How do you see squad or unit structure shaping out in AHII? For example, currently there is a 32 person limit for squad members in one arena. Is there a plan on changing that? [/color]
There will be a lot of things that are either different or won’t carry over from Classic to ToD. For example, killshooter (reflective damage for friendly fire) will remain in Classic but won’t be in ToD. Instead, there will be a court martial system.
Will squads have to fly on the same side during the conflict, or can one squaddie fly for the Germans while his buddy flies for the Americans?[/color]
The Squad format of the main arena won’t be a part of ToD.
http://www.simhq.com/_air/air_059a.html~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ShruG
Even if the squad format of the MA isn't part of TOD, though ... I don't see what's to stop squadron mates in the MA from flying together in TOD, given they coordinate their "character creation" so they can be in the same branch/unit. I bet some virtual squads can not only manage to do so but will prefer to, since many of them base themselves on a real life historical counterpart, anyhow.
Guess we'll find out ... when war (TOD) is eventually declared.