I really don't think the game needs "fixing." My point was simply that dogfiting is the central objective of the game which is a "COMBAT FLIGHT SIM." Also, I think dogfiting is a more difficult and rewarding aspect of the game than level bombing, JABO, or base capture. I do those things as a change of pace or when I'm up on squad nite and that's the mission. I enjoy it, but, it ain't dogfitin'.
I do agree with those that get irritated by people doing suicide attacks on the fuel dumps. I log on, see an area that looks like it has a good furball going and then up at an area base only to find out I'm limited to 25% fuel. Then I try every other are base and they are at 25% fuel. Very frustrating.
Now some of you strat guys will say, hey, defend the base. How? If some dweeb is intent on porking fuel and he doesn't mind dying a few times to do it, you can't stop him.
Or you say, go to a rear base and transit. Hey, I don't always have 3 hours to spend on line, I've got a job and a girlfriend who already hates the game.
The fuel porking is the only gameplay issue relevant to this discussion that I think could use a little adjusting. I would almost rather not have a fuel variant.
My main point however, is not suggesting that the game needs tweaking towards one element over another, it is simply stating the obvious, Dogfiting is why we're here, the rest is window dressing.