this evening i was thinkin what if you some how could file a flight plane before hand and if you acheived the mission goals you would get a great deal more points squads could rank up but you would have to do what you went to do put the big points on things that are hard/painin the arse it would help you balance game play by the fact the you could control what kind of missions were flown from a particular base ( have a bounty posted in the oficers club, sorta a nod to the flyin tigers and the bounty system they used.
make the whole thing be in what ever currency the chinese government payed them in instead of the generic points but not dollars cause people wil gripe (people are willing to suspend reality much more with money, he he you all have seen people play monopoly handin those 500s over is a squeak )they were payed in (what the hell was it? or were they payed in us dollars)
well here is the kicker you all wanted a way to score right. (get this this is the neat part)
TAKE IT OUT OF THEIR PAY !!!!!
make um pay for it himself you crash up a plane and live they (your country) give you so many planes per rotation (assuming you have rotations) and have the planes cost different amounts and give higher pay for kills in harder to fly planes.
to me it seems to give you alot of control on the strat side and the boys alot of fun on the other (can u imagin owein the rooks 400,000 chinese gold palukas for the 28 p 40s you raked up and the stakes would rise as the more expensive planes come out you kill a 262 and you get the cost of the sweat babe in a reward ( i bet them squeakes were expensive) see the logic ?
well there is one small paart of a strat model.
like any of it hitech team and anyone else who cares about sims and think the existing system are lifeless and really promote bad behavier more than good comments welcome flames returned hehe
towd 44th