QUOTE]The biggest problem with WW2OL is the unbelieveably slow development. It's been out for 2 years and they still haven't modelled Paris or London, yet the entire game (initial release) is about the blitzkrieg that occured in the western europe theatre in 1940..who would have known that the actual battle took so much less time than the development of the game LOL![/QUOTE]
the development is going slow yes due to their small staff,but theyve done extremely well considering their size,i know that developers have been quoted saying theyre amazed with whats been done having only 20 o so employee's.
They don't have the naval game in, only a handful of planes, a few tanks per side, no real supply system yet, no artillery, no LMGs, ect...The list goes on and on.
the naval game is the single most important thing that hasnt been developed enough,there is only 1 boat atm,but theyve said they dont want to just model a half assed naval game to get it out quick.
they want it done right the first time,and infact the first real naval unit is only a few weeks from release now,after the first one is implemented successfully it wont be as hard to add others.
the fact that its a combined arms sim means that there naturally will be far less planes available then a regular flight sim would have.
its more fair to count units then planes/tanks since a tank takes the same work as a plane really.
so by that theyve modeled 15 planes i think ,16 different armored vehicles,5 trucks,6 aa/at guns,1 boat,and 9 infantry units using 15 infantry weapons.
so a total of 52,that is a more fair number to compare to other games.plus there are another 6 or so to be released sometime in the next few weeks.
and there is a supply system,wich is geting more and more detailed in each version.
artillary is coming,they need to make an ordinance server so that they can track inderect fire miles away.
lmg's are on the way but theyre holding off basically till its smart to add them or they could end up just ruining infantry play.
[QOUTE]Also no point in subscribing if you want to fly...you can't spawn anything but the basic plane unless you are up there in rank, and then most of the time the planes are out of supply (attrited) so you cant even spawn the basic ones.[/QUOTE]
you'd prefer that new players waste all the good fighters so that none are available and they were wasted?
also it only takes a few days of flying to gain the rank needed to fly all planes.
remember this is a WAR sim,the biggest factor in a war is attrition,if you dont run out of men and weapons and the other guy does you win.so
so what would a war sim be without attrition?
endless planes nonstop and every kill is meaningless,no war in that.
The game also has an extremely high learning curve, as one of the posters found out with the unwieldy keymapper they have.
yes its got a tough learning curve granted,but onyl if you try and go it alone.hook up with other folks and ask questions and you'll get the hang of it in no time.
also the upcoming brigade spawing will fix this maknig ti much easier to learn.
though wwIIol is not just a install and go game,just like you cant expect to pick up a snowboard and start donig tricks,you also cant just start up wwIIol and immediately be able to beat seasoned veterans.
honestly tho i have no idea why you'd say the keymapper is unwieldy.
its fairly simple to map controls and allows for complete customisability of every little control on every seperate unit.
Maybe in about 10 years the game might be worth checking back on and seeing if they have finished the french theatre yet...
try 1 year for that probably,they add around 30 new cities per major patch,thats about the area of most other mmog added ontop of whats there every less then 3 months.