Author Topic: since most of us play more then 1 game i though some of you would be intrested...  (Read 8936 times)

Offline Mathman

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Everyone in this thread and the one on the WW2OL boards are all really just biding their time to get the MMOG version of this game.  You know you all want to play it!

Offline ZeroAce

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I did some research, and simply found too many unsatisfied customers. The main complaint was not the community, or the FM. It was the poor service from CRS. The incorrect and problematic billing, the lack or difficulty getting tech support,etc.
p


Never, EVER, been my experience.

CRS are the most devoted to their community that I have ever seen in a MMOG.

Bill problems in particular with get straitened out with lightning response.

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I'm an ends, not a means, kind of guy. Explain to me why I should prefer a physics-based system which involves complex computations, longer programming times, more bloated code, and unforeseen program bugs when a simpler system with seamless and identical end results works just as well.


You don't get identical results, if you did, then the AH guys wouldn't be screaming about how WW2OL "feels" different.

Physics  can't lie, unless you make a coding error.

Physics  based flight models bring behavior closer to real life than a table based flight model.


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Hmm i wonder where all those "subscribers" were last night when i tried the game out.. They definately werent playing..


Maybe because there is an open beta going on right now to crash test the big 1.9 patch.

You will see the servers busting with players on patch day, garentee it.
« Last Edit: June 02, 2003, 01:57:30 PM by ZeroAce »

Offline Montezuma

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Originally posted by JG3~Siggi
I most heartily concur:

WWIIOL Subscription Fraud Warning


Not only that, but if you use this 'free download' Gigex will install a bunch of spyware crap on your computer.

Its funny but sad the way that the corporate idiots at Strategy First keep shooting WW2OL in the foot.  Thank goodness HTC doesn't have any 'suits'.

Offline AKS\/\/ulfe

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Originally posted by ZeroAce
Phsyics based flight models bring behavior closer to real life than a table based flight model.


That couldn't be further from the truth. In fact, its so far from the truth it could be construed as misinformed hearsay.

So, I'll take that as you stating that you are full of it and have been the whole time.
-SW

Offline JG3~Siggi

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Originally posted by ZeroAce
Karnak, when was the last time you played WW2online?

I'm not trying to put down Aces High, but the fact is it's just not a combined arms simulation.

It's a flight simulator with vehicles for you to play around in when you are bored with flying.

Now, it's not that there is anything wrong with being a game like that... But to call it a combined arms simulator, let alone one better than WW2Online, is just factually false.


You want to talk about "factually false"??? Aye carumba, from the man who says WWIIOL has higher fidelity FM's and DM's!!!

WWIIOL don't have no FM's and DM's, or not any that any veteran simmer would bother to wipe his arse on. I lost count of how many times I got pilot-killed in my 109 by a single round from a Spitfire spraying me from a klick away. And the aerobatic Blenheims, yeah, they were real.

FM = instant blackout with half a gee.
DM = instant pilot-kill, whatever the circumstances.

WWIIOL is the biggest pile of unmitigated ****e I have EVER played in my life.

Offline straffo

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Originally posted by ZeroAce

Physics  can't lie, unless you make a coding error.

Physics  based flight models bring behavior closer to real life than a table based flight model.


I prefer any table based simulation  with good data to any "physic" with bad data.

Lookup table have some avantages concerning execution speed and model validations.

Offline JG3~Siggi

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Originally posted by ZeroAce
Not right now, but it's slated for develpment.

The development cycles have sped up dramatically in the last few patches, so I wouldn't be surprised if we see one around late summer or early fall.
(Not that it would take that long for the P38 to be built, but they have a very agressive list of things they want to do before then).


ROTFFLMFAO!!!

You have to be kidding, right? Either that or you are here to blatantly lie. Just about every other post at WWIIOL from disgruntled subscribers demanding new equipment is answered by CRS crying poverty and a lack of resources to develop new stuff this side of 2010.

WW2 Online? Sorry, it's the Battle of France Online. With crap equipment crippled by crap FM's and DM's, buggy code and servers that are up and down like yo-yo's.

Offline ZeroAce

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I lost count of how many times I got pilot-killed in my 109 by a single round from a Spitfire spraying me from a klick away


That's the beauty of a pyshics based model.

In real life, all it took was one lucky bullet to pass through the glass and hit the pilot in the head to end it.

In real life, sometimes you could spray a plane without hitting anything vital, just peppering his aircframe with drag inducing holes.

It doesn't have the same appeal when planes take X amount of hits to kill, and always take X amount of hits to kill. every. single. time.

Offline LockDown

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To those mature AH players like banana, and those who are kindly staying out of this immature pissing contest, I think WWIIOL would be a fun game for you guys to try during the free trial period at least.  If ya choose to and wanna play axis, goto http://www.sghq.com/wwiiol and join up with us there at SG to see how fun this squad based game can be.    Wont hurt to try for a couple of days.

Does AH have a free trial I can try?

Offline ZeroAce

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Originally posted by straffo
I prefer any table based simulation  with good data to any "physic" with bad data.

Lookup table have some avantages concerning execution speed and model validations.


FYI: CRS builds their planes in a psyhical world, then they use that table data to test and verify that their plane was built correctly.

Their planes hit all the numbers, but they handle more realistically because you can't replicate all the nuance of flying with a table simulation... You would have to in there by hand and adjust the behavior of every plane.

The pyshics based model does all that for you.

Offline AKS\/\/ulfe

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Originally posted by ZeroAce
It doesn't have the same appeal when planes take X amount of hits to kill, and always take X amount of hits to kill. every. single. time.


You think thats how it is on "non-physics" based damage models?

Reaffirms my assertment that you are only repeating the developers flashy jargon.

I'm going to venture a guess that WWIIOl is either your first game, you are getting a free account for staying over here trying to "dispute people's claims", or you simply do not understand what are you talking about.

Might even be all 3?
-SW

Offline Curval

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Originally posted by LockDown
Does AH have a free trial I can try?


Yup...and it really is free.;)
Some will fall in love with life and drink it from a fountain that is pouring like an avalanche coming down the mountain

Offline Airhead

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Originally posted by Ash_GenAknosc


Bashing each others' favorite game is an activity that should've been left in the sandbox.



Dude, these bbs are OUR sandbox, not yours. In fact we aren't allowed to even play in your sandbox because CRS is too sensitive to criticism. Obviously HTC doesn't consider WW2OL to be a threat or he'd have kicked you off by now- instead he's letting you spew your BS cause it's good for comedy relief.

You WW2OL guys remind me of the Soviets circa 1970 who talked about how great the USSR was and how they had the best of everything- but then when you asked if they had hot water in the USSR, or lots of cars, or cable TV  they'd grudgingly admit they didn't.

Offline ZeroAce

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You think thats how it is on "non-physics" based damage models?


Yes. Now of course they make it a little more detailed by adding multiple damage locators, different levels of HP, (wings vs fuselodge) and a things like a set amount of drag to lose when your wing gets X amount of damage...

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I'm going to venture a guess that WWIIOl is either your first game,


I've been playing these kinds of games since warbirds first came out.

Offline Montezuma

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Originally posted by LockDown

Does AH have a free trial I can try?


AH has a two week free trial.  No CC# needed unless you decide to join after your trial expires.  It is only a 35 meg download.

http://www.hitechcreations.com/startnow.html