Yes.. spawn points and bases really are too close.
If you see vehicle come up to a spawn point near field, you barely get to the edge of your field from the VH (if its threat from A3 to A6), when you can already start shooting at the tank.
Though, Ostwinds turrets are easier to pick now, but sometimes those turrets doesn't seem to go off at all, no matter how much you'll waste hispano or m2 rounds.
..but then again, some spray & pray guy can get turret from ostwind at 800 yards in a german plane.
Sob,
I tested that with 7.92mm guns from straight above and nearly almost rammed the Ostwind while shooting into its turret - turret was still up. (and this was testing in h2h..)
Another interesting test result is that M3 Halftracks doesn't suffer from top attacks anymore either than Ostwind!
Or would they suffer of 7.92mm, which against they were still vulnerable.
So.. if complains of open turret of Ostwind, go complain about halftracks also.
Halftracks should be able to be blown up by 7.92mm machinegun, after a few hits. (needs about 400 or more hits to get even wheel off.. and you can't even harm its open gun)