Originally posted by Pyemia:
Yes I realise this but once removed you are unabled to keep a situational track on bandits. In RL you would be able to obtain updates via the radio and thru wingmen.
Oh dear, you need a map to do that? Ever tried looking around the outside of your aircraft - it's called Situational Awareness!
Yeah the map shows where the bandits are - but it doesn't show what altitude they are at - you need to use your own eyes and look around! Also there are plenty of radio channels to communicate on, and if you cooperate with other players they would be only too pleased to keep you updated!
Being an experienced virtual fighter pilot (almost exclusively AXIS fighters) I can tell very quickly whether a particular FM is modeled correctly.
Ah, of course, you are an experienced
virtual fighter pilot! - but what experience do you have of
real fighter aircraft - particularly AXIS - that gives you such great knowledge of the FM? How many have you flown in real life to be able to make comparisons?
Apologies for this one. I have only just obtained the online documentation.
Well at least you had the grace to apologise for that - but obtaining the online documentation might have been a better idea
before commenting on them in here.
As far as I can tell there is no information on Scenario's available to date, so I can't comment.
I don't know how long you have been playing, but over the last few weeks we have been registering and preparing for a Scenario (Bigweek) due to start next weekend. Maybe you should try looking in some of the other message boards here.
As far as whats missing:
1) There are no missions available at all. When I insisted that my country start a mission I was made fun of and generally told to shut up.
When you
insisted??? ROFLMAO! I'm not surprised you got told to shut up! One thing you should learn in this
game is that you do not
insist on anything from your team-mates. If you want a mission, try creating one yourself and
inviting others to join it... if some do join and enjoy it, they will soon spread the word that [insertGameIDhere] does good missions, and more will join your missions in future. But trying to force people into missions is not on.
2) Bombers are useless. I flew almost 1 1/2 hours, obtained a altitude of 35000 ft and dropped a stick of 14 bombs on a base. When I returned later the base was fully repaired. In addition to this bombers seem to be killed extremely easily.
While I agree that bombers are killed far too easily, I would not say they are useless. However, what you seem to be complaining about is the fact that a base was fully repaired when you returned - this is because of the extensive strat system. Rather than just hitting a base, you need to hit the various depots/factories etc which supply the base to prevent it being repaired so quickly. Learn more about strat and how hitting those targets can affect gameplay rather than complaining!
3)There seems to be no organization at all, everybody fly's around firing stupidly without any sort of strategic objective.
Everyone plays the game as they wish. If we want to join together to hit a field, we do.... if however, somebody wants to do their own think, that is up to them. Like any game, the level of team cooperation changes as various people log on and off.
4) There doesn't seem to be any sort of forward bullet deflection which was used to great success any other great online flight sims. This makes front quarter attacks more frequent and probably even encourages them.
OK so we have head-on capability.... that's how this game is and it really doesn't bother me.... I die whatever direction the enemy is hitting me from.
May I suggest you read up a bit more about the game before condemning it like that? Try looking through the help files and I am sure you will eventually realise just how great this game is.
[edit]corrected some bad formatting[/edit]
[ 12-01-2001: Message edited by: Flossy ]