Author Topic: Perk'em All!!!  (Read 928 times)

Offline lazs2

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« Reply #30 on: June 25, 2003, 10:57:24 AM »
rps is a horrible idea.   It is even worse if it becomes allied vs axis.   or.... "no fair fights ever".

Someone will do an area arena thing someday... far as i can tell it is the only way to let everyone fly whatever they want all the time and still maintain parity and have the whole community all in one arena.
lazs

Offline muckmaw

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« Reply #31 on: June 25, 2003, 11:02:24 AM »
What is a rolling plane set?

Is that what they have in the CT?

If it is, I don't care for it at all. The last time I logged in CT, it was some Israeli thing, where everyone could up a 262.

Did'nt like it...did'nt go back.

The time before that had the F4F vs. the NIki...liked it, was overmatched...did'nt go back.

RPS could be the death of this game. There is a big difference in the "Carrot and Stick" method of perking and a completely restrictive RPS where your aicraft choice is dictated by some unknown person, and not by your skills and experience.

Offline Rutilant

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« Reply #32 on: June 25, 2003, 12:13:58 PM »
"Omigosh! I won't be able to fly my faerie planes! I'm quitting!"
Is all I hear from you guys once anyone mentions perks. Ever.

Lazs wants an arena where he can fly whatever he wants into whatever furballs he wants.. He cares not about the rest of the community, HTC's ideas, what HTC's already done, in fact, Lazs hates the game at large, besides the rare time the airfields are 5 feet apart and he has invincibility..

He agrees to nothing, complains about everything, and tries to make the game 'Quakers Low'

His posts shouldnt hold any relavance ;)


Thus begins my War On Stupidity.

Offline muckmaw

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« Reply #33 on: June 25, 2003, 12:25:37 PM »
Should'nt your "War on Stupidity" link actually work...or is that a test to see how many times I'll push it, and get my stupidity quotient?

I think I just lost the war....

Offline JustJim

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« Reply #34 on: June 25, 2003, 01:27:01 PM »
Quote
Originally posted by Rude
As it stands now, I never spend my perkies as I have no reason to do so.

Catch my drift?



Perk the BBS then you'll have something to spend your perks on.

Hell it may even put you in the Negative.  :D

Perk Whines as well,  i'll gladly give up 50 perks a whine. ;)


JustJim1
<>
« Last Edit: June 25, 2003, 01:40:42 PM by JustJim »

Offline lazs2

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« Reply #35 on: June 25, 2003, 02:41:18 PM »
gee rut... how is the "area arena" selfish?  seems that I am advocating that anyone fly anthing they want in one arena but that they simply have to fly it with a little parity...

to say that I am being selfish seems kinda..... well..

stupid.

lazs

Offline troxel

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« Reply #36 on: June 25, 2003, 05:14:59 PM »
Quote
Originally posted by muckmaw
What is a rolling plane set?

Is that what they have in the CT?



A rolling planeset, as it was implemented in WB, consisted of an approximate two week period where on day 1, it was summer 1940, day 2 was fall 1940, day 3 was winter 1940, day 4 was spring 1941, etc..  By the last day of the RPS, it was the fall of 1945.  Each country could fly any nation's aircraft at any time.

This system mandated that you had to learn to fly planes other than your preferred plane (bombers and fighters), and I always thought it was healthy since the dynamic of the game changed so much from day to day in a way that was loosely reflective of the war.

I wasn't necessarily suggesting that we implement this system in AH.  It was suggested very early on and HiTech made it pretty clear how he didn't want to have anything to do with it.  I was just simply thinking about the spirit of what Rude had to say.  After all, why not make the perk system more meaningful?

If you had a majority of the planeset perked by varying degrees based upon wartime introduction, you would have a good balance between an RPS system and the virtually unrestricted free for all that we have in the MA today.

Quote

Originally posted by Dead Man Flying
Think about the people in this game who have earned the respect of other players. Some have played for years, and others have played for months. But skill is skill, and others recognize it for what it is. There's no character building here, no dungeon quests, no experience points. Points and score aside, the true measure of success now and always has been the community. The community knows if you're not earning the kills.


I agree in principal with what you said here Lev, but the community's appraisal of your skill does not dictate the amount of perk points you are rewarded with, the game does.  Respect, good will, and a good sense of humor are metrics not measured by the game and as such the only thing that guides people away from flying the late war planeset is probably a sheer lack of challenge.  And if that is the case, then why should we even have a perk system at all?

It just seems a shame to me that so many planes were introduced by HTC after spending a considerable amount of time getting the flight models, textures, and other elements just right, only to have them never crawl their way out of a hanger unless someone was gracious enough to create a campaign in the CT that used them (i.e. B5N2, C.202, P40B, et. al.).