Zeroace, I was listening to my squad on Teamspeak last night. LOTS are having issues with OpenGL and framerate hits.
Face it, the WW2OL FM is CRAP. COMPLETE AND UTTER CRAP. Everytime an update is released you find how much of it was missing or porked. For example, it is ridiculous for an FM not to model drag on flaps, gear, control surfaces etc. CRS have finally admitted their FM figures are out (hence the massive audits), they've finally admitted the damage model on aircraft has been porked for ages. But you've been in here telling us in the past how great the FM and DM is, and how much more accurate it is than AH.
Originally posted by ZeroAce
The air element alone is better modeled than AH (AH may have numerical more planes, but WW2online has a higher fidelity flight and damage model which makes it better in the long run
Physics based flight models bring behavior closer to real life than a table based flight model.
FYI: CRS builds their planes in a psyhical world, then they use that table data to test and verify that their plane was built correctly.
Lots of Errors corrected to the high fidelity model
I could quote you more, but its just to funny...
And now... NOW... CRS have made a liar of you!
If you had an ounce of nouse you'd realise the only way to sell WW2OL here is by selling the infantry/tank game.
No AH player in their right mind would go to WW2OL for the flying game. You haven't bothered to talk about the actual NEW features that make 1.9 attractive to AH players, such as the new shell sounds, depot spawning etc, ie the ground game.
You are doing WW2OL a massive disservice, and I doubt any AH player would subscribe based on your sales pitch. Take it to some Counterstrike forum where they might believe you.