Batz said:AH2:ToD is basically a different arena. Any work going into one benefits the other. With the exception of maybe the ai code, mission generation and ranking theres no added cost.........If you dont like it then then AH2:Classic will be there for you.
Forget the damn "classic" arena. That's MOTSOS MA landgrab chaos. New graphics and some engine improvments won't alter how the game is played. And if that sort of gameplay was what I was interested in, I wouldn't be spending any time reading this topic because there's nothing to worry about there. MOTSOS will continue as before, per HT himself.
No, what me, you, and everybody else here is interested in is the friggin' ToD arena because it's the only thing that offers some new and potentially cool changes in the gameplay experience. Look how many scenario regulars are posting in this topic. Do you think they're the least bit interested in the fact that MA-style play will continue when there's something more scenario-like on the table?
If AH toD tanks you just close the arena. AH2 is not AH2 ToD alone.
You seem to think that setting up the ToD arena is a trivial thing, like creating the CT or DA. IOW, no big investment in it, no big loss if it goes nowhere. But from what HT said at last year's Con, that's definitely not the case. Creating the ToD thing apparently is a major undertaking requiring a large investment in time, talent, and labor (IOW, money). If this investment fails to pay off, it might have the potential to cause financial problems for HTC. I have no idea how big a risk HTC is taking on the ToD, but it's certainly a gamble to some extent, the failure of which would probably be noticeable even if not catastrophic. That being the case, it's in all our interests, as customer who want to see AH and HTC prosper, that the ToD succeed in a big way.
You keep jumping to the conclusion that there will be no squads. The interview says squad format. That could mean many things.
Nope. It means exactly 1 thing. Read HT's answer in the context of the question he was asked:
SIMHQ: Will squads have to fly on the same side during the conflict, or can one squaddie fly for the Germans while his buddy flies for the Americans?
HT: The Squad format of the main arena won’t be a part of ToD.
The interviewer clearly assumed that squads would continue to exist, and was asking for details of how they'd work. And HT cut him off by saying squads wouldn't exist, thus making the actual question moot. That's why he didn't answer that question.
So, as it stands now, there will not be squads in the ToD. At all. Period. No ambiguity at all there.
All the issues you brought up have been discussed in other threads.
Nope. If they had been, there'd have been a huge amount of hate and discontent spilling out of this topic and into the general consciousness of the AH community. But the fact that no squads will exist in the ToD seems to have gone unnoticed. After all, this topic's 13 pages since 28 Jan 03 are at least 99.999% "HT please fix this aspect of the flight/damage model" or "HT please put my favorite plane in there". Nobody seems to have given much thought at all to the implications of the changes in actual gameplay.
AH tod wont be dependent on large numbers as its not an open arena. AI will suplement bombers. All you you need is enough fighter pilots on each side in each mission to make it fun. ... Even a small group of 3 or 4 interceptors can have a blast diving through 6 or 8 escorts and engaging a bomber formation of 50 plus ai.

Oh boy, that sounds about as much fun as playing something offline-only or with very limited MP!!! I like that SSSOOOOOO much more than having to deal with lotsa other people. I can't wait!!! And Hell, I don't have to. I can go out tomorrow and buy IL2 for $15 in the bargain bin and start smacking the AI herds around immediately. Why pay $15/month to fight the AI when a single payment does the trick?

It seems to me you have missed the point entirely.
Hehehe, you couldn't hit a point if you were standing in 50 acres of prime points and armed with a belt-fed, point-seeking harpoon launcher

.
The point is, to make the ToD work, you need lots of people, and they need to be organized. This organization is impossible to achieve with a bunch of strangers thrown together at random. The only way around that is to bring in squads. But HT has said squads won't exist in the ToD. Thus, I see a serious problem.