Was messing around with skins in the terrain editor -190d9 specifically, and I am having a quesion about this:
On the 190d9 256x256 Bitmap, there is a skin for the lower wing area and skins for the left / right side of the fuselage. I was working on some panels lines / hatch / access areas. When I finished roughing in some stuff, i tested it off-line. Here I found out that the 3d model is skinned on the left and right with ONLY the Left Side of the fuselage skin that is on the bitmap. I looked at the original stock skinned 190, and here the left and right sides of the 3d model are skinned with only the left elevation of the fuselage, Basically a mirror image of the left side off the original birmap.
I guess it works for some planes, but the left side of the 190 had a large fueling access hatch on the aft fuselage, and there is none on the right.
Any ideas on why the bitmap would have both left / right sides skiined, but only left used on 3d model????????????????