Author Topic: in the new "missun arena"...  (Read 1168 times)

Offline 2Hawks

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I for one...
« Reply #30 on: May 30, 2003, 10:02:41 PM »
Prefere to fly in the MA, Rank is useless, and I will choose not to play in an arena that restricts what I want to take out when I want to take it out. That is the primary attractor for me to this game, there is no division based on race, You are either ROok, Bish, or Knight and these "Countries" bear no resemblance to real life and therefore carry very little of the prejudices of real life into the game and vice versa.

I like to learn something new about a particular airplane, or test a new sound, and take up anything in the MA. For me it's a learning experience, to match techniques discussed from history and to try them out in this simulated one. While the "Modeling" may not always be accurate, it's fun nonetheless, to get the chance to fly a plane I, or any one else for that matter, may never be able to fly in real life.

Sometimes I llike to furball, sometimes I like to Bomb, But most often I enjoy flying with a wing of squaddies. Flying formation is much more enjoyble for me when I know it's other humans keeping with 'my' plane or myself keeping with them. Flying formation with Drones is boring, and unchallenging. And looks like 1 person flying with drones. With ppl, I know it's our group looking good. I resisted the bomber drones at first, but then realized it looked much more impressive When in formation with a more realistic drop. But you still needed a human to fly the lead bomber.

Final Point:
How many ppl are going to cry when  a base is captured by an Entire AI Force? Or how many are going to cry that the AI was killed too easily when trying to defend? Or there was SuperAi in a particular location preventing any possible chance of a capture? The formula's to determine this are too complex for me to desire contemplating as it would be a massive waste of my cranial resources as I would have little to no effect on the outcome of develope apart from saying:

"I Don't think I will like it, and please Keep the MA"
« Last Edit: May 31, 2003, 11:52:55 AM by 2Hawks »

Offline beet1e

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in the new "missun arena"...
« Reply #31 on: May 31, 2003, 04:10:35 AM »
Quote
Originally posted by Eagler
me thinks after the initial hoopla, ah2 will be bout as popular as CT

why?

the average dweeb wants numbers to furball in so he can get his kill or two  and land them

they want to fly the plane they want to when they want to, another reason the dweebos stay outa CT

same reason the free for all and the "relaxed" rooms are most popular on other flight sims

if "missions" are time consuming, that'll cut into the numbers too

guess I'm a CT dweeb as I log on 90% of the time to find a fight, try to win it and land. don't have time for all the "stategy" stuff

hoping AH2 has "lone wolf" fighter sweeps or AI wingies so you can get in and go - not have to wait till spots fill up
Yes Eaglr, I think you may turn out to be right. Even for strat players, sometimes there isn't time to get a campaign going, and I'll just up for a "quickie" - lol.

As far as I can tell, rank has no meaning in the MA - except for being able to take command of the CV and hold it, and not have some Dork ranked at number 7903 take it away and sail it to within half a mile of the nearest enemy base. Oh, and for bragging rights of course. My overall rank is about 470, so if a CV gets taken away from me I know it's a guy who knows the strategy. Take Rod367th - brilliant strategic player, and knows the game inside out. Yesterday he organised us to capture knit P36, and then bombed the enemy CV so that it would respawn as ours. With Rod helping us out, we really started making ground, whereas we had been down to 13 bases. (Bish)

It doesn't matter to me that I wasn't shooting something up every 5 seconds, so the mission arena may meet my needs, though the numbers will almost certainly drop off after the first few weeks.

Offline Tumor

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in the new "missun arena"...
« Reply #32 on: May 31, 2003, 04:19:37 AM »
I'm sure all the "missuns" will be building battling and Tiffie suicide runs against undefended bases and such.  I seriously doubt there will be any actual fighter vs fighter engagements.  I mean.. why in the world would HTC go so far as to have "missuns" like opposing fighter sweeps and escort vs intercept type stuff where you end up in knife fight.  No.. I just can't see HTC wasting thier time with that kind of thing, god forbid they have any furballing focused "missuns".  Golly... we wouldn't want HTC to use any common sense would we?..... :rolleyes:

Laz sometimes I really wonder.
"Dogfighting is useless"  :Erich Hartmann

Offline Batz

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in the new "missun arena"...
« Reply #33 on: May 31, 2003, 09:17:25 AM »
Quote
How many ppl are going to cry when a base is captured by an Entire AI Force? Or how many are going to cry that the AI was killed too easily when trying to defend?


Theres no base capture so what are talking about.

The only ai there will be is bombers. This needed to get the large formations inorder to create decent missions. Ai will also supplement some GVs so that ground attck missions have something to kill. Not many humans will fly bomber or drive gvs. Atleast not enough to make a dedcent mission. But human can fly bombers and most likely gvs as part of a larger force. I dunno where you get ai capturing bases. I guess made it up on your own.

Offline 2Hawks

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With all the Talk about AI...
« Reply #34 on: May 31, 2003, 12:07:24 PM »
Quote
I dunno where you get ai capturing bases. I guess made it up on your own.


In a previous post on another thread, someone mentioned / suggested that the server would create missions based on enemy activity. I Imagined  that this would go on 24/7 regardless of the presecense(sp) or participation of any 'Human' pilots. This led to an assumption on my part to conclude that AI would be able to do more than bomb, or attack bombers.

This perpetual AI swarm of bombers and fighters would take resources. Would these AI be given free unlimited supplies? Would they bomb each other to a point of being unable to wage war and therefore make it impossible to up any fighter or ground vehicle to provide a defense / offense?

In such a resource starved environment where any base might have only 25% fuel for defense, I would make what I would think the most logical determination to be; Give the AI the power to capture, to reset the map, or to provide entertainment in the way of defense when there is not enough fuel / Bombs for an offensive strike.

But then again my current hypothesis is based on a LOT of assumptions as we have not gotten a whole lot of information from HTC on this particular topic *Hint*, and think HTC may still be working out the details himself.

Offline Batz

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in the new "missun arena"...
« Reply #35 on: May 31, 2003, 02:47:57 PM »
Theres no ai fighters either ;)

Ai will be to supplement the bombers and gvs only. Thats all.

The theater wont work like the main with base capture and field porking. Theres no reset. Theaters will run for a tour. Whether thats 1 month or something other. The gamey strat and field capture is what a lot of folks want to get away from.

It wont be an open arena where you can just in a plane at any field. The missions are host generated. What sense would it be to have the host launch missions from fields that dont have the fuel or ammo to support them? I would imagine there would be larger target for the bombers to hit and their only use will be as targets not as some simple strat structure like the main. You wont be trying to stop the other side from flying. You job will be to complete the assigned mission and survive. Thats all it needs to be.


All these points have been discussed in this forum. Although an updated FAQ would be nice theres plenty to be gained from searching the forum.

I can compile a list of these things from other threads but I dont have time right now.

Search the forum with HTs and Pyros names and you should get up to date quickly.

Offline Sabre

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in the new "missun arena"...
« Reply #36 on: June 05, 2003, 03:53:40 PM »
One of the things people need to remember is that this whole concept is a way to grab the boxed sim crowd, such as those that spend hours and hours flying European Air War, Midway, and Aces Over the Pacific (I was one myself).  EAW in particular still has a decent community doing on-line play, even though the maximum number allowed in a game session is only 16 people.  It's also for the AH group that likes missions and cooperative play, and are in it for the immersion of emmulating a combat career.  It won't be for everyone.  I expect to spend time in the MT as well as the CT (if it still exists after AH2) or MA.  Many of the AH players that have left did so because MA furballs are not immersive or realistic.  HTC is trying to expand their marketshare, not split their existing share between two arenas.  I'm looking forward to it, for the same reason I loved Falcon 3.0 and EAW.
Sabre
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