Author Topic: Big Isles. Like it not?  (Read 1803 times)

Offline Reschke

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Big Isles. Like it not?
« Reply #60 on: June 23, 2003, 11:34:44 PM »
One other thing is that I have to ctrl-alt-del and go to task manager in XP when I first login to the MA. Because AH locks up on me and will not allow me to enter the game. I don't get a MOTD pop up and the mouse freezes. Then I come right back into the server and it works fine.
Buckshot
Reschke from March 2001 till tour 146
Founder and CO VF-17 Jolly Rogers September 2002 - December 2006
"I'm baaaaccccckkk!"

Offline lazs2

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Big Isles. Like it not?
« Reply #61 on: June 24, 2003, 08:36:49 AM »
well put tarmac... the map ignores all the lessons learned in the other two bitg maps except....

the maps ONE salvation is that it has lots of cv's... without the CV's the map would be by far....The worst of all maps.

If you country doesn't have a cv that is useable...well... this map is beyond bad...
lazs

Offline SirLoin

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Big Isles. Like it not?
« Reply #62 on: June 24, 2003, 10:14:07 AM »
I'ts the best map yet!...Keep this and revised Trinity and AKDesert..Ditch the rest.

..I wish the fields were progressively closer to each other as you near the centre of the map.
« Last Edit: June 24, 2003, 10:16:53 AM by SirLoin »
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Offline mia389

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Big Isles. Like it not?
« Reply #63 on: June 24, 2003, 10:29:23 AM »
I love the new map I like the islands with an airfield and 2 gv bases on them. After you take the airfield you have to kill the gv bases. I havent gved much so cant tell about that, ran some m3s to towns and seemed about right spawn length. Bases are perfect distance apart.
         
                                FBsmokey

Offline NoBaddy

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Big Isles. Like it not?
« Reply #64 on: June 24, 2003, 04:57:30 PM »
Quote
Originally posted by SirLoin

..I wish the fields were progressively closer to each other as you near the centre of the map.


Planning that for the next map I do...you mind reader :D.
NoBaddy (NB)

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Offline Waffle

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Map Disadvantages
« Reply #65 on: June 24, 2003, 05:29:09 PM »
I Like the concept and visuals of this map, but there are some advantages / disadvantages to be pointed out.

To start out with - placement of HQs:

The northwest and southwest HQs are about 350 miles from the eastern frontlines. But from the NW and SW, to hit Eastern HQ it's only 200-225 miles from the frontlines. From the NW side - the SW HQ is about 225 miles from frontline, but the NW HQ
lays 275 miles from SW frontlines

Advantage NW, Disadvantage - East


I will continue more with this topic later after I get the topography analysis back. :)

Offline SunKing

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Big Isles. Like it not?
« Reply #66 on: June 24, 2003, 05:33:19 PM »
Quote
Originally posted by lazs2
well put tarmac... the map ignores all the lessons learned in the other two bitg maps except....

the maps ONE salvation is that it has lots of cv's... without the CV's the map would be by far....The worst of all maps.

If you country doesn't have a cv that is useable...well... this map is beyond bad...
lazs


Unfortunately CVs are suicided so fast on this map :(

Offline lazs2

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Big Isles. Like it not?
« Reply #67 on: June 25, 2003, 08:39:13 AM »
last night was pretty funny... we had a good cv battle going on after a long drought of nothing but 2 sector away gangbangs...

some of "our" guys (knits) were trying to sink the enemy cv off shore... the amount of abuse they got from the rest of us was classic... no one wanted the morons to ruin the fight.   even mild mannered nice guy wadke was telling em to lay off.
lazs