Author Topic: Knights have CV protection down to a science  (Read 864 times)

Offline Mini D

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Knights have CV protection down to a science
« Reply #15 on: September 08, 2003, 03:05:43 PM »
Dead 6 is a bad place to launch the torps.  The main point being that they'd only be 10 or 15 mph faster than the CV (just a guess... but think torps were around 30-50 knots).  If you're dropping from 1 mile away, the torp will not get there before running out of fuel.

A broadside attack is difficult to time, but is the best way to overcome the situation.  The problem I see with most attacks is that people launch their torps right at the CV instead of well ahead of it.

Head on attacks are also an effective way to get the torps there if the CV isn't turning.  I don't know if HTC models the inefectiviness of a strike in the heaviest armored part of the ship, but I'd tend to think they don't.

MiniD

Offline AKIron

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Knights have CV protection down to a science
« Reply #16 on: September 08, 2003, 03:40:16 PM »
Dunno about Knight defense but I can tell you for sure that AKcurly has killing them down to a science. Dunno what it is but he finds something about them highly offensive (kinda like how I feel about nikis) and rarely misses an opportunity to take one out. I can't remember him missing.
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Offline AHGOD

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Knights have CV protection down to a science
« Reply #17 on: September 08, 2003, 04:37:14 PM »
Quote
Originally posted by AKIron
Dunno about Knight defense but I can tell you for sure that AKcurly has killing them down to a science. Dunno what it is but he finds something about them highly offensive (kinda like how I feel about nikis) and rarely misses an opportunity to take one out. I can't remember him missing.


Died once last night due to ram and flew as a knit.  Funny but when we fly I seem to see more rooks/bish dying then we do.  Intresting point though.

Offline AKIron

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Knights have CV protection down to a science
« Reply #18 on: September 08, 2003, 04:40:35 PM »
I should clarify, I meant Curly kills CVs, not Knights. He doesn't seem to have a preferrence of rook or knight.
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Offline Shiva

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Knights have CV protection down to a science
« Reply #19 on: September 08, 2003, 04:50:58 PM »
Quote
Originally posted by muckmaw
Turning the CV is the most effective way to thwart my efforts, as I have to guess at where the bombs will land and where the CV will be 20-30 seconds after I drop.

Actually, if you can get a vis on the formation in your bombsight long enough before your drop point, and the formation doesn't turn, you can calibrate your bombsight on the formation itself, and you'll be accurate. The bombsight calibrates on the basis of your altitude and the relative movement of your plane and the sight mark point; if you calibrate on a moving target point, your sight will be calibrated for that moving target -- as long as it doesn't maneuver.

Offline B17Skull12

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Knights have CV protection down to a science
« Reply #20 on: September 08, 2003, 05:45:37 PM »
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Originally posted by muckmaw
Turning the CV is the most effective way to thwart my efforts, as I have to guess at where the bombs will land and where the CV will be 20-30 seconds after I drop.
how can you miss a turning cv? cv cant turn fast enough to make your bombs miss
II/JG3 DGS II

Offline Widewing

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Knights have CV protection down to a science
« Reply #21 on: September 08, 2003, 06:39:10 PM »
Quote
Originally posted by muckmaw
Why would that be Dweebish?

I level bomb a moving target with 12,OOO lbs of Bombs. What's Dweebish?

Real world?

Since when has Aces High had anything to do with the real world?

Would you feel better if I dropped an extra 12,000 lbs of ordinance around the CV?

I must have missed something here.


In the real world, a formation of three bombers wouldn't get within 20 miles of a carrier before the Ready Alert fighters dusted their britches. Moreover, if you think the ack around the AH CVs is awesome, real CVs could put nearly an order of magnitude more ordnance into the sky.

Also during WWII, not one carrier (American or Japanese) was so much as hit by level bombers, much less sunk.

The game represents fiction, nothing close to reality when it comes to CVs. CVs within 50 miles of mainland Japan was unheard of. Here they use them like LSTs and drive 'em right up on the beach.

But, what the hell, this is an alternate reality anyway.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Grizzly

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Knights have CV protection down to a science
« Reply #22 on: September 08, 2003, 10:00:08 PM »
Quote
Originally posted by AKIron
Dunno about Knight defense but I can tell you for sure that AKcurly has killing them down to a science. Dunno what it is but he finds something about them highly offensive (kinda like how I feel about nikis) and rarely misses an opportunity to take one out. I can't remember him missing.


When Curly drops on a CV he knows exactly how to avoid letting the ship's guns get a shot at him. There is a small area where the guns can't aim.

He will also appear to start his drop over the front gun and be over the rear gun when he pickles his eggs. The front gunner thinks he will get a shot but then will have to jump to rear, but won't have time to raise the guns. If there is already a rear gunner, it's likely he will be focused elsewhere.

Offline trolla

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Knights have CV protection down to a science
« Reply #23 on: September 09, 2003, 04:30:59 AM »
Quote
Originally posted by Grizzly
When Curly drops on a CV he knows exactly how to avoid letting the ship's guns get a shot at him. There is a small area where the guns can't aim.

He will also appear to start his drop over the front gun and be over the rear gun when he pickles his eggs. The front gunner thinks he will get a shot but then will have to jump to rear, but won't have time to raise the guns. If there is already a rear gunner, it's likely he will be focused elsewhere.



I dont understand how they can hit a turning cv with level boomers ? I just dont feels right.

Only way to get a cv group should be with dive/torpedo attacks not a formation with b26`s or 17`s that just dont sound right in my ears, cause there is no whay they should be able to aim it. (when turning)

Offline GScholz

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Knights have CV protection down to a science
« Reply #24 on: September 09, 2003, 04:57:39 AM »
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Originally posted by Mini D
Dead 6 is a bad place to launch the torps.  The main point being that they'd only be 10 or 15 mph faster than the CV (just a guess... but think torps were around 30-50 knots).  If you're dropping from 1 mile away, the torp will not get there before running out of fuel.

A broadside attack is difficult to time, but is the best way to overcome the situation.  The problem I see with most attacks is that people launch their torps right at the CV instead of well ahead of it.

Head on attacks are also an effective way to get the torps there if the CV isn't turning.  I don't know if HTC models the inefectiviness of a strike in the heaviest armored part of the ship, but I'd tend to think they don't.

MiniD


The Carriers are faster than the torps in AH. The PT boats are also faster than the torps in AH. We have German torps I believe, the R/L electric ones ran at 30 kts while the steam driven ones ran at 44 kts.
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Offline Apache

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Knights have CV protection down to a science
« Reply #25 on: September 09, 2003, 08:23:06 AM »
When it comes to CV's, I wish AH leaned a little more to the R/L side.

IIRC, high alt bombing of a CV was so difficult, skip bombing was used to sink shipping.

Offline Mini D

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Knights have CV protection down to a science
« Reply #26 on: September 09, 2003, 09:21:20 AM »
The CV is running at 25 knots... is it not?

MiniD

Offline Overlag

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Knights have CV protection down to a science
« Reply #27 on: September 09, 2003, 10:10:49 AM »
Quote
Originally posted by Mini D
The CV is running at 25 knots... is it not?

MiniD


i dunno, but its got a bloody good turn rate....
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Grizzly

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« Reply #28 on: September 09, 2003, 12:37:20 PM »
Quote
Originally posted by trolla
I dont understand how they can hit a turning cv with level boomers ? I just dont feels right.

Only way to get a cv group should be with dive/torpedo attacks not a formation with b26`s or 17`s that just dont sound right in my ears, cause there is no whay they should be able to aim it. (when turning)


I was speaking of dive bombing.