To have 30 guys fightin over 5 enemy planes kinda sucks. It's much more fun buttin heads with more comparable numbers, be it 5v5 or 30v30....the point being, it's nice to have a choice.
I see more and more of the huge lopsided encounters...the big maps add even more watering down of good head to head encounters due to the number of fields and the choice that gives many players.
I'm not sure what single change would improve the dynamics of the game myself...I'm too busy with RL to give it much thought....however, I'm willing to lean towards Lazs's suggestion as it would penalize no one and at the same time would offer an enviroment where some of us with less patience, could find, get to and engage in a fight without uppin from a capped field or flyin for a sector and a half first.
There are some close fields....if you pay attention, you'll notice that they spawn the best fights and are always the first to go in each of the big maps....once their gone, it's the long flight thingie again.
I'm happy, as it doesn't take much to please me....still, I'm all for intensity, not fallin asleep tryin to find and sustain good engagements.