~Alcuin ca. 798
Truth doesn't need exaggeration.

Offline Widewing

  • Plutonium Member
  • *******
  • Posts: 8801
Perk the LA-7
« Reply #44 on: April 20, 2003, 05:12:50 PM »
Quote
Originally posted by Zazen13
As far as the LA7 is concerned, yes it should be perked, nominally, like the F4U-C. If for no other reason than it is over-used causing alot of other planes in the set to be vurtually non-viable in the hands of the average player.

As far as the score potato talk goes. Call it what you will, call it score whoring if you like. But, this method of scoring is very thorough, these 'scores' were not pulled out of HTC's arse. They represent a best numerical estimation of someones ability to fly realistically and be successfull at the same time. Having always been an advocate of 'flying to survive' I, like Steve, have some resentment for those who dive cheerfully into a 1 on 5 in a TnB job, then spew venom because I don't drop 15k in my E-Fighter to add my death to their misery. It isn't so much about score, it's about making the game more than just an arcade game. In short, tryin' to fly with a similiar mindset to those who actually did fly in WW2, as though our very lives depended on critical decisions in combat, role-playing.

If Aces High is an Air Combat Simulation, as accurate as the current programming and harware technologies will allow, what is so friggin' criminal about flying it like the simulation it is? Being good at this game is more than just being a good stick, it's knowing when to engage, when not to engage, when to merge tight, when to extend for some slack, when to disengage, all in accordance with your plane that hop, while maintaining acute SA at all times. Just becuase some choose to ignore the tactical aspect of the game in favor of, divin' into the wasp nest hoping to ping up a few enemy before the inevitable death, doesn't make those who choose not to do so bad or evil.

One thing I have learned from my many years at these games is that regardless of cat-like reflexes, if you are successfull at downing the enemy moreso than average and die alot in the process everyone likes and respects you. On the otherhand, if you are similiarly successfull but fly in such a way as to rarely give your pelt to the enemy you will be hated and also grudgingly respected. It's just human nature, everyone wants revenge, revenge never satiated gnaws at peoples brains.

In order for this game and this genre to remain economically viable it has to appeal to a relatively broad-based niche of player. Those who view Aces High as a yank and bank arcade game are just as needed as those who pay attention and attempt to improve upon their scores every camp. Having a wide variety of styles and takes on the game make it more interesting. If we all flew to live the game would probably be very dull. If we all just wanted to TnB on the deck the monotony and pointlessness would take over. In order to keep this genre and this game alive, each player must do whatever it is that makes them enjoy spending the time, effort, and money required to compete with one another. Lambasting one another because they don't fly the way we think they should is not only arrogant but makes no sense. If doing whatever they do gives them reason to pay their 15 bucks and log on once a week, or everyday makes everyone a winner.

Zazen


Excellent post!

I vary the tactics I use from tour to tour, just for variety. Some tours I'll fly fast cannon birds (Dora, Tiffie or CHog), and others slow, maneuverable fighters (FM-2, even the SBD). when I fly slow turn fighters for a tour, my stats always tank a bit due to not having the "haul ass" option.

However, regardless of what I'm flying, I won't compound someone else's error by diving into a 5 on 1 in an attempt to save the SA challanged. How many times do we encounter some guy who decides to dive in to vulch a field swarming with defenders, then reversing for another run having killed his E. More than a few of these guys start yelling for help, and bitterly complain if you don't rush to their defense. It's like the old joke, if it hurts to do that, then don't do that.

A little patience goes a long way. The single greatest way to initiate a successful attack is carefully setting up the attack. Knowing where all of the bad guys are, their alt and E is paramount. Nonetheless, a significant percentage of players never even consider what will happen 10 seconds after they roll in.

There's no doubt that anyone with a high K/D will be accused of being a cherry picker, vulch artist or some other unflattering nomenclature. Just last night, I was informed by a longtime AH player that a "high K/D usually means a lack of ACM skills"! :rolleyes:

ACM skills involve much more than the narrowly defined version some banter around as gospel. As the Japanese discovered much to their pain and suffering, aerobatic skills, patented "flip reversals" and the like are useless when you fail to detect the enemy, or the speed differential is so great that defense consists of avoidence maneuvering. Ultimately, stealth more than any other factor determines the winner. Virtually every successful fighter pilot in WWII relied upon sneaking up undetected, or taking advantage of a distraction to kill the enemy aircraft.

Of course, there's always some huckleberry who doesn't grasp that the smart pilot flies his aircraft to its strengths, not to the strengths of the enemy aircraft. A typical example can be represented by a Typhoon blasting through a horde of N1K2s and Spitfires, vaporizing several. Next, we see the horde following the Tiffie, demanding in the text buffer that he come back and fight like a man..... :p These are usually the same guys who announce on vox that, "something just killed me!" :eek: Statements like that are a badge stating, "I have no clue about what's going on around me."

ACM skills are important. However, SA is vastly more important. New pilots should concentrate on developing their SA, and then focus on gunnery, finally working on their ACM.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.