IMO buffs are not needed anymore for capturing fields and winning the war. There is no need for killing the hangars. A fighter or jabo raid can just vulch a base while town gets de-acked and captured. This means less buffs in the air... a step towards further furballs

This is very sad since buffs are very nice targets for intercepts. I also enjoy flying a buff sometimes, but what is the point anymore??? Especially when hangars can be magically rebuilt with a suply drop.
Suggestions:
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-move maproom back to old place.. it was easy enough to capture a field in 1.07.. now it is too easy.
-move some other targets to town... fuel tanks, barracks etc. Not all of them though, some must stay on the field.
-supply drop causes friendly drunks to run to repair damaged targets. One hangar would require e.g. 30 secs repair time for one drunk... thus 10 drunks could repair hangar in 3 secs. Different targets could require different times. Then they would run to next (closest) damaged target and so on. Attackers would see them in work and could anticipate rebuilt targets. Maybe the workers should be made invincible... not to encourage attacking civilians

-similar to supply drops, give us demolition troops that can be dropped on enemy bases to attack the targets... some similar time required to destroy the targets and then run to next target. They would not be civilians
