I really don't like the instant rebuild either. It seems too gamey for evrything to just be magically rebuilt to 100%.
Also, perhaps a change needs to be made at the depots. Maybe the depot could have definative storage areas for:
A. Troops
B. Ammo
C. Fuel
D. Maintenance (Hangers)
E. AA guns
Then, raids could go to the Depots and destroy percentages of items there. Any convoy that leaves the depot after that would only be able to carry and rebuild up to the percentage of the item available at the Depot.
I.E. Ammo is knocked down to 30% at the depot. The trucks leave and the truck carrying Ammo is able to resupply a base up to 30%. The trucks arrive at a field that has ammo knocked down to 10%, so the truck is able to resupply it so that it is now at 40%.
Also, maybe each truck could be designated to be carrying a certain item. Then, if that truck is destroyed, that item won't make it to the field for resupply.
I.E. If truck #2 is carrying fuel, and it is destroyed, then no new fuel reserves make it to the airfield when the rest of the convoy arrives.
Lastly, maybe the ammo types could be affected by the total percentage available at a field, instead of the all or nothing we have now.
Example 1: If ammo is at
A. 90%: LANC 4000LB bombs not available.
B. 80%: 1000lb bombs not available.
C. 70%: 500lb bombs not available.
D. 60%: 250lb bombs not available.
E. 50%: 100lb bombs not available.
F. 40%: Rockets not available.
G. 30%: Planes can take off with only 75% of normal ammo load.
H. 20%: Planes can take off with only 50% of normal ammo load.
I. 10%: Planes can take off with only 25% of normal ammo load.
J: 0%: No ammo available.
Wing up, Get kills, Be happy!
Major Midnight -
CO
The 412th is actively seeking P-51 Mustang pilots. E-mail me for more information
davidlj@charter.net