Author Topic: Strike Fighters Project 1 Reveiw  (Read 2168 times)

Offline MoMoney

  • Copper Member
  • **
  • Posts: 154
Strike Fighters Project 1 Reveiw
« Reply #15 on: June 01, 2003, 03:33:42 PM »
XNachoX your right- in way- about the addons.  The A-1 when it was first released was a dog.  Its been imrpoved like 5 times now.  Have you tried the F-86?  Its the best F-86 I've ever seen.  Oh ya- there's this guy Mitch ..I think he's a pro. art dude in real life.  Look at his Hi-res skins.  The best I've ever seen in any SIM including FB's.

Offline XNachoX

  • Silver Member
  • ****
  • Posts: 881
Strike Fighters Project 1 Reveiw
« Reply #16 on: June 01, 2003, 04:35:20 PM »
Quote
Originally posted by MoMoney
XNachoX your right- in way- about the addons.  The A-1 when it was first released was a dog.  Its been imrpoved like 5 times now.  Have you tried the F-86?  Its the best F-86 I've ever seen.  Oh ya- there's this guy Mitch ..I think he's a pro. art dude in real life.  Look at his Hi-res skins.  The best I've ever seen in any SIM including FB's.


I'll check out the F-86.  ArmourDave released the F-105 with no real FM either...made me mad as it's a great airplane.  I'll re-install the game and check out the new stuff. S!
__________________

Misty tales and poems lost
All the bliss and beauty will be gone
Will my weary soul find release for a while
At the moment of death I will smile
It's the triumph of shame and disease
In the end Iliad

4,/JG 53

Offline Emptygun26

  • Zinc Member
  • *
  • Posts: 56
Strike Fighters Project 1 Reveiw
« Reply #17 on: June 01, 2003, 04:59:09 PM »
Quote
Originally posted by Udie
It's another example of how much strategy first sucks.  Yet another game that they forced out the door unfinished.  


 They did that for a reasion. They have been working on this game since late 00. There hope is to add on as they go. Lets keep in mind they made no secret about the game being unfinished. They say that on the web page. Also its not a 49$ game. Like some other un-finished games that I will lean un-named. Its 15$ at the store, there will be a 2nd patch out with-in a few days give or take. That should fix alot of the problems. I love this game, maybe even more so than AH :o

Offline Revvin

  • Silver Member
  • ****
  • Posts: 1724
      • http://www.ch-hangar.com
Strike Fighters Project 1 Reveiw
« Reply #18 on: June 01, 2003, 05:19:00 PM »
Hmm think I'm sold, got any community links for this sim? links for add-ons etc that you speak of?

Offline MrCoffee

  • Silver Member
  • ****
  • Posts: 934
Strike Fighters Project 1 Reveiw
« Reply #19 on: June 01, 2003, 05:23:01 PM »
So I can order my own game through the internet if I cant hook one up here. Way to go, thnx. Bling bip ping poop badong gong ging. LOL, I dont know WTF that means.

Offline MrCoffee

  • Silver Member
  • ****
  • Posts: 934
Strike Fighters Project 1 Reveiw
« Reply #20 on: June 01, 2003, 05:26:59 PM »
Oh now I remember, it means I love you Umm Phoofoo.

Offline AKIron

  • Plutonium Member
  • *******
  • Posts: 12772
Strike Fighters Project 1 Reveiw
« Reply #21 on: June 01, 2003, 05:34:55 PM »
Here's a few screenshots I took.

http://www.inettek.com/sfp1
Here we put salt on Margaritas, not sidewalks.

Offline MoMoney

  • Copper Member
  • **
  • Posts: 154
Strike Fighters Project 1 Reveiw
« Reply #22 on: June 01, 2003, 07:02:49 PM »
The sense of Speed is Amazing too.  Being on the Deck at 500 mph is so much fun in that game.  TK's (the developer) vision of having a sim that wouldn't be bogged down w/ avionics details but with good flight models and complete modability is going to be a winner if he gets the MP fixed w/ this new patch.  I've had a lot of fun with the offline campain but w/ the bugs I've shelved it for now.  But w/ the second patch- I may put down FB's and AH for a long time.

Offline Emptygun26

  • Zinc Member
  • *
  • Posts: 56
Strike Fighters Project 1 Reveiw
« Reply #23 on: June 01, 2003, 11:16:32 PM »
Quote
Originally posted by Revvin
Hmm think I'm sold, got any community links for this sim? links for add-ons etc that you speak of?


 Links can be found at http://www.thirdwire.com  
BTW  AKIron, you got one more kill than I do. I mostly fly close air support missions. I like pushing mud rather than killing planes.

Offline Russian

  • Gold Member
  • *****
  • Posts: 2992
Strike Fighters Project 1 Reveiw
« Reply #24 on: June 02, 2003, 12:01:03 AM »
This sim is a nice 20$ dust collector. Nothing more, nothing less.

Offline Emptygun26

  • Zinc Member
  • *
  • Posts: 56
Strike Fighters Project 1 Reveiw
« Reply #25 on: June 02, 2003, 01:08:29 AM »
Quote
Originally posted by Russian
This sim is a nice 20$ dust collector. Nothing more, nothing less.


First its not 20$. Second have you even played the game?


 FYI I couldnt let you show me up AKIorn.

 Thats 15 kills, even a dirt dog gets lucky sometimes. :)

Offline Russian

  • Gold Member
  • *****
  • Posts: 2992
Strike Fighters Project 1 Reveiw
« Reply #26 on: June 02, 2003, 08:14:55 AM »
Quote
Originally posted by Emptygun26
First its not 20$. Second have you even played the game?


)


It was on sale at BestBuy for 20$ (so it was 20$). I only enjoy doing AA combat but due to "great" effects in this game its impossible to do so. There is a majic distance at which game turns off visual model of the enemy aircraft so they just disapear right in front of you. With out using visual aid (icons) I can't fight anything in close fight, each time I extand from a fight to gain adventage, bloody game turns off enemy model and ...........................we ll I can't see them.

After first patch I didn't see any changes, TK promosed new patch about 2 months ago. I still don't have it.

I'm not going to waist my time with POS game that is half bellybutton made.

Offline MoMoney

  • Copper Member
  • **
  • Posts: 154
Strike Fighters Project 1 Reveiw
« Reply #27 on: June 02, 2003, 09:05:52 AM »
Didn't see any changes after 1st patch????  There were a number of big changes including a number of effects that were added.  There are two big moding projects going on right now.  First- Korean War -including a sweet looking B29 (already done: F86, A-1, P-51(mishaped nose) and Mig-15).  + a great looking Vietnam mod.  Oh ya- and a cool looking Cuban Missle crises Mod.  If they materalize + the 2nd patch makes it- LOOK OUT!!!

Offline Russian

  • Gold Member
  • *****
  • Posts: 2992
Strike Fighters Project 1 Reveiw
« Reply #28 on: June 02, 2003, 09:56:12 AM »
Adding special effects isn't fixing broken software. And I hate open software. Any joe can add what ever FM they want.

(You will not see any MS sims on my system for that reason)

Offline MoMoney

  • Copper Member
  • **
  • Posts: 154
Strike Fighters Project 1 Reveiw
« Reply #29 on: June 02, 2003, 11:09:44 AM »
Ya.."any Joe" but you don't have to download any Joe's FM's.  If your refering to Online play- StrikeFighters has a file checking system to insure everyone is on the same playing field.  I'd rather play with "any Joe" than with the World According to Oleg -I'm from a society known for being honest- Maddox.  I still don't know why the VVS even bothered upgrading from I16's in the war...lol...(after playing IL2)