Author Topic: WB III Review in PC Gamer  (Read 1470 times)

Offline Montezuma

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WB III Review in PC Gamer
« on: June 13, 2003, 04:46:43 PM »
Saw this review on the PC Gamer site.  Amazing that AH was even mentioned, since the 'mainstream' games press has managed to totally ignore it for years.


WARBIRDS III - PC GAMER MAGAZINE

These days, when hardcore propeller-heads argue the merits of the best online World War II aerial combat game, you’re unlikely to hear mention of anything other than Aces High and WarBirds. At any given moment, scores of dedicated stick-and-rudder fans can be found violently abusing their fellow pilots in the virtual skies that HighTech and iEntertainment rent out on a 24-hour basis.

When WarBirds III rolled out of the hangar earlier this year with its spiffy new T&L-enhanced graphics engine and dozens of upgraded aircraft and ground-combat vehicles, iEntertainment jumped straight to the top of the online flight-simming pyramid in the eyes of most online veterans.

The massively multiplayer flight-sim business is a shaky one, though. A shortage of subscribers knocked Air Warrior completely off the radar last year, and, with a hefty $24.95/month charge for full access to all of WB III’s arenas ($9.95 buys you basic access), the WarBirds community has also begun to thin out significantly over the past year.

In an effort to reverse this trend, iEntertainment has joined with Simon & Schuster to produce WarBirds III: Fighter Pilot Academy, a new retail version of the sim that boasts a standalone offline gaming component calculated to entice new recruits into the fold.

So what do you get for $30? Well, in addition to all the stuff you can get gratis via a 155MB download — including 52 flyable WWII fighters and bombers, and several attractively rendered real-world terrain maps — you get 12 short training missions and 13 Instant Action and scripted Battle scenarios that can all be completed offline in a single afternoon. The addition of an AI component is certainly welcome, but without any cool maps, printed manuals, or even a multi-mission campaign to sweeten the deal, this product really doesn’t have a hope in hell of competing with premium boxed titles like IL-2 Sturmovik or Combat Flight Simulator 3 for standalone gameplay value.

Nor does it want to. With two free months of access to the basic online game (or one month of premium access) bundled into the purchase, the real purpose behind this release is to expose as many customers as possible to the rich WarBirds multiplayer environment and encourage them to sign up for a full online hitch. So what if the offline training missions take less than an hour to complete? The online game, which runs hiccup-free on both broadband and dial-up connections, will teach you more about dogfighting and combat-maneuvering tactics in one week than most sims will in a year.

The WarBirds community is populated by a number of skilled veterans who are only too willing to help newbies earn their combat wings. This process often involves ventilating your aircraft with 30mm cannon fire, but it’s a “tough love” kinda thing.

When set to full realism mode, WarBirds III’s ultra-challenging aircraft physics can be quite daunting for rookie pilots, but the payoff comes when you get your first air-to-air kill against an honest-to-god human opponent. Although almost all of the action in WarBirds is weighted heavily toward the advanced, premium-priced arenas, the relaxed-realism theaters (currently all but deserted) will likely get a much-needed influx of new players thanks to this new release.

WarBirds provides one of the most entertaining and challenging air-combat environments on the Net. Though this release doesn’t really deliver the expected offline goods, it does give novice sim fans a convenient and inexpensive opportunity to learn what all the hubbub is about. And that’s mostly a good thing.

— Andy Mahood

 
 FINAL VERDICT
HIGHS: Dedicated online community; many flyable planes; authentic flight modeling; hiccup-free Net play.

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LOWS: High monthly fee; dinky offline component; no printed manual; empty relaxed-realism arenas.

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BOTTOM LINE: The Top Gun of online aerial-combat sims — but a so-so offline experience.
 
SCORE: 75%

Offline CptTrips

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WB III Review in PC Gamer
« Reply #1 on: June 13, 2003, 04:52:08 PM »
Quote
These days, when hardcore propeller-heads argue the merits of the best online World War II aerial combat game, you’re unlikely to hear mention of anything other than Aces High and WarBirds.



What?

What about WWIIOL????


:cool:
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline Yeager

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WB III Review in PC Gamer
« Reply #2 on: June 13, 2003, 04:55:12 PM »
I cant help but think if wb3 were indeed "TopGun" of online ww2 mmol air combat then thats where everyone would be.  I dont think this is the case.

This reviewer gettin a quid pro quo or something?
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Offline Fishu

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WB III Review in PC Gamer
« Reply #3 on: June 13, 2003, 04:55:50 PM »
Of the three, WWIIOL takes the points home for me..
I just cannot resist the more complete feel of a battlefield, than plain flying...  I've been flying too much pure A2A sims :)

Offline loser

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WB III Review in PC Gamer
« Reply #4 on: June 13, 2003, 08:40:37 PM »
I'm gonna sign up tonight! WB3 sounds awesome!

Offline Raubvogel

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WB III Review in PC Gamer
« Reply #5 on: June 13, 2003, 08:59:39 PM »
I'll see you in there Loser! I'm sold! Anything billed as the "Top Gun" has got to be awesome!

Offline RightF00T

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WB III Review in PC Gamer
« Reply #6 on: June 13, 2003, 09:04:15 PM »
Seems the lows outweigh the highs and yet WB is still the "top gun online aerial-combat sims".  This guy definitely hasn't tried AH or someone slipped a fin in his back pocket.

Offline Pei

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WB III Review in PC Gamer
« Reply #7 on: June 13, 2003, 09:10:35 PM »
Quote
Originally posted by RightF00T
Seems the lows outweigh the highs and yet WB is still the "top gun online aerial-combat sims".  This guy definitely hasn't tried AH or someone slipped a fin in his back pocket.



I doubt he has tried AH as he would realize how much more popular it is (eg. 500+ vs 50+). On the other hand many non-simmers (and quite a few simmers for that matter) are put off by the more dated look of AH (not that this a criticism but just stating the fact that AH graphics are 4 years off the pace now).  
Your average game reviewer is usaully not much of a sim freak so they look at the graphics rather than flight-model or realism. They also only look at a game for a few days which is enough to learn the ropes of most FPS and RTS games but the learning curve of MMP flight sim is months or possibly years.

It will be extremely interesting to see what happens whn AHII comes out. IMHO the only thing WBIII has going for it is the events and that at twice the price of AH.
« Last Edit: June 13, 2003, 09:35:09 PM by Pei »

Offline udet

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WB III Review in PC Gamer
« Reply #8 on: June 13, 2003, 11:06:45 PM »
Quote
Originally posted by Pei
On the other hand many non-simmers (and quite a few simmers for that matter) are put off by the more dated look of AH (not that this a criticism but just stating the fact that AH graphics are 4 years off the pace now).  

 


I have been playing WB offline for a long time, waiting for the day I would afford to play it online. I was really excited when WB3 appeared, but it wouldn't run on my system because of my crappy video card. That's what led me to discover AH and now my money goes to HTC :) Dated  look ,which means lower system requirements, is what brought me in here.

Offline Toad

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WB III Review in PC Gamer
« Reply #9 on: June 14, 2003, 12:23:16 AM »
That was certainly an unbiased review, wasn't it?

Ya know..... back in the day...... when ya reviewed ONE game, you pretty much just reviewed that game.

If you were gonna COMPARE sims... you usually got the space to write equally about all of them in the comparison.

Things change, I guess. Obviously.
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Offline Drunky

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WB III Review in PC Gamer
« Reply #10 on: June 14, 2003, 01:07:14 AM »
You noticed that also Toad?

I thought it was funny that AH was mentioned in the first couple of paragraphs but never mentions again.  I thought it was just me.

Oh well.
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Offline Pongo

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WB III Review in PC Gamer
« Reply #11 on: June 14, 2003, 01:49:41 AM »
Good point Toad...
lol
Declare a winner without ever seeing the competition.
lol

Offline Mathman

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WB III Review in PC Gamer
« Reply #12 on: June 14, 2003, 02:28:02 AM »
I read awhile ago that that guy is a racing sim guy.  So, take that with a grain of salt.  Pretty much the reason I quit reading PCGamer a long time ago (well, that and it sucks as a magazine, only the previews are decent, and most of that crap you can get off the web).

Offline funkedup

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WB III Review in PC Gamer
« Reply #13 on: June 14, 2003, 02:41:22 AM »
I think Wild Bill must have been on his knees under that guys desk while he was writing that thing.

Offline Mathman

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WB III Review in PC Gamer
« Reply #14 on: June 14, 2003, 03:22:03 AM »
You know, with the current events concerning WB and such (just how bad everything really is, I don't know, nor do I really care a whole lot), the timing does have a bit of that old fishy smell.