I remember that too Wardog. Maybe Pyro can re-think the 'playability' again. Seems to me that with field radar and the area it covers, dot dar and sector counters could only be lit up when entering the range of field dar. I think there is sufficient field radar coverage in our current maps that will allow warning when a strike is inbound or when ground vehicles may be approaching bases.
Looking at sector counters as currently implemented, we can get an idea of the strength of enemy activity at the enemy base by the counter. Instead, why not rely on "verbal" counts of enemy? Attacks can be spoiled because if you see a big red bar in a sector next to your base, you can guess that a base will soon be attacked -- sorta spoils the suprise.
I'd vote for changing to field dot and counter radar only (showing dot and sector counters only when the enemy is in field range and radar is up). Let's just see what it does to playability. I think there's enough communication going on that people will be able to find the action easily, plus the friendly dar is still there.
Fury
<edit: confused by my own post
I mean to say that sector counters should be eliminated. Coverage of current radar is more than enough. Maybe leave sector counters along with dot dar for fields -- then if field dar is taken down, leave sector counters only).
[This message has been edited by Fury (edited 12-08-2000).]