Author Topic: HTC: taking Hans' idea a step further ...  (Read 160 times)

Offline leonid

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HTC: taking Hans' idea a step further ...
« on: November 13, 1999, 07:40:00 AM »
What if we had 3 arenas?
o Open Theatre
o Europa Theatre
o Pacifica Theatre

Open Theatre - what we have now, more or less.  

Europa Theatre - Make a landmass that would incorporate an equivalent area and location for England, Western front, North African front, Italian front and Eastern front.  

Pacifica Theatre - Make a landmass that would incorporate a rough representation of the Pacific, complete with various island chains, Phillipine-like landmass, and Japan-like landmass, bordered on the west by an Asian-like landmass and on the southwest by an Australian-like one.

For each historical theatre set a rolling plane set, complete with initial deployment of ground forces (and their airfields) for each time segment.  Use Hans' idea of ground movement and supplies.  For the Pacifica theatre assign Fleet forces as well for the respective sides.

A general idea with lots of room for details.

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129 IAP VVS RKKA


ingame: Raz

Offline Hristo

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HTC: taking Hans' idea a step further ...
« Reply #1 on: November 13, 1999, 09:57:00 AM »
Sounds good. And more important, historical.

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Hristo,
I/JG 51

Jagdgeschwader 51  Mölders


Hans

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HTC: taking Hans' idea a step further ...
« Reply #2 on: November 14, 1999, 05:37:00 PM »
I would think that a Pacific Theatre arena ought to be 90% carriers and a few land bases.

I know that alot of aircraft operated off land bases instead of carriers, but I just like carrier ops so much that I want it to be mostly that.

Think "Battle of Midway Island" for an idea of what I would like.  Small islands, but mostly carrier groups per side.

Hans.

Offline juzz

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HTC: taking Hans' idea a step further ...
« Reply #3 on: November 14, 1999, 10:25:00 PM »
What about Altlantica?

Atlantic ocean over to UK and Scandinavian countries, fly Naval fighters (Swordfish, Martlet etc), Maritime patrols/Anti-shipping (Condor, He115, Sunderland).

And the Aleutian Islands? Nice weather up there  

Hans

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HTC: taking Hans' idea a step further ...
« Reply #4 on: November 15, 1999, 01:39:00 AM »
Atlantic?

Your kidding right?

Sorry, but I want to fight an airwar.  If memory serves me the atlantic was mostly searching for U-boats.  Not exactly an action packed adventure staring at mile and miles of ocean doing search missions.

Hans.

Wolverine

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HTC: taking Hans' idea a step further ...
« Reply #5 on: November 15, 1999, 11:22:00 AM »
Personally this is what I'd like to see.

Historical Europe - Large Euro Map of European theatre.  Scaled (takes some time to get accross the channel, etc.

Three sides.
- English / American
- German / Italian
- Russian

Planes only available in those respective countries.  A P-38 wouldn't be available on the German / Italian side unless the Allies captured one of their bases.  There's nothing more detrimental to the emmersive feeling then to see FW vs FW or see a 109 take off next to a B-17.

AI controlled buffs on the English / American side that bombed random targets in Germany and provided targets for those on the German side (more planes in the English / American lineup, gotta balance it somehow).  This would make patrols actually kind of interesting.  You'd never know where they were heading, you hear a report, and everyone ups to try and take some of them out before they reach target.  It also provides the American escorts a chance to play shepard to their flock of buffs, a huge task that really isn't seen in online sims unless it's scenario time and even then, in small numbers.  AI buffs also (i assume) require less "intelligence" ... take off, climb, fly to target, bomb, turn around.  They don't need to have BFM programmed into them.

Buff streams are VERY important and they havn't been added in any other online sim.  It provides the arena pilots a realistic enviornment, still allows them to dogfight (escort vs hunter) and also allows buff pilots to join the formations and contribute.

Targets should be damaged in these raids (and repaired by drones after a certain time).

Also, we need real Flak, not just AAA guns.  It's the single most talked about thing by buff pilots in their accounts, it should be in there above major industrial targets and cities.

Historical Pacific - I envision this theatre to be a few large islands (perhaps something like Guadalcanal) with a few small islands (no fields) and MOVING fleets (carrier bases) far away from each other.

Carriers should be VERY difficult to get ANYWHERE near due to the intense flak.  Numbers are the only way, there are only so many defensive guns.

Smaller task forced of ships, randomly going about and attackable.  Perhaps have Jap and US ships engage in some way?

Stratigic targets are barges (as opposed to the European factory) of supplies and troops.

On request, model strafing and add a LOT of random ships on routes.  Targets of opportunity were not scarce in that theatre.

Anyway, that's my dream.

I really only beg two things.  Separate the countries and aircraft and add the AI buffs in there.  Realism, GO FOR REALISIM!

My 2 cents.

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Wolverine [wlvrn]
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"The object of war is not to die for your country but to make the other bastard die for his."

Offline -lynx-

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HTC: taking Hans' idea a step further ...
« Reply #6 on: November 15, 1999, 12:21:00 PM »
A buff streams... The LW guys will die out of emotional overload...  

Just imagine - a buff with "normal" (ie "crap") otto. No more one ping 7.9 mm taking off wings, killing engines - no-one's complaining that he'd just spent an hour climbing and that 190 spoiled everything blah-blah-blah.

Escorts that have to actually escort/fight off attackers... Yum  

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-lynx-
13 Sqn RAF