Author Topic: Cat 3.7 drivers out today.  (Read 423 times)

Offline SunKing

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Cat 3.7 drivers out today.
« on: September 04, 2003, 05:54:00 PM »
http://www.rage3d.com

As with most CATALYST™ releases, the performance has increased in numerous situations. Here are some examples observed in CATALYST™ version 3.7. These include.
• Pixel Shader processing has been enhanced across all of our DX9 products. As a result, certain PS 2.0 ShaderMark tests are now running as much as 12% faster.
• Unreal Tournament 2003 performance is up considerably for DX9 products running with Anti-Aliasing enabled. This is due to improvements in the driver code for rendering character shadows. For example, the Anubis botmatch test gains as much as 23%
• The result of this optimization is also apparent in Dungeon Siege, where gains ranging from 3-10% are observed on our DX9 product line-up, when Anti-Aliasing is enabled. Other game titles may also be improved
• RADEON 7000 gains as much as 25% in Direct3D titles when running at very high resolution (1600x1200). Aquamark, Comanche 4, Dungeon Siege, Expendable, Giants and Re-Volt all gain approximately 20% at this setting. OpenGL titles are not affected
• Modest gains of approximately 5% are noticed for our DX8 class of products (RADEON™ 9200, 9000, and 8500) in OpenGL games such as Quake III Arena, Return to Castle Wolfenstein, and Serious Sam
Resolved Game Issues
This section provides information on game issues that have been resolved in the latest release of CATALYST™.
• Running MS Links 2003 with Anisotropic filtering and Anti-Aliasing enabled results in vertical and horizontal lines being displayed within the game. This issue is known to occur under Windows XP with a RADEON™ 9700 series card installed
• Switching the display resolution mode when playing Jedi Knight II or Quake 3 no longer results in display corruption being displayed on the top of the menu screen
• Unreal Tournament 2003 highlight corruption is no longer seen when the pull down menu bar is used to choose a selection
• The Windows XP system not responding when attempting to launch IL2 Sturmovik Forgotten Battles if the display resolution is set to 1024x768 32bpp is now resolved. This issue was known to occur on the RADEON™ 9700, 9600, and 9500 series of cards
• The Windows XP operating system no longer stop responding when switching the display resolution from 1280x1024 to 1600x1200 when playing Jedi Knight II
• Configuring the game NASCAR Racing to 1600x1200 32 bpp under Windows ME with a RADEON™ 9600 series card installed no longer results in the system not responding
• Selecting the pin camera in the game MS Links 2003 no longer results in the ground not being drawn correctly in the sub window. This issue was known to occur under Windows XP with the RADEON™ 9000 series card installed
• Playing a multiplayer game in the lost city map in the game Will Rock no longer results in the sky flashing black images. This issue was known to occur under Windows XP with the RADEON™ 9000 series card installed
• Slow playback of the game Remington Big Buck Trophy Hunt is now resolved. This issue was known to occur under Windows XP with a RADEON™ 9700, 9600 TX or 9500 series card installed
• Configuring the game NeverWinter Nights with Nice 4 Sample Anti-Aliasing enabled and attempting to launch the game no longer results in the system failing to respond. This issue was known to occur under Windows XP with a RADEON™ 9800 SE or 9500 series card installed
• Enabling Anti-Aliasing and attempting to take a screen shot results in a corrupt capture when running OpenGL games such as, CounterStrike, Half-Life, Quake III or Medal of Honour: Allied Assault
• The Tron 2 demo no longer runs slowly on the RADEON™ 7200 and 9000 series
• Anti-Aliasing support is now available for the game Giants Citizen Kabuto

Offline MwXX

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ATI expert ?
« Reply #1 on: September 04, 2003, 10:45:55 PM »
Sunking, are u an ATI expert?

if you are...I got a 128mb 8500 LE that runs better on original drivers rather than upgrading them.

Any advice for max performance? And will it be capable enough on a Xp1600 system 512ram for AH2?



just wondering!

:D

Offline SunKing

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Re: ATI expert ?
« Reply #2 on: September 05, 2003, 04:59:53 AM »
Quote
Originally posted by MwXX
Sunking, are u an ATI expert?

if you are...I got a 128mb 8500 LE that runs better on original drivers rather than upgrading them.

Any advice for max performance? And will it be capable enough on a Xp1600 system 512ram for AH2?



just wondering!

:D


I'm hardly an expert just a fanboy.

well don't upgrade if your card doesn't run with the current drivers  ( that is very odd). I'd say you could move up a card or two with that system. The 8500LE is an older card with slower ram. I'm running a 9700pro with a AMD 1.7

Offline MwXX

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Cat 3.7 drivers out today.
« Reply #3 on: September 05, 2003, 09:10:03 AM »
no, not that it doesnt Run, Aces High just isnt as smooth with all the updated drivers. ??? wierd huh?

Anyhow....thanks for the reply bro!

Offline SunKing

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Cat 3.7 drivers out today.
« Reply #4 on: September 05, 2003, 08:14:51 PM »
Here is an interesting article on Cat drivers.. since you were talking about should or shouldn't upgrade

http://www.amd-insight.de/tests/grafik/cat_treiber_vergleich_eng/

Offline Eagler

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Cat 3.7 drivers out today.
« Reply #5 on: September 06, 2003, 10:43:52 AM »
SunKing
what settings do you suggest for a 9800 pro with this driver in AH?
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Offline Defiance

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Cat 3.7 drivers out today.
« Reply #6 on: September 06, 2003, 12:05:13 PM »
Eagler i've left mine with everything maxed and she runs fine

Offline SunKing

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Cat 3.7 drivers out today.
« Reply #7 on: September 06, 2003, 02:25:39 PM »
Im running the 9700pro with everything maxed. You should have no problem doing the same. Especially in Aces High. If the text buffer gets blurry I suggest you download  Rage 3d Tweak 3.9  from http://www.rage3d.com and follow this guide.  

http://www.innercite.com/~sunking/Ultimate%20Radeon%20Tweaking%20Guide.pdf


It cleared my buffer up and the game looks awesome.