OK Guys, I successfully created a 1024 X 1024 bmp, copied it into the texsrc folder, then converted it using AKbmp2map. I even Used the build and create map in TE to make sure it is working OK. Some issues! When I converted it, I converted it to 128 X 128. When I take off from my only airfield, the clipboard map shows the airfield several miles NE (in fact it is in the channel between my countries). As I fly, I fly off the clipboard map way before I ever even reach the coast on the "real" terrain. I tried to change the size of the bmp to the size I want the terrain to be, but it pixilated really badly.
The other issue is that the clipboard map is still in the 256 color mode. All I see are the higher elevations. Do I have to edit and create textures and colors on my bmp for use on the clipboard?
It would help if I knew how the file system in TE & AH were used. Is the bmp in the texsrc folder directly used on the clipboard? If I selected 128 X 128 in bmp2map, shouldn't it convert both CB map and terrain to the same size? ?????