Author Topic: Blackout Modeling  (Read 224 times)

DC

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Blackout Modeling
« on: September 24, 1999, 11:03:00 AM »
I have flown aw for about a year, and am ready to leave as soon as a better game arives(that is not on an hourly rate).My question is how will blackout be modeled. I am sick of losing in aw because of a 15 - 20 second blackout fit. It seems in aw that you repeatedly blackout despite releasing the controls. I believe the problem is related to the fact the the plane continues your last control input when you blackout. As well, I have found that the fact that your second trip over 6G's you dont get any warning to be very troublesome. I would like to know if your game will model blackout in a way that give me some form of warning as well as preventing the continuous blackout cycles even when i let go of the controls.

Offline indian

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Blackout Modeling
« Reply #1 on: September 24, 1999, 11:05:00 AM »
Blakouts are handle far better than AW or Warbirds. you get tunnel vision so you can atleast see alittle.

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DC

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Blackout Modeling
« Reply #2 on: September 24, 1999, 11:13:00 AM »
Good, A gradual effect is extremely helpful. I see the onset and know to ease up on the controls to avoid the full effect.

danh

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Blackout Modeling
« Reply #3 on: September 24, 1999, 04:49:00 PM »
     If you're paying attention to what you're doing with the aircraft, there's no excuse to black out in AW.  I also find it rather odd that folks think they should be able to control their aircraft while they are in a state of unconciousness.

DH

Offline Tjay

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Blackout Modeling
« Reply #4 on: September 25, 1999, 03:49:00 PM »
Sorry, but having flown real jets a long time ago, I agree that AW blackout modelling is unrealistic. It's OK to say that you should pay attention to the G-meter, but 1. WW2 aircraft didn't have them. 2. Real pilots rely on body stress to tell them roughly how much G they are pulling. As this isn't possible, correct, progressive vision degradation is essential

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Tjay of the Kraits. All my enemies die laughing.

Offline miko2d

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Blackout Modeling
« Reply #5 on: September 27, 1999, 10:12:00 AM »
danh:
 Blackout has nothing top do with unconsiousness. It is just a loss if vision, if you are pulling reasonable Gs.
 It does not noticeably affect your other sences or reasonong.

 When I flew T-6, several times I blacked out completely for a few seconds while pulling loops. It was just about 4 Gs but I had absolutely no experience, I did not do any anti-blackout things like tightening my leg and stomack muscles and the seat was completely vertical.
 Even when completely blacked out I had ablolutely no other ill effects, I could control the plane, hear and talk to the instructor in the back seat, ease up on a stick or add a rudder on his comand and on his prompt turn my head left or right to face the photo and video cameras mounted on the wingtips.
 The reason for that is that the eye loses the blood necessary for it's operation much sooner then the brain does.

 Locking the controls while blacked out is ridiculous. Even if you do lose conciousness, you will release stick/pedals, not continue the previous input.
miko--

Baaaaa Monkey

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Blackout Modeling
« Reply #6 on: September 27, 1999, 10:54:00 AM »
He blacksout because he pulls too hard.  Now once you do that release the j/s, however, you cannot immediatly yank on the j/s as soon as you see clear view because guess what, you will black out again.

However, i do agree that the black out model in AW is no way perfect, but the initiator of this thread will probably die a lot in this sim also.



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Monkey

Offline hitech

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Blackout Modeling
« Reply #7 on: September 27, 1999, 12:53:00 PM »
Actualy we do both at the max G set point you loose sight. If you stay there for a period of time you will loose contusness and the controls will be disabled.

There is also a fatugie factor that if you are touching the vision black out it dosnt reset imediatly after unloading.

HiTech



Offline Tjay

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Blackout Modeling
« Reply #8 on: September 27, 1999, 02:28:00 PM »
As no computer flight sim can reproduce the physical effects of increasing G, OTHER THAN reduced vision, pilots have to keep a close eye on the (non realistic for the period) G-meter. Progressive vision loss is very welcome and will add greatly to realism in AH, as it does in EAW.
 However, I have often wondered if an alternative physical 'signal' to the sensation of increased weight could be arranged that didn't require you to look at the instruments just at the time you need to have your eyes outside the cockpit. How about an audio tone that starts at 4G and increases in pitch up to black-out point at around 6G? That way you would be aware of G loading but wouldn't lose concentration.

Offline jmccaul

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Blackout Modeling
« Reply #9 on: September 27, 1999, 02:41:00 PM »
miko2d sure you didn't just have your eyes shut  

DC

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Blackout Modeling
« Reply #10 on: September 27, 1999, 03:32:00 PM »
To answer your message Monkey, no I dont die all that often from blackout in aw. However, it is that the few times that it does happen wouldnt if I had a visible warning. After all I cannot watch the enemy and the g-meter, and as bad as my connection is I can ill afford to take my eyes off an opponent to watch my g-meter that often. Also, in games with a gradual g-effect I never Blackout!!!!

DC