Author Topic: Should I try WWIIOL??  (Read 1608 times)

Offline Rutilant

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Should I try WWIIOL??
« Reply #30 on: August 01, 2003, 03:05:30 PM »
Thanks for the cheer up Skuzz :D



You're right.. playability now, uber later..

Offline ramzey

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Should I try WWIIOL??
« Reply #31 on: August 01, 2003, 03:11:34 PM »
I decide to try ww2ol today, just to have my own opinion

Was hard to find where i can get this free trial so i must turn back to AH BB and follow link from zeroace.
Its hard to find download, but after 10 min of searching between many diferent patches i find at last download from playnet. Ver1.9
3 hours of download.
Instalation allmost automatic , except drive choice. Game default instal on "C" hdd, not on primary active partition with system. Not big thing.
After install game request reboot pc, i not do it and launch offline practice.
I start in 1024x768 with high details. My pc is celeron 1,4, 512 MB Ram, gf400 mx 32 mb./as i remember;)/

Nice front screen with big gauge counting a bit long game load. No big deal i have not newst pc;)

First configuration, and i stuck here. I cannot set views  as i like, HAT is allost unconfigurable, special top-left, right position and bottom left-right. Why? its hard to click this position not pushing left or top, game accept one click.

I try to set up throttle and till now not know how to do it.  I assingn axis and setup show throtle axis but they are not work. Mayby is tips for that, but it was "live" installation and try out. Will be time to improve that later.

As first ride i pick up spit mk5 for short flight enjoying landscape.

But before i start fly i look at my airplane and saw UGLY low res texture. Better historical but this low quality reminde me old wb2.7 days. WB3 is much better, AH is much much better in this.
Cockpit looks ugly even if is more accurate then AH, WB3 cockpits are beauty compared to this one.

I like engine start, when u must hold key a bit longer , just like in real starter.
Time to go in air;)
I cannot set up throttle so i use increse RPM to get more power.
Funny relaxing mode in tranning or its all RPM managment.
3 modes, something like cruise, high and low RPM.

Start and climb to the clouds, just to familiarise with aircraft. I feel like flying in easy mode in wb2.7. Plane not stall, and all the time react to stick moves. Ok traning mode, maybe its for newbies and i dont know how to change it. When i pass clouds i realise they are flat!!!, its 2 dimension bitmap. But passing them in my way back let me feel a moment like in AH. Clouds are more transparent.

Spit turn like dream, not matter on what speed.

Terrain have much many dferent objects then AH, and flying couple feet over ground i feel great. I feel speed and saw this speed looking on side. Trees reminde me old Tank Platoon, and looks like trees on HT conception shoots. Not best, but little imagination and it can looks interesting. Fighters usual not fly 10 ft over ground.

Secound ride i pick up Havock, great plane :) turn like 109g2 in AH
Funny is when i stannd on the runway and start engines plane turn around. When i press stick to counter torque FPS drop and game allmost lock up??? bug maybe. Plane start faster and faster, game start work slower, allmost till crash. But havock turn great in air. NOt like 2 engines plane but like hvy fighter.

I pick up french version of Boston , and land them on water with open gears!!! I feel like Jezus walking on the lake ;)

So far i find couple nice things like
-dors for gunners must be unlocked and open to start shoot
- aircraft defence guns have CLIPS, no chances here for  laser burst like in AH from ju88
- sheeps looks better then in AH;)

end so far

ramzey
« Last Edit: August 01, 2003, 03:19:11 PM by ramzey »

Offline Vulcan

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Should I try WWIIOL??
« Reply #32 on: August 01, 2003, 04:29:15 PM »
Muckmaw it can be fun. But there are a few things you need to realize:

 - 1Gb of RAM is recommended now, with 1.9 a few a reporting the game is taking 512Mb of working RAM
 - as mentioned the FM is sloppy work, lots missing lots wrong
 - the netcode is horrible, warps are bizzare
 - the damage model in the air blows, and its not visible (even flaps only show as full up full down)

So its got some issues in the air but:
 - the ground game can be fun, ESPECIALLY if you are patient.
 - mapping keys and stick has a steep learning curve and the online manuals are awful but you can get it setup just right
 - get Teamspeak its what everyone uses for Vox
 - get in a squad, its way better if you are in a squad - when you lonewolf people rarely answer questions
 - stick to one side, that way you learn the weapons quickly and can get in a squad AND get your rank up
 - do research, check out associate websites like Vaughns Garage, it'll help you figure out how to kill and how you're being killed
 - the air game CAN be fun when in support of your ground squad


If you can afford it, I'd recommend subscribing for a month. A week is not going to give you any clue about the real game.

Oh, and thankfully most people over there are NOT like the fanboy tards that poke their head in here. In fact the squad I'm in (3rd Panzergruppe) are just like AHers.

I'm spending less and less time in AH at the moment, think I got a bit burned out. The ground game in WW2OL is a nice change.

Offline ZeroAce

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Should I try WWIIOL??
« Reply #33 on: August 01, 2003, 04:35:28 PM »
Quote

First configuration, and i stuck here. I cannot set views as i like, HAT is allost unconfigurable, special top-left, right position and bottom left-right. Why? its hard to click this position not pushing left or top, game accept one click.


Huh?

You can program just about any view you can imagine. I have my joystick set up to cycle through the 360 views and then use a modifer button to look up or down within that viewpoint.

Although most people are content just mapping the UP hatswitch to view up and leaving the rest where they are.

Quote

I try to set up throttle and till now not know how to do it. I assingn axis and setup show throtle axis but they are not work. Mayby is tips for that, but it was "live" installation and try out. Will be time to improve that later.



Double click on the throttle setting in keymapper. Move your throttle.

Take note of the "+" or "-" (if any) that appears after you have mapped your throttle axis.

This allows you to do things like reverse the throttle axis or whatnot. This can be easily changed if you explore the upper tabs of the keymapper.


Quote

I pick up french version of Boston , and land them on water with open gears!!! I feel like Jezus walking on the lake  


Aye, the water modeling isn't complete. Not because they can't, but because the lack of realistic water does not impede gameplay at this time there was no reason to address it with so many other critical things to work on.

I do know that CRS is right in the middle of making a new hydro model for the destroyer ships. I suspect that will tie in with what you describe as well.

Quote
Funny is when i stannd on the runway and start engines plane turn around. When i press stick to counter torque FPS drop and game allmost lock up???


You have to lock the tail wheel. The key is "/" by default.

Quote
feel like flying in easy mode in wb2.7. Plane not stall, and all the time react to stick moves.


Waaait a second... You took off the in SPitV?

The modeling audits for the SpitV and 109F didn't make it into 1.9's intial release.

It doesn't effect online play because those two planes will take a while to research (player controled advancing timeline).

By that time (probably in a few days) CRS planned to have them out.






The spitfire IS easy mode anyway :)

Go try and take off in an HE-111.
« Last Edit: August 01, 2003, 04:41:46 PM by ZeroAce »

Offline Staga

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Should I try WWIIOL??
« Reply #34 on: August 01, 2003, 06:49:55 PM »
Better yet go fight against Spits with a 109 :D

I'm having a  Athlon XP2400 with 768mb RAM and FPS are 50-90.

http://www.kolumbus.fi/staga/wwiiol/Untitled-1.jpg

Offline ramzey

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« Reply #35 on: August 01, 2003, 07:49:17 PM »
heh i spend 3 hours online

I meet very nice Canadian squadron member who help me much. TY


Is that famus beta?
I saw 1 ju87 when i was prone, and 1x 109 by 1 sec who run away from my hurri. SO not much as for 3 hours.
How many poples should be on AH MA to strafe AAA by boring?;)
As you understand i cannot chk my skills in fight;)

at last i set trottle and lock tailwhel;) except small problems with take off. FM is very relaxed, landing not dificult. All depends how long you fly. Spit mk 1 fly nice:)

I not understand how to set up mission, its up to rank? Anyway everything what can i do was join somone mission, and steal him aircraft;)

Do i say arcraft skins sux?;) very poor quality. i was not in any squadron and my planes have not markings except roundels.

Mostly all battles are tanks and antitank weapon. And of cours infantry. Nothing interested for addicted pilot.

Engine managment is funny, far from anything i know till now.
View system more like WB3, not bad at all. But quality of cockpit like in 1995. Outside towns ground is flat, only tiles. Ewen without trees, tile looks good and interesting. In towns much more types of buildings, bridges bushes..... From air all this looks even nice but when u become trooper is far from AA, GR, MOH. As i say reminde me Tank Platoon game ( 5-6 years old?)

I not say i understand whole game and philosophy of gameplay, but so far im far from name this flight simulator. Much more reminde me BF1942 but with worse graphics.

I give this game chance and not delete from my hdd tonight. Maybe i miss something importand

ramzey

So far

Offline Staga

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Should I try WWIIOL??
« Reply #36 on: August 01, 2003, 08:25:03 PM »
So you took the easy mode?
Next time take a 109E and go shoot down some Spits around Antwerpen and Bergen Op Zoom :)

btw we developed a new way to kill those Spits: Make few turns around them, dive low and drag 'em to the FlaKTrap your friends did set up near.
We can't fight against spits with our planes but we can tow plenty of them with a single 109 :D

Offline Vulcan

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« Reply #37 on: August 01, 2003, 08:53:29 PM »
Quote
Originally posted by ZeroAce
Aye, the water modeling isn't complete. Not because they can't, but because the lack of realistic water does not impede gameplay at this time there was no reason to address it with so many other critical things to work on.


I dunno, I would have thought having some infantry being able to walk on water affected gameplay?

I jumped off a sinking fairmile once and merrily jogged across the English channel :)

Offline ramzey

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« Reply #38 on: August 01, 2003, 10:20:49 PM »
rotflamo, this game is lost for me

I just realise, belowed spitfire mk1 have QUADRATIC wing tips and whole wing!!!

Staga,  yes i saw it and  got this flak:)

I notice importand thing, if all stored aircrafts on field are lost , you must and ferry next aircraft from base on coast, 45-60 minutes.
Newbies are not welcom, old tards use snipes. No chances to get them in open field covered by bushes.

And first time i saw kamikaze truck who drive in to enemy base and try to ram troops.

ty, this is not game for me

ramzey

btw 1.93 is version with improved fm?
« Last Edit: August 01, 2003, 10:23:31 PM by ramzey »

Offline Gadfly

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Should I try WWIIOL??
« Reply #39 on: August 01, 2003, 10:43:12 PM »
I generally play a game for at least 30 minutes before using the CD as a coaster.

Offline ZeroAce

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« Reply #40 on: August 01, 2003, 11:55:44 PM »
Quote
I dunno, I would have thought having some infantry being able to walk on water affected gameplay?

I jumped off a sinking fairmile once and merrily jogged across the English channel


Nope. Infantry haven't been able to do that for years. Infantry DO have a swimming state and a swimming speed.

Quote

I not understand how to set up mission, its up to rank? Anyway everything what can i do was join somone mission, and steal him aircraft



You need to gain rank to set up your own mission. You can use the missions others have posted to gain rank.

Quote

Engine managment is funny, far from anything i know till now.



Engine management is a vital part of a good flight sim. It's a balance of maintaining low heat and conserving fuel.
Going at Max/Max with WEP enabled will overheat your engine in short time and waste fuel.
RPM settings has more to do with acceleration than top speed, so you can trottle it down to economy once you've gained some altitude and are on your way to the action.

Quote
Outside towns ground is flat, only tiles. Ewen without trees, tile looks good and interesting. In towns much more types of buildings, bridges bushes..... From air all this looks even nice but when u become trooper is far from AA, GR, MOH. As i say reminde me Tank Platoon game ( 5-6 years old?)


It's not all flat, depends on where you go.

CRS modeled the land based on real world topographical data, so blame northern belgium for being so flat - not CRS.

Go down south and you will find lots of rolling hills.

Go down even closer to the ground and you will notice little undulations even on "flat'  terrain that the infantry will use to hide from tanks.

Quote
I not say i understand whole game and philosophy of gameplay, but so far im far from name this flight simulator. Much more reminde me BF1942 but with worse graphics.


The philospophy of gameplay is to capture towns and advance the front.

This isn't the air deathmatch you are use to in most flight sims.

There is an actual purpose to your flights. Your only goal in flying is not to rack up personal scores, but to keep the enemy CAS planes or strategic bombers away from important targets.

The tactics of aircombat change a whole lot when you add purpose to your flights.


Quote
Much more reminde me BF1942 but with worse graphics.


I dare you to expand on that comparison. Because if you tried to you would realize how terribly ignorant it is and that they share nothing in common but a WW2 theme.

Offline ZeroAce

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Should I try WWIIOL??
« Reply #41 on: August 02, 2003, 12:03:27 AM »
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1Gb of RAM is recommended now, with 1.9 a few a reporting the game is taking 512Mb of working RAM


NOT TRUE at all. The RAM requirements have only gone down.

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the netcode is horrible, warps are bizzare


No longer an issue for anyone with a decent connection thanks to the doubled update rate.

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the damage model in the air blows, and its not visible (even flaps only show as full up full down)


You are confusing the lack of VISIBLE damage with the lack of REALISTIC damage.

In WW2OL, every bullet is tracked as it passes through an airplane. Bullet penetration is calculated based on bullet mass, angle of entry, thickness and type of armor, etc.
Each bullet is then tracked as it passes through the airplane, hitting vital components or putting holes in the aircraft.

The damage model in the WW2OL  FAR surpasses AH and even the normal IL-2.

Only IL-2 FB surpasses WW2OL's damage model because Oleg decided to upgrade to a pyshics based bullet logging system - something WW2OL has always used.

Offline Regurge

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« Reply #42 on: August 02, 2003, 12:44:19 AM »
Muckmaw I'd reccomend just get another 256M ram then give the trial a go. My system is XP1700+, 512M, Geforce2 Ti200 (old card) and it runs fine at 1152x768 even with antialiasing on. In the air it occasionally stutters but no worse than in AH over a smoking field.

Theres lots of thing to dislike about the game. Like trucks being used as APCs to run the guantlet of rifle fire, drop their troops off, then drive around drawing fire and trying to run over enemy infantry.

There's also lots to like about it. The other day I was playing French rifleman trying liberate a town with a river running through it.  The Germans held the east bank, and building overlooking the only bridge. Anyone crossing the bridge would get mowed down. It was a stalemate until some French tanks showed up. We used them as cover as they crossed the bridge and suppressed the German positions with mg fire. Once on the other side we surrounded the building and took it. For me the fun stuff outweighs the stupid.

Its not absolutely necessary to join a squad either. At least on the Allied side, theres always someone anouncing what channel to tune for a particular attack or defense.

Offline Estes

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« Reply #43 on: August 02, 2003, 12:55:56 AM »
I played with XNachoX awhile back, man, I didn't like it it all. Joggersim 2003 was all it was too me.  When I finnaly got to where I thought action was  I get nailed by something I don't see.

Offline ZeroAce

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« Reply #44 on: August 02, 2003, 01:49:42 AM »
Quote
Like trucks being used as APCs to run the guantlet of rifle fire, drop their troops off, then drive around drawing fire and trying to run over enemy infantry.


Truck drivers who do that get yelled at. Skilled players will avoid enemy contact and drop their troops off safety near the enemy, preferably at their rear or along the flank.

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Joggersim 2003 was all it was too me. When I finnaly got to where I thought action was I get nailed by something I don't see.


Joggersim? That is why we have trucks.
Besides, 1.9 brings in Depot spawning which allows infantry to spawn within a town you are attacking.


Playing infantry takes a lot of skill in WW2OL, it's not like your standard FPS where you can just spawn in and rack up a few kills your first time.

Giving up after the first time you were sniped is like giving up trying to fly after getting bounced by an unseen plane on your first flight out.