Author Topic: Dweebs on the Runway  (Read 1075 times)

Offline XtrmeJ

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Dweebs on the Runway
« on: July 18, 2003, 11:46:02 PM »
2 Kinds I have encounterd.

1. The guy who ups at a field that is being vulched. He spawns fires a few bursts, then when an enemy gets close he exits then spawns on the opposite end and repeats. What does this accomplish? He is not saving his base nor doing himself anygood. I find this rather dweeby on this guys part for trying to fire on the runway to get a kill "perhaps".

2. This follows up on dweeb #1, except this guy spawns and rolls down the runway firing all the way. Now you know that the guy is firing cannons because usually somone trys to vulch him and goes down, lil pea shooters dont hurt to much. So even if this guy gets in the air, he gets mobbed. Again nothing is accomplished.

Just thought I'd bring this up, saw both today figured I'd post and see what you all think :D

Offline Lazerus

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Dweebs on the Runway
« Reply #1 on: July 19, 2003, 01:25:06 AM »
vulch dweeb












                                                       :D

Offline Ack-Ack

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Dweebs on the Runway
« Reply #2 on: July 19, 2003, 01:32:13 AM »
#1 guy is trying in vain to get you to waste your ammo.

#2 guy is trying in vain to shoot you down in case you make the mistake and try to strafe him head on at a shallow angle.


Ack-Ack
« Last Edit: July 19, 2003, 02:01:59 AM by Ack-Ack »
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Offline XtrmeJ

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Dweebs on the Runway
« Reply #3 on: July 19, 2003, 03:47:53 AM »
ROFL Lazerus. Get the hell outa my thread making me look bad!

Offline trolla

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Dweebs on the Runway
« Reply #4 on: July 19, 2003, 09:10:10 AM »
LOL a whine about people trying to up a vulched base :D
first time I heard that hehe. (guess maybe not a whine just you just wonder why they kill themselve doing that)
Well it isnt that difficult to kill those people with a few bursts, just dont fly straigt into their gunfireing :)

Offline Sandman

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Re: Dweebs on the Runway
« Reply #5 on: July 19, 2003, 10:18:52 AM »
Quote
Originally posted by XtrmeJ
2 Kinds I have encounterd.

1. The guy who ups at a field that is being vulched. He spawns fires a few bursts, then when an enemy gets close he exits then spawns on the opposite end and repeats. What does this accomplish? He is not saving his base nor doing himself anygood. I find this rather dweeby on this guys part for trying to fire on the runway to get a kill "perhaps".
 


This first one is working on your head... he's spawning and exiting and spawning and exiting simply to piss you off. If you waste ammo, good. If you complain about it on Channel 1, great. If you whine about it on the AHBBS, perfect.
sand

Offline krazyhorse

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Dweebs on the Runway
« Reply #6 on: July 19, 2003, 10:45:29 AM »
yeh but whats really great is when the guy uping and shooting his guns  unknowingly clicked on a perk plane by mistake and get vulched about 5 times before they realise:D

Offline SFRT - Frenchy

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Dweebs on the Runway
« Reply #7 on: July 19, 2003, 11:49:19 AM »
Oh yeah, happened to me in a Spit14:D  ... about 7 times.

About the spawners, they are right to do it, I still sooooooooooo many vulchers crashing on the ground trying to steal the kill from each other, or vulching by coming down the runway.

Not uncomon to be 5 planes "holding the field" and end up alone after 6-10 guys tried to take off.
« Last Edit: July 19, 2003, 11:51:26 AM by SFRT - Frenchy »
Dat jugs bro.

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Offline Sikboy

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Re: Re: Dweebs on the Runway
« Reply #8 on: July 19, 2003, 01:27:20 PM »
Quote
Originally posted by Sandman_SBM
This first one is working on your head... he's spawning and exiting and spawning and exiting simply to piss you off. If you waste ammo, good. If you complain about it on Channel 1, great. If you whine about it on the AHBBS, perfect.


lol, yep. Its therapudic sometimes. Although when I do it, I often don't even bother shooting. I just sit and wait for the vultcher to pounce the exit.

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Offline MANDOBLE

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Dweebs on the Runway
« Reply #9 on: July 19, 2003, 02:02:58 PM »
This is a common problem with bish, to defend a field they have two main tactics:

1 - Taking off from that field just to be vulched.
2 - Taking off from a nearby field and climb to 30k before setting up CAP on the attacked field.

Both have the same effect: none.

Offline Tumor

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Dweebs on the Runway
« Reply #10 on: July 19, 2003, 02:47:57 PM »
both are just saying Quake was boreing today, in their own little way.
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Offline bozon

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Dweebs on the Runway
« Reply #11 on: July 19, 2003, 03:37:05 PM »
Quote
1. The guy who ups at a field that is being vulched. He spawns fires a few bursts, then when an enemy gets close he exits then spawns on the opposite end and repeats

I do this when other dweebs are vulching a field with a few acks still up.
Spawn - sit on the runway - vulcher dives in - exit - vulcher hit by acks (hopfully).

but this really ruins the kills/sortie if anyone cares.

Bozon
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Offline Nilsen

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Dweebs on the Runway
« Reply #12 on: July 19, 2003, 03:43:23 PM »
best way to get those fellas upping and hitting rw is to use one of the 10 or 6 rockets on my jug:cool:

Offline XtrmeJ

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Dweebs on the Runway
« Reply #13 on: July 19, 2003, 06:16:56 PM »
LOL this thread is not a wine. I could care less if they did it. Just wanted to know whats the point, what drives these guys to up at a vulch field over and over guns-a-blazing. And now I know:D

Offline jamusta

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Dweebs on the Runway
« Reply #14 on: July 19, 2003, 08:15:48 PM »
Hiya Xtreme... NOOBs you gotta love them. Vets just do it to piss people off. I dont shoot unless thier rolling.