Author Topic: PERK EVERYTHING !  (Read 412 times)

Offline Niblitz

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PERK EVERYTHING !
« on: May 20, 2001, 05:14:00 PM »
That's right. Rather than worry about what plane is currently on the hit list( after the n1k, what's next? There will always be a next), do exactly what Counterstrike does with guns. Assign a reasonable price to each ride based on it's attributes, low enough so that after a good flight with a couple kills you can jump into a better a/c of your choice. If you get shot down several consecutive times without a kill, you get "mercy bucks" that enable you to upgrade to a better ride, just like the losing team in CS. It's up to you to do well in that plane if you want to keep it. This way, good pilots will get the rides they want, and bad pilots will not be able to continuously fly the best planes. A final, important piece of this solution: when you log,you start from scratch. Yep. You may have a great day, get tons of kills, fly anything you want, but the next day you log in, you start where everybody else does. And if you're so sh*t-hot, it shouldn't really be a problem for you, eh, buddy? After all, eventually the game will take pity on you  
Peace

ps. HTC, I double-dog dare ya!!  

[This message has been edited by Niblitz (edited 05-20-2001).]

Offline ispar

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« Reply #1 on: May 20, 2001, 05:49:00 PM »
Interesting... not sure if I like it, but interesting... I dunno, I do kinda like the idea, but at the same time, I kinda don't. Hmmm...

Interesting....

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Starboard gun! FIRE!
Shootings to good for 'im, kick the louse out!
Port gun! FIRE!"
- Old chant used to time saluting of guns on ships

SwampRat

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« Reply #2 on: May 20, 2001, 05:52:00 PM »
Not a bad Idea.  Here's another suggestion
How about everyone start each tour with just enough perk points to fly whatever they want.  That way there's no more gripes about the $30 a month pricetag and not being able to fly like everyone else.  You still have point management to keep in mind and the playing field is somewhat leveled between those who have limited time to be online and those who are on all the time.  Sure, the first couple days lots of newbies will be cavorting around in big perkies but they'll lose them just as quickly. Not that the current system is bad, just a suggestion.
SwampRat
P.S.  PERK THE IL-2!!! (couldn't resist   )

[This message has been edited by SwampRat (edited 05-20-2001).]

Offline Karnak

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« Reply #3 on: May 20, 2001, 07:34:00 PM »
Niblitz,

I wasn't aware that the N1K2 was on a "hit list", unless you count the F4U-1C fans who are merely trying to push the perk concept to a ridicules extreme in order to prove a point.

I have not seen any hue and cry for the perking of the N1K2.

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We few, we happy few, we band of brothers;
For he to-day that sheds his blood with me
Shall be my brother

Bring the Mosquito FB.MkVI Series 2 to Aces High!!!

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Petals floating by,
      Drift through my woman's hand,
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Offline Maverick

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« Reply #4 on: May 20, 2001, 07:35:00 PM »
I kinda figured my $30.00 a month was spending enough perk points for this game.

Perk the perk system!  
Mav
DEFINITION OF A VETERAN
A Veteran - whether active duty, retired, national guard or reserve - is someone who, at one point in their life, wrote a check made payable to "The United States of America", for an amount of "up to and including my life."
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Offline Jebo44

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« Reply #5 on: May 20, 2001, 09:31:00 PM »
AMEN Maverick   Thought I was the only one.

Since my wishes for scrapping the Perk system is pretty much a loosing battle I hope at least the next "current" planes they perk, that they will perk two or three of them and not just one. Perking only one at a time might not cause so many grippes and moans and groans.

My opinion though... <S>

Offline -ammo-

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« Reply #6 on: May 20, 2001, 10:10:00 PM »
 
Quote
Originally posted by Karnak:
Niblitz,

I wasn't aware that the N1K2 was on a "hit list", unless you count the F4U-1C fans who are merely trying to push the perk concept to a ridicules extreme in order to prove a point.

I have not seen any hue and cry for the perking of the N1K2.


LOL..Karnak  meet grunherz, likewise grunherz meet karnak. Ya'll will get along quite fine I am sure. Oh..and here are a few members of of other squads that are also in the "fix the N1K club".
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline GRUNHERZ

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« Reply #7 on: May 20, 2001, 10:21:00 PM »
Karnak and I are allready well acquainted.  

Offline john9001

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« Reply #8 on: May 21, 2001, 12:08:00 AM »
general comment on perk points

i have not spent any points yet

i just fly the planes i have always flown

44MAG
fighter pilots make movies
bomber pilots make history
(quote from "flight of the intruder")

Offline BlauK

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« Reply #9 on: May 21, 2001, 12:17:00 AM »
PERKing them all gets my vote!! Fighters that is!!

Also put all perks in same basket. That way one can earn perks in an Ostie to fly his perk fighter later.'


  BlauKreuz - Lentolaivue 34      


Greg 'wmutt' Cook

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« Reply #10 on: May 21, 2001, 01:00:00 AM »
I think we should just award perks for more than just kills.  Like making missions, joining missions, or have them accumulate over time. This would allow even the suckie players, like me, to occasionally fly the cool rides.

Muttz

Offline Niblitz

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« Reply #11 on: May 21, 2001, 03:32:00 AM »
Thanks for the interest, guys. While i like the idea that JABOing, pounding ground vehicles, bombing, etc. would earn you a better fighter, i think counting kills in GV's and fleet guns shouldn't apply to your fighter staus. Why? Because it's about FLYING ability. It's my understanding that the perk system is intended to address the obvious differences between early and late war(or rare) aircraft by limiting the availability of a few superior fighters, thus balancing gameplay. This it does too well, keeping the best planes frustratingly out of reach of the casual player. You may be a good stick, but if you can't play every day you will get shot down, and probably not have many perks to draw on. You want to reward pilot ability, not number of hours spent vulching in the MA. The Counterstrike method rewards your performance in the air that day. Also, if you are an elitist, you have to put your money where your mouth is every time you log. If you find you are constantly in a n1k or a chog, you can rest assured that you are there for a reason: that day, you're GOOD. And if you're frustrated because you're forced to fly a Jug when you usually fly a Dora, why not make yourself useful by Jaboing a mission for a change, and earn your 190. While you're at it, get your squaddies who are already in their preferred rides to escort you.

See? if you want the n00bs to play nice, you have to lead by example.  

Offline -ammo-

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« Reply #12 on: May 21, 2001, 05:32:00 AM »
 
Quote
Originally posted by GRUNHERZ:
Karnak and I are allready well acquainted.  

Heehee, excuse me then Ya'll go right ahead!
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline Degas

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« Reply #13 on: May 21, 2001, 07:21:00 AM »
You got my vote, Nib.

ya mullet  

Offline darling

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« Reply #14 on: May 21, 2001, 07:26:00 AM »
How do you suppose that the newbies will be able to fly?

<Newbie>: "Hi, I'm new, how do I fly?"
<Friendly vet>: "You don't, you earn perk points first to earn your first ride."
<Newbie>: "Oh, I think I'll try out that WB game."

I see no reason to perk the N1K. Good newbie ride. What makes me sad are the vets that fly it. Like they need the prophang bonus. I'm not a vet, and I'd not fly it in a million years.

14-0 vs N1K tour 16


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2nd Lt. Hogni "Darling" Gylfason
332nd FG "Flying Mongrels"
143rd Pursuit Wing
 

[This message has been edited by darling (edited 05-21-2001).]