I feel like fighting against a full armored knight with a wooden stick.
Mission after mission I get same picture, I fire AP's, from different distances to different parts of pnzr's, and time after time I get truks, turrets, but to get kill I need average of 12 AP.
Believe me, to get 15 hits into a pnzr which is running to you just to be killed by him from 100ft is VERY frustrating.
I know that it is not a packet losts. One day I got a spawn point, and fired at the spawning pnzr from extremely close distance, to his 6, with ap. He lost turret EVERY time, never died. I tried every point on this panzer, same result.
It may be some code to compensate my lag, but if it is -- it does not work correctly.
If it is a packet lost, as I understand it, hit should not be regestered. But they are! Enemy hear pings, they are dammaged. But it seems that strength of my APs are down at least to 10-15% of their lethality.
Another thing is that some sortie, (about every 5th) I get kills with 1st-2nd hit, as my enemies usually do.
I know, that pnzr armor code is changed next version, but it seems it may be something beyound it, which for sure needs changing.
If you need a film let me know and I will record my next duel against a panzer.
Fariz