Author Topic: Bustin Punks  (Read 742 times)

Offline raidr

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Bustin Punks
« on: October 09, 2003, 02:00:18 PM »
'Bustin Punks'
Tony Ray walks tall and cracks cheaters heads..

Computr Gaming World
November 2003 issue 232 by George Jones

     When programmer Tony Ray found he was consistently toiling against squads using cheat scripts and aimbots,  the father of two decided he'd seen enough.
     "We were playing one day," Ray explained."And the cheating was just out of control. I started getting so  angry at these guys, and I thought to myself,'Those little.... Man, we're going to bust those punks."
     A sucessful network and business programmer, Ray went back to his Houston home and began coding a 10,000 line program that would allow a game serve to check gamers systems for imperfections that indicate the presence of a cheat.
     "Initially only 10 servers tried it," Ray recalls,"But once the program detected the first aimbot-it took  off like wildfire." Ray pauses, relishing that first sweet bust. "People who didn't believe cheaters were out  thwere started believing real quick." One Thousand leagues picked  up 'PunkBuster' in it's first month of  release.
     These days, Punkbuster supports Quake3, return to Castle Wolfenstein, and Soldier of Fortune11, but Ray and  his globe-spanning crew of 16 are just beginning to capture the gaming industries attention. "I have monumental  respect for those guys,"enthuses former Blizzard North co-founder Bill Roper, who witnessed firsthand the  devastating effects cheating had on Diablo. 'It's a thankless task , and it requires so much work."
     Andre Roy, online producer for Rainbow Six 3: Raven Shield and a new PunkBuster devotee couldn't agree more.  'Cheating kills the fun factor," Roy says. "When a few bad apples show up with their cheats, it drives the real  players out."
     Not anymore! Punkbuster is on the beat, and publishers that need ongoing support are even paying ray and his  group to police up games. Up next: massively multiplayer online games. "We're really interested in ensuring  that massively multiplayer games are fair," Ray states, "We kind of see ourselves as a doping commission of  sorts for gaming."
     With cheaters everywhere, and multiplayer play increasing, it seems Ray and his avengers will definately be  busy for awhile.

How about this Skuzzy??? AH could definately make use of this!
raidr

Offline Furious

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« Reply #1 on: October 09, 2003, 02:10:14 PM »
Did you get dropped on your head as a baby?

Offline straffo

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« Reply #2 on: October 09, 2003, 02:53:46 PM »
Quote
Originally posted by Furious
Did you get dropped on your head as a baby?
:rofl :rofl

Offline raidr

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« Reply #3 on: October 09, 2003, 03:50:11 PM »
'thou doth declare thine innocence too loudly'

u saying what???

Offline Furious

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« Reply #4 on: October 09, 2003, 04:05:35 PM »
Quote
Originally posted by raidr
...u saying what???


In case it wasn't clear, I was implying that you some sort of brain damage.  Hope that clears it up for you.

Have a nice day.

Offline raidr

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« Reply #5 on: October 09, 2003, 04:11:50 PM »
1.)  i didn't write the article, it is pertinent to gameplay.

2.)  why do u immediately resort to insults and namecalling about a viable subject? (all ur ammo just chest thumping?)

3.)  just what do u have against a level playing field with no exceptions?

Offline Furious

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« Reply #6 on: October 09, 2003, 04:22:19 PM »
The article is not pertinent to AH.
The subject is not viable.  
There is a level playing field.



I dare you to prove otherwise.

Offline bockko

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« Reply #7 on: October 09, 2003, 04:34:23 PM »
Personally I think air warrior needed this more than ah, but saying nothing can be going on sounds just like the government. If HTC started using it we'd know for sure....assuming it works for mmol games.

Offline Innominate

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« Reply #8 on: October 09, 2003, 06:54:37 PM »
uh...
Punkbuster is a 3rd party app created to help combat _RAMPANT_ cheating in halflife, because valve had done nothing about it.

Are you implying that there is rampant cheating in aces high?  And that HTC has been ignoring it?
« Last Edit: October 09, 2003, 06:57:38 PM by Innominate »

Offline BenDover

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« Reply #9 on: October 09, 2003, 07:29:36 PM »
I've been cheating for years and HTC's never caught me.

Offline Frogm4n

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« Reply #10 on: October 09, 2003, 07:35:07 PM »
Quote
Originally posted by BenDover
I've been cheating for years and HTC's never caught me.


In before ban

Offline Rutilant

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« Reply #11 on: October 09, 2003, 07:42:26 PM »
banned from h2h? rofl :)

Offline bockko

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« Reply #12 on: October 09, 2003, 08:35:28 PM »
I have only had a few instances in sh where I wondered if a particular sequence of events was clean. I must admit, after a bit of relection, I feel pretty sure the most likely causes were connection issues or my own misinterpretation of e states and angles. Essentially AH feels clean. That being said, if cheat checks are available that would actually work for our game [coding methodologies are so diverse no single solution would work] I would hope it is used and issues dealt with discretely.

Now, are them thar "aimbot" things perked?

Offline leitwolf

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« Reply #13 on: October 10, 2003, 03:04:29 AM »
Just record any fight you're in. If something doens't feel right it's easy to see in the film viewer.
This is no FPS game; you can't aim insanely fast in here (either skill or cheat) on your end  without the other noticing - you have to position your plane for a shot. And whether the process of this positioning is clean or not can be seen on film.
Of course there is network lag and sometimes people "warp" or shoot from "impossible" angles because they pulled the stick back on their end and lag did prevent a timely update on your system but if someone does this consistently (with the help of cheat programs) it will be noticed.
On top of that, the low number of people flying here compared to FPS games makes it a lot less probable that someone will come up with such a thing.
It's not impossible but the situation here is far away from what the FPS communities face: dozens of cheats to choose from and a lot of people willing to use them.
veni, vidi, vulchi.

Offline raidr

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« Reply #14 on: October 10, 2003, 11:54:43 AM »
Hey, I love this game! Personally i agree that many 'questionable instances' can be explained by lag, connection etc. But anyone who has flown online multiplayer games for 10 years knows when something is totally 'out of the envelope'. Only a fool would say 'THEY KNOW' any particular game is 'clean'.

Cheating (the forbidden subject) is everywhere, if some people have the opportunity, and they think they can get away with it, they will cheat. That's a FACT! and AH is just another slice of society. I say  'Let's find out'!!

It makes sense to stop the'badguys' from initially logging on to the game than it does for individual players to chase 'suspects' around, filming and deleting films. Bad guys spoil the fun for everyone. Game security is responsibility of the Server side. Paying members are already paying for a 'secure' game experience.

I say, prove to the loyal, paying members that there ISN'T any cheating. If ALL it takes is to  run serverside software designed for cleaning up the game, I say DO IT!! Nothing to loose but the bad apples that spoil it for everyone else.

Who, just WHO would be AGAINST booting any cheaters and having a level playing field?

The 'paying' accounts members  decided they wanted a level playing field when they signed up and PAID.  

 Again.. who WOULDN't want a 'fair' game?