Hi all,
I just started playing Planetscape, and they have a really interesting way of dealing with people who mess with teammates.
Whenever you shoot or otherwise injure a teammate, you are given "Grief points" (as in, you are a griefer). The damage still applies to the teammate. If you get enough grief points, your character starts getting crippled in different ways. For instance, they can only go at 10% full speed or are prevented from driving vehicles, etc.
The grief points wear off after time, so if you only occasionally mess up, you'll never hit the threshold and will never have problems. If, on the other hand, you are a flaming jerk, you'll very quickly find yourself unable to play for some time. ...and since you'll be moving so slowly, you'll probably lose patience and log off until your grief points have gone down.
Pros:
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- It does not penalize the occasional mistake
- You can maintain realistic friendly fire without jerks ruining it
- The penalties for griefers actively stop them from continuing (eg, it's not just some negative number)
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Cons:
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