Author Topic: AH2 MA squadrons slots number  (Read 481 times)

Offline ramzey

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AH2 MA squadrons slots number
« on: July 02, 2003, 06:55:47 PM »
hallo

IIRC current numbers of slots in squad for arenas is about 36

Incerese numbers of slots will be nice.

We have som squadies who fly with us time to time and pay for account occasional or all the time pay for accounts but not fly.
Its not fair to remove somone who cannot fly during RL issues to give place for newbies

Also we have already squads who must split yourself in to couple squadrons.

Will be nice to have 50-60 slots for squadies.
I know somone can say, pick other radio channel and turrn all guys there, but thats not point.
And will be better for events where whole group can use same channel to comunicate and not loose something importand due wrong turned channel /squadron channel text is visible all the time/

I think its not big deal for HTC to increse this in AH2 Or its other reasons to keep current slots numbers?

Big can be beuty;)

regards
ramzey

Offline mjolnir

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AH2 MA squadrons slots number
« Reply #1 on: July 03, 2003, 03:58:18 AM »
I absolutely agree!  The 32 person limit is really annoying for the squads that do have more people than that.  Everytime someone who hasn't been in for a few days logs in, they have to get re-invited and bump someone else out.  Surely it can't be that taxing on the server to have more than 32 people in one squadron.

Offline Ghosth

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AH2 MA squadrons slots number
« Reply #2 on: July 03, 2003, 07:32:46 AM »
Boot!

We are constantly running into the 32 person limit either in SEA or MA.

Would greatly appreciate a bit more leeway.

Offline Puck

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AH2 MA squadrons slots number
« Reply #3 on: July 07, 2003, 02:42:21 PM »
Hrm.  32 people, eh?  Sounds like MEMBER[0] to MEMBER[31], which requires 5 bits.  Now, double that to ten bits, then apply some IPv6 math ("if we double the number of bits in the address we have twice as many useable IPs") and we have 20 bits for members.  

MEMBER[0] to MEMBER[1048575].

How many people play AH?  Ever?

...one side effect of the 32 body limit is it prevents a single squad from dominating the entire arena.
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&