JB73, I am not concluding that there will be major holes in the program. I am speculating on how some of the features will be implemented. There are some features in particular that I think will deserve the most testing. Namely, these features are the newly designed flight model, the newly designed damage model, the interaction between the two, and of course the all new graphics engine.
The graphics engine and the flight model are the two elements that can be thoroughly tested offline. However, the damage model and the interaction between the flight and damage models cannot be effectively tested in an offline mode. Lazerus points out that there might be drones that can be picked apart. Unless the folks at HTC have completely re-written the AI code (which they very well may have in anticipation of TOD), the drones will fly in circles completely unaffected by any inflicted damage until they explode and re-spawn.
So, we may be able to see what damage we have inflicted on the drones. We may even be able to join the drone planes via the film viewer. However, we will not be able to feel the effects of the damage on the performance of the aircraft.
Lazerus, off the cuff I'd expect some sort of bug reporting tool such as bugzilla to be utilized. I feel that utilizing the bulletin board will simply be too chaotic for the HTC crew to manage. Even if there is a thread for each plane, many things will be reported more than once. There is also the other side of the spectrum where general issues will not be able to be reported effectively. For example, what if the 20mm hispanos were coded incorrectly? This would affect a broad range of aircraft and would need a report of it's own. Again, these are just off the cuff.
I'm one of the happy 99% and have been so for close to three years. HTC has done very well in the past with releases and news. I feel that with the release of AH2 we the community have been rather neglected. It concerns me that we have not been informed of an updated release date. Third quarter has been a known value for many months. Now that it is over, all we've been informed of is that TOD will no longer be a part of the initial release, and the initial release will not be done on time. Our only bait is that there is an offline beta whose release is "...very close."