LOL. I've tried it all...my stats still look the same
Sorry, Batz, been a bit down on myself for not improving, and guess i took it wrong. I actually seem to be getting worse!
I get annoyed for letting someone shoot me down, then I do even worse, start pressing to get e kill no matter what....and die again, being stupid.
I have been there, chasing and being chased.
Ya know though, a possible point on this:
I tend to try flying where there are not so many of my countrymen, somewhere that is getting some small enemy attention, but not being nailed by endless hordes of jabos. This is another reason for low kills per hour. Must be true for others too, as I tend to see the same folks on the "edges".
I tend to want improved K/D for myself, than kills per hour, but that would be good too, heh.
BTW are those stats for current tour? didn't realize they were that bad. actually kills / hour are up a bit! K/D is terrible.
It was my mistake I should have made it clearer. As long as you are having fun. After all its just a game. I just happen to agree with Urchin that an arena of timid and non-aggressive pilots would be and is boring unless there is something else to keep the fun level up. Like in events where planning etc are important. Some just want the "fight".
Some folks point to strat and field capture as that "something else" in the main but building battling to me is even more boring the chasing folks around. After all they might turn around, a building no matter how crafty or cunning just cant put up a good fight.

Also what folks are talking about is the "fight" not the kill. Some of the best fights I have been in are ones where I didnt live.
ccvi read what I said, or atleast look at the stats correctly. After all everyone know you inability to pop up a proper rebuttal.
Urchin gets 12 kills per hour and has a kd of about 4. I have seen his kd at 15. Kill per sortie at 2. All without running.
My averages (wotan) were a kd of 3 to 4 and a kill per hour of 5 to 8. There are many others who beat both.
A high kill per hour doesnt mean a lo kd or that you die every sortie. But so what if it does. As Urchin said this is a game and you dont really "die". As I pointed out those arguing against what Urchin said have kds below 1 and kills per hour around 2.
So before you question my stat reading abilities maybe you should work on your own.

Even if you fly into buildings or even the ground most times another player gets kill credit anyhow. Stating players are afraid to die but kill themselves is contradiction large enough not to explain running.
Hint: The fun in this game comes from blowing stuff up, no matter if it's a2a, a2g or whatever. Therefore hitting buildings can be more fun than beeing shot down a2a.
Theres no contradiction if you follow the arguement that folks would rather die by ground they be killed by a human in an out right fight. By flying into the ground they can rationalize the kill msg with "
proxy kill". If they get whooped out right and end up being nothing more then a bullet catcher they havent "accomplished anything". Atleast by augering in they got "those pesky fuel tanks" and have "contributed", regardless of the kill msg.