Author Topic: Collisions  (Read 865 times)

Offline Manedew

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« on: May 30, 2003, 08:43:10 PM »
Not CMSA/CD.. I mean ramming ....
Could you change the code in AHII to have collision only happen if they meet on BOTH front ends?  

It's really lame to die because some guy turns in a sicciors (not intending to ram) but on my FE it's  a RAM! I didn't make the turn! He didn't try to ram me !  

This also happens to my advantage  and I hate it almost as much then .. it really ruins the game at times....

I go into sicciors .. just as i think i'm gonna get over shoot or maybe killed (depnding on pilots skill) boom they go in a bs manner) I didn't try to ram them but on thier FE i turned into them.....

Both FE's or no damage HT .... it makes the most sense .. think about it :D



Oh one thing I forgot to add ....another Ram problem is when you kill pilot on a given plane; the plane will stand still and blow-up .. sometimes even backtracking to the point of the kill before it explodes .. this happens very quickly but does happen....  so if you get a pilot kill and plane blows up and you expect to fly through where he was a few moment before he will sometimes backtrack right before the explosion causeing a collision which should not have happend.
« Last Edit: June 01, 2003, 02:58:58 AM by Manedew »

Offline GScholz

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« Reply #1 on: May 31, 2003, 02:19:47 AM »
.... or one FE and BOTH die. At least it's even then.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline Karnak

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« Reply #2 on: May 31, 2003, 02:52:23 AM »
Both of these suggestions would be a disaster as has been discussed before and would lead to insanely dweeby tactics.

Fortunately HiTech knows this as he has experimented with the various collision options before.

I'll let you reason through the flaws in each suggestion as I am too tired to explain it again.
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Offline Manedew

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« Reply #3 on: May 31, 2003, 03:35:27 AM »
I see the flaws to my suggestion....... you could fly through an enemy plane on rare occasions and recivve no damage.. is that so bad .. I find it much worse when con simply explodes because i siccior on him!  I'm not tryign to ram him that would be Dweeby, but on his FE that's what happend...

Both dieing if on one FE is out of the question .. would be even worse .. think WB's is coded like that...

Maybe WldThing will chime in and back me up ... i won fight vs him in KOTH today because i sicciored in this manner and boom he blows up because his FE shows me flying into him....  

Anyone who's not flying 'quickly' through on ram would be killed by FE updates anyway; so this would keep people from being dweeby with it-and often times I bet both would die anyway like happens now.   Doing it to one guy is not the solution .. nethir is punishing both for something not on one guys FE

Would it be so bad if sometimes you flew through a con rather than explode?

Personaly I find it a better situation that seeing plane blow up in mid air for no apparnt reason.  Or explodeing myself because a spit pulled a turn he wouldn't make were my plane in that postion on his FE.


Well to me this is the BIGGEST annyonace for me in AH's gameplay.   Anyone else agree?

Offline Karnak

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« Reply #4 on: May 31, 2003, 03:45:24 AM »
Manedew,

Nope, you didn't see the flaw.

Try again.
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Offline Tumor

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« Reply #5 on: May 31, 2003, 04:11:13 AM »
The only flaw is having attempted to make "ram's as fair as possible".  I agree... either both FE's should take significant damage or neither FE take any damage at all (the latter if HTC is going to cater to the gamey types)  

  Truth is, "ramming" really did happen in WW2.  As did collisions.  Sometimes these occurances were on purpose... sometimes accidental.  I have no documentaion, however I absolutely refuse to believe that either plane in any ramming/collision came out unscathed.  

  One extreme or the other... simple really.  The amount of whinning will be equal in either case.  Having the the outcome depend upon who has the fastest/cleanest connection (which is all that is happening really) to the game is horse****.

  Justification?  I've been able to cause "ram's" without taking damage "almost" at will.  Ya, takes a little time and patience but it can be done.  If you time a quick stick movement just right.. you can be the "no damage" guy.  The odds are that you won't always succeed, but with a little work, you can better your chances of coming out the "winner".  As it is... your basic gamer retard can actually exploit the function, and I'm sure become quite good at it.  But in the end... having one plane or the other come out with no damage is... (see above).

My .02
« Last Edit: May 31, 2003, 04:13:22 AM by Tumor »
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Offline Manedew

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« Reply #6 on: May 31, 2003, 05:30:20 AM »
Quote
Originally posted by Karnak
Manedew,

Nope, you didn't see the flaw.

Try again.


damn STFU if you ain't gonna say anything   ... what am I missing O wise one? :rolleyes:

two post where you explain nothing just say your wrong .. blah ..

blah blah

Stupid troll

Offline Batz

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« Reply #7 on: May 31, 2003, 09:11:16 AM »
Karnak is right and if you cant see it you are blind.

Quote
you could fly through an enemy plane on rare occasions and recivve no damage.. is that so bad ..



That wouldnt be rare. What would be rare is collision being detected on both fes. Any collisions at all would be rare. This would lead to ho jousting as never seen before.

You cant have both die if only one sees the collision Gsholz. Thats about as stupid as you can get. Imagine the whines when 1 guy has film with him shooting down another on his fe and clearly doesnt collide but just explodes for no reason.

As I said that would stupid.

Collison are fine the way they are. You control you aircraft and if you dont want to die in collisions you can avoid them.

What we need is a new stick stirring code, right mane?

Offline Manedew

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« Reply #8 on: May 31, 2003, 05:56:02 PM »
Ho jousting ... well if your have trouble with that ... your obviously just as dweeby as the next guy..... I never get ho'd unless I choose too .... that's no excuse .....

The way it is now, I have many films where plane blows up for no apprant reason on my FE... just because it isn't me that blows up makes it ok? All I'm asking for is a defualt of not explodeing unless it's a "sure" ram by both FE's

When BigMax runs KOTH he leaves collisions off alltogether .... I have never noticed adverse affects to gameplay.  The one time I played KOTH with collisions on (run by Seeker) ... guess what happens see above ... I WON the fight because of it .. but that doesn't make it any better for me.

Don't take this personaly, just the way i see it:
frankly by your comments I don't think your 'experianced' enf with this game to know what I'm talking about.  By experiance I also mean skill level....  because if you don't siccior, you don't know what i'm talking about ... and people who whine about HO's IMHO are quite skilless, and have no faith in thier own ability...

So am I blind to it because I don't find HO's a problem to begin with? :rolleyes:
Ok, I guess- if thats the way everyone feels ... otherwise....

You still haven't provided a reason why the current one FE method is better than both...   Unless you count HO's which I don't.

Offline hazed-

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« Reply #9 on: May 31, 2003, 07:15:01 PM »
I have to agree with you.

I would say it should only register a collision if it is seen on both FE's.
I dont like losing half a wing of my aircraft when some spitfire flies away with not a mark of damage.I think it should either damage both aircraft or neither.Ive also had losses because i flew very near to an aircraft. It was in a scissors and i had cut in right on the tail of a yak.Just as i was about to fire i exploded.
I put this down to a micro warp.I think somehow he was shifted back 10 yards on my FE i collided he got the kill and i got pissed off!  lol :)

this sort of think just isnt right. surely if i crashed into the back of the yak with enough force to make my aircraft explode wouldnt he have a damaged if not destroyed tail?
The yak pilot even said 'it sucked' and spoiled a good fight.

just my 2c

Offline Batz

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« Reply #10 on: May 31, 2003, 07:24:11 PM »
You stick stir your way out,  thats less dweeby I guess........

Koth sux so I dont cafe about it.

The reason other guy dies is because he collided. If he would have avoided you on his fe he wouldnt have. Same goes for you. You control your plane if you dont wanna collide then avoid it.

The only time I ever have collisions are from hos. If you are crashing into peoples 6 you have more to worry about then collisions.

the only other collisions I have are from close scissors where the triling guy flies into me. But mostly this is on my fe only on the other guys he has shot me.

edit

my experience goes back well 3 years or so. So dont tell me. How else would I know about your stick stirring.

Batz aka Wotan.
« Last Edit: May 31, 2003, 10:25:05 PM by Batz »

Offline Manedew

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« Reply #11 on: June 01, 2003, 02:20:29 AM »
"stick stirring" ya STFU is that the best you got WOTAN?  
If you don't come up with somethign better than that, or I'll never reply to your handsomehunk Trolls agin... Your not argueing the points...

I'm this months KOTH (US) .. noone said anythign about stick stiring... and I had 15-20 people(vets) watching me in godeye mode... so go **** yourself man ...  

Maybe you think a 'snap-roll' ... 'stall flip' is stick stiring .. I can assure it's not .... maybe you think when a guy stalls he's stick stiring .. he's not .... what would stick stiring be?.. moveing the rudder in quick movements along with a siccior fashion to throw off aim?... quite like german 109 pilots were fond of?  Sounds to me like your throwing buzz words about because you have no "skill"..(agin I gather this conclusion from what you say, not seeing you fly)

Apperantly you don't undestand I said "skill" too, not just time in game .. I've been playing AH since late beta....   Oh ya and I know the evils of GEnie (was really a Cyberstike dweeb tho .....I Was young, and didn't appreciate AW :D).. so don't talk about experiance in frame of time... I've been 'around' awhile too, proably longer than you.

The fact that you complain about "stick stiring" and "HO's" really says to me you don't know WTF your talking about.  

(this is the last post you'll see from me unless you argue instead of blowing hot air)

Offline Batz

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« Reply #12 on: June 01, 2003, 02:33:50 AM »
Stall flip please. Moving your rudder and "stirring your stick" causes warps and if you are "experienced" as you claim then you know that. Call it "skill" all you want. Its more dweeb like then the HOs or being "rammed".

I didnt ask about your experience, you brought that up. Ah isnt my first game either so I dunno why you think that matters.

Until lag is completely gone from online games (which will be never) the current model is the best it can get.

If people are crashing into you quit stick stirring and you wont warp all over.

Offline Furious

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« Reply #13 on: June 01, 2003, 02:47:46 AM »
I disagree. You fight the fight on your FE.  If you collide on your FE, you should take damage.

I do, however, have a problem with lag collisions.  A collision were the con warps into your plane.  I wish HT would put in some code to check for impossible position changes just prior to collision.


F.

Offline Manedew

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« Reply #14 on: June 01, 2003, 02:52:58 AM »
saddens me that you read so little of what I write, but in turn argue so much ..guess it's human nature  

from Fight Club (aproxmatly)"Most people arn't really listening, just waiting for thier turn to talk"