Originally posted by Duedel
I like to suggest to disable the damage list when flying and to enable it only when on the ground (i.e. landed / ditched) - at least for fighters/attackers.
Why? So far as i know (and thats not much) in real live a pilot could only tell what damages his plane had from his instruments, his visual impressions and his own feelings (p.e. pilot wounded).
Cause I like realism I would like to get rid of the damaglist. Its much more immersive if u have to find out where this strange damage noise came from instead of simply pressing Ctrl+D
Thats just it you have no feelings as to personal injury.
More important than that you have no feel for a virtual aircraft at all. Your controls dont
FEEL heavy or the stick doesnt
FEEL loose or sloppy when control surfaces are damaged.
In RL as you say a pilot would know almost exactly what was damaged on his plane just by the
FEEL.
The damage list is alot like the icon debate that goes on. Until I can
FEEL my planes response in my joystick on my desk a damge list helps fill the gap.
Until they invent a graphics card that can render in detail what my EYES can see icons will fill that void as well.
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SixxGunn
