Author Topic: since most of us play more then 1 game i though some of you would be intrested...  (Read 9233 times)

Offline Arfann

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Originally posted by AHSUXXORS
"Add to that the fact that I have never gotten usable frame rates. I have an Athlon XP 1800+, 512mb DDR 266, an Ultra SCSI hard drive setup and a GeForce4 4600 with 128mb and the game was still unplayble due to low frame rates. "

Maybe this guy needs to learn to run a computer  lol.
I run fine on 1ghz pent 3 ,256sdram 133,geforce 3 64mb
Average 30 to 50fps .......................so many idiots  so little time


Nice name, bud.  Just who in AH did you actually . . . . . .

Offline LockDown

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???
« Reply #121 on: June 02, 2003, 09:19:52 AM »
I find it ironic how WWIIOL folks are being all kind of childish and immature players yet they have remianed the most respectful here in this thread.  

Asking you to try a game that maybe started off the worng way in order to show you how much it has changed does not make you a lap dog or any other immature comment.  This is a fair thread the tried to inform follow gamers about a game that has come a long way and Ring thinks alot of you guys/gals may now enjoy.  

I for one respect CRS for what they have been able to pull off.  This game had one of the worst releases of all time yet after 2 years, they have developed this game into one that gets nothing but positive reviews as of late.  There have been many MMOG that have choked after a few months yet CRS is still kicking.  

If you try this game one night and make the assessment of that then I think that's your fault.  This gam is designed with squad play in mind.  Join an axis and allied squad then play.  It will be then you'll see what WWIIOL is all about.  Massive armor colums with air support providing cover and softening ground targets for the armor and troops to move in and take a town is heart pounding when done.  Playing alone would get boaring for anyone.

If ya wanna give it a good try and see what you have been missing join a squad.  http://www.sghq.com is a huge axis squad that would love to show ya around.

***** (ver. 1.9 will be coming in a couple of weeks flyboys, and we'll need ya because the will implement huge factories that must be bombed under heavy flak defense in order to stop/slow your enemies unit production and creation of new vehicles!  We would appreciate you guys expertise!)

Offline Wanker

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Lockdown,

What I think that most of the WW2OL cheerleaders don't realize, is that a lot of AH'ers on this BBS have already tried WW2OL. In fact, if they are like me, they've purchased the game on day one, lived through the horrible launch, then quit. Then re-joined 6 months later...then quit again. Then tried it again after another year of development....then quit(again).

So, you'll please excuse us for being slightly cranky whenever someone comes along and tries to convert us, as if we've never attempted to enjoy WW2OL.

Speaking only for myself, I've tried WW2OL three time now, and it still is not where I would like it to be for me to consider a monthly subscription.

End of story. I've been flying online flight sims since 1996, and I know what I like, and what I don't like. I admit, WW2OL has come a long way since it's first launch. But that still isn't far enough, IMO. I'll probably try it again in about another 6 months, just to see how things are coming along.

Offline Arfann

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Re: ???
« Reply #123 on: June 02, 2003, 10:00:54 AM »
Quote
Originally posted by LockDown


***** (ver. 1.9 will be coming in a couple of weeks flyboys, and we'll need ya because the will implement huge factories that must be bombed under heavy flak defense in order to stop/slow your enemies unit production and creation of new vehicles!  We would appreciate you guys expertise!)


Ah, the old "good cop, bad cop" ploy. Send the nasty boys in to stir things up, then Lockdown (with his very first post here!) comes in all warm and fuzzy with a invite. All intended to get us to give it a try (again).  For free!! (kind of)  And with a new ver to boot! We can help debug their crap!  Oh Joy!!

As for me, I can't eat enough to puke enough to express my true feelings.

Offline Swoop

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Originally posted by Swoop
Why do you think that the flight model of WWIIOL is high fidelity?


Explain to me why 110s can take off like a heli.
Explain why stuka's can out turn spits.  And DONT try to tell me it's cos they fly slower and therefore have a smaller turning circle, spits have throttles as well.....
Explain why HE111s can land at a 90 degree nose down angle with no damage.
How come aircraft performance in game doesnt even vaguely match historical figures, test results or pilot anecdotes? (ie P40s outzooming 109s, etc).



Come on fan-boys, answer me.


Offline Creamo

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Lockdown, stop with the fanbot "2 years ago".

I bought the initial release, sure. Like the Spinal Tap LP, a 2 word review.

toejam Sandwich.

However, I got the "Player Choice" for X-mas,December  2002. The "PC" edition had me cringing through 1 hour of patches... with the same crappy interface.

I'm not eating that again.

Offline Dnil

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I have current accounts in both sims.  The fanatical following on both sims amazes me.  Why cant people play a game and still find things wrong with it?  

In AH I hate the ground vehicles, I use them a lot but hate the modelling, yet I still have my account because the flying is why i am here.

In WWIIOL I love the ground part, but hate the flying.  The flying is beyond cheesey.

AH seems to being doing just fine on numbers of players.

Things WWIIOL could do to improve the numbers....
1. Fix the visible limit...having planes blink in and out truly kills the fun for me.
2.  Skip about 2 years in development...I normally love early war stuff but enough already.  Bring in ponies, tigers and other midwar gear and people will flock to it.
3.  LMGs and other meat for the ground.  

WWIIOL has come a long way from its horrid beginning but its just not there yet.  

p.s. I can post there and here.  I dont post AH stuff there and I only post WWIIOL stuff here when someone asks an opinion.  Not a fanboy of either sim, just a gamer.

Offline LockDown

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banana-  I respect your view and am tahnkful for your maturity, which has been hard to find here.  I understand you views, I think ring was just trying to get guys to give it another look (which I think is needed for alot of guys who baught it when it came out and never gave it a second look).  Is that wrong, I don't think so.  We are all gamers and apparently enjoy the WWIIOL era.  I think it is a good thing to keep players informed of games that we enjoy and maybe never heard of.  Heck, post like these are what got me into many games that I otherwise would have never heard about, like WWIIOL.

Swoop, that helli bug was fixed in a week and all WWIIOL aircraft are speced out to the true performance measuers.  By you complaints I assume you haven't played WWIIOL in a long time.

Dnil- good post.  I am a flight sim fan myself and I for one really enjoy the planes in WWIIOL.  Perfect, no (closest any flight sim comes to perfect for me ha been MS flight simulator).  Fun, yes.
« Last Edit: June 02, 2003, 10:38:13 AM by LockDown »

Offline Swoop

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So IRL a stuka can out turn a spit?


Offline Monty405

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It can, initially in ah as well.

having a sustained turnfight on the deck is a different story due to the e loss the ju87 would suffer

Offline Nifty

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Regardless of the flight modelling...  If the f***ing plane disappears from in front of me over a fight due to absolutely horrible coding, I don't want to play the game.

When the planes disappeared, I actually would have some fun.

However, don't even come in here with your flight model being better.  It's not.  Trim has even more of an effect in WWIIOL than it does in AH.  Trim is a major flight control input in WWIIOL, and that's just not historic/realistic at all (especially considering some planes didn't have trim tabs for all 3 control surfaces.)  Unless things have changed since the last "welcome back soldier" campaign, you could not achieve anywhere near full elevator deflection without trimming fully up (talking about the Hurricane Mk I.)   Trim the plane for level flight at max RPM and full throttle, and then you can do a 90 deg bank and yank and maintain 3G turns indefinitely, with full deflection on the stick.  Now, that turn is sustainable in both sims (AH and WWIIOL, tho it's been awhile since I did this test, so the 3G might be off.)  In AH you can sustain a turn in the Hurri Mk I at about 3G pretty much indefinitely.  The difference is you are nowhere near fully deflecting your joystick in AH while doing this.  To turn the Hurri tighter in AH, just pull back farther on the stick.  You use more energy than the plane can create, so eventually you stall it.  To do the same in WWIIOL you have to fully deflect your stick and THEN trim up fully to get the same effect.  I've never read any pilot anecdotes that said they HAD to trim to perform high G turns.

Toad can give you a better explanation of how trim is supposed to work in real planes.  I trust his expertise as he actually flies in real life.  Kinda like how I trust HiTech to model what flight should feel like in a sim.  He flies in real life.
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline ryn

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I've mostly only played AirWarrior and WWIIOL, but I did play Aces High a bit in my transition from AW to WWIIOL.

First off, it's just a free offer, it's not meant to insult you.

Secondly, the free offer is put this way because WWIIOL is not a free download.  Rather than look for major game sponsorship from EA or Sony, CRS/Playnet tried to keep the game dev. company small.  When they ran out of money, they made a distribution deal with Strategy First for a boxed release.  Because what they were doing was so new, it took much longer than they expected. (Say what you want, you have to give the Rats credit for creating the first virtual battlefield with all the elements, and WWIIOL's vehicles & infantry are definately better than any others.)  These delays and the deal with Strategy First caused the forced early release.  It was terrible, but for the most part it's only a memory.

On the issue of flight models. IIRC, Aces High still uses a chart based flight model system. That is, a speadsheet is used that says ### alt with this plane = ### max speed and ## degrees min turn radius.  Obviously there's a bit more finesse, but that's the gist of it.  The sole problem to this method is that it relies on anectdotal nformation about these planes being correct. (i.e. WWII pilots talking about the Spit always turning inside the Bf109. But this doesn't take into account that Bf109 pilots focused on E-fighting and would rarely have attempted to turn inside a Spit. But if the conditions were right, I'd say it most certainly could, although it'd be rare.)

WWIIOL's model however attempts to model the planes as the blueprints called for, and place them in an environment and let the physics do the work. The problem with this is that if this surface is a bit off or that drag coeffecient wrong you get incorrect results.

So when you say WWIIOL's flight model doesn't feel right, you really have no proof unless you've actually flown those planes. Truth is most real WWII combat pilots who've ever seen these flight sims would say the whole lot of us are crazy and that they would have never attempted the manuvers we pull in our virtual world.

So which flight model is correct? I dunno, but personally I believe WWIIOL's is more revolutionary. When we get to the point where our PCs can handle the heavy physics load required to make it work really well, WWIIOL's flight model will decimate Aces High's.

But don't get me wrong, I don't blame some of you for not coming. Personally I kind of miss the fighter pilot community that's somewhat lacking in WWIIOL.  But I'm a WWIIOL fanboy, what can I say....

Offline Dnil

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but why are you a fanboy?

where does it say you cant like or dislike more then 1 game?

This is the most odd behaviour I see in the gaming community.  

Why can't you say "for my tastes I like WWIIOL flying better" instead of bashing each others FM.  I fly what to me feels right...I don't care if its physic based or lookup table based.

Every community I see does this, just 1 big pissing contest on who does what more realisticly.  Play what you find enjoyable and don't feed the trolls.

Offline scspook

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Greetings AH Gentlemen.

Its been a while since ive been on this board, I now play in WW2Online.

I think its unfortunate that Playnets forums do not allow you the same opportunity to respond to the WW2OL community as you may here.  If you could see the corresponding thread on the WW2OL forums, linked to this one and reply to it, perhaps the more foolish members of our WW2Online community would not have been so stupid as to enter your Air Space.

Yes, I said stupid.

I'll provide a link to the thread which you can view if you wish but as you know cannot reply due to Playnets annoying stance on that issue.  Hopefully, it will provide some insight into the WW2Online community to show that NOT all of us want to belittle Aces High or interfere in your forums.

Why would I bother?

I could go on and touch on some of the arguements put by both sides in this unfortunate thread but essentially it comes down to respect of the Online Air Community as a whole.  Something old Squads in both games would recognise and something I fear is lost at times in the hub bub of chest pounding with my sims better than your sim.  The Community itself is small compared to many other online genres and like the African Elephant, our environment has been steadily encroached upon over the years by the chase of the dollar and the First Person Shooter.

Any Flight Sim, is a good Flight Sim at the moment. Even ones with a quirky Flight Model ;)

Read it if you please.

WW2Online Thread

Good Hunting Gentlemen.

S!

Offline Lance

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I find it ironic how WWIIOL folks are being all kind of childish and immature players yet they have remianed the most respectful here in this thread.


Heh, the WWIIOL folks in this thread are as respectful as Amway salesmen, as courteous as telemarketers and as kindhearted as Hari Krishnas.  I personaly will treat them with all due respect earned by such people.  Thusly, my reply to your respectful, courteous and kind offer to join you in WWIIOL is:

Quote
**** you.  I don't want any bulk cleaning supplies, a new long distance service, my soul's salvation in a flower, or the WWIIOL virus infecting my computer.  You are the scum of the earth, having to stoop to advertising a defective and fraudulent product within a competitors BBS.  The sheer ****tyness of that game is exceeded only by your stupidity in thinking that such a tactless ploy would be welcomed.  I hope you get cancer and die.  Again, I must reiterate, **** you.


Have a nice day!