Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: NavyRigger on November 24, 2017, 12:03:09 PM

Title: Differences between AH2 and AH3
Post by: NavyRigger on November 24, 2017, 12:03:09 PM
Greetings all,

I have been out of game for a few years now, but I recently learned there was a new version of AH available now and I am curious as to hat improvement have been implemented.  I see that skin deep, the graphics for many aspects of the game have been improved, but beyond that I was curious as to what else has changed. 

Respectfully,

NavyRigger
Title: Re: Differences between AH2 and AH3
Post by: Randy1 on November 24, 2017, 12:20:32 PM
The graphics are different but not a big advance forward.  They do require a very strong video card.

We have some new innovative maps like Bustr's map that are quite impressive.  Many of the old maps have been redone with some interesting features.  Most notable, the towns have changed quite a bit.

The game interface on the clipboard is much improved.

VR still has a few rough spots but it is well implemented.

GV play has taken a  turn for the worse I am afraid.  Not a graphics issue but more of a map design issue.

Give it a go.
Title: Re: Differences between AH2 and AH3
Post by: save on November 24, 2017, 12:26:05 PM
Flight models are the same, alot more trees makes a difference in how capture is/used to be, long range tank shooting have made long range shooters rare. Some planes have been graphically updated since version 2.

A big difference is HUD ( I have it turned off), and the eye-candy you already have seen.
You can adapt your experience to your hardware limits. Much of the CPU load has been moved to the graphic card.
You can use VR headset's now with DirectX version 11.

Some users complain about micro screen freezes in DirectX version 11, but not in DX9.

Title: Re: Differences between AH2 and AH3
Post by: Bizman on November 24, 2017, 12:34:04 PM
The biggest change is in the graphics. Not only does AH3 look better than AH2, it also moved the load from the CPU to the GPU. That has been somewhat of a shock to those who could run AH2 on a home office laptop. The current version needs a gaming level computer - just as almost any other game in the market! However, you don't need a top notch gaming monster, AH3 still is reasonably moderate in its requirements.

What else? Whiners still whine, Main Arena (now called Melee) is still the most popular one despite the totally free ones, scenarios still get their rosters filled... Some minor changes here and there but if you're mostly into aerial fighting there's not much that has changed except a new default FOV which makes the planes bigger in your crosshair.

Try the free arenas to see if your system can handle the game and if it does, reactivate your account.
Title: Re: Differences between AH2 and AH3
Post by: germ on November 25, 2017, 12:40:56 PM
GV play has taken a  turn for the worse I am afraid. 

As someone who was a real "tanker".. I gotta say I think the opposite is true. I found GV play vastly improved in AH3 over AH2.
Title: Re: Differences between AH2 and AH3
Post by: JimmyD3 on November 25, 2017, 12:51:19 PM
As someone who was a real "tanker".. I gotta say I think the opposite is true. I found GV play vastly improved in AH3 over AH2.

Not sure what you mean by "real tanker", if as in real life M1A1 Abrams, Iraq or Afghanistan, then I defer to your superior knowledge. I would also thank you for your service. If however, you are referring to cartoon tanking, I think Randy1 is right, AH3 is not as good as it was in AH2. That being said, I am sure that Hitech and the map makers are working on trying to turn that around and reach a good balance for everyone.  Hopefully that includes the elimination of the quadrant for GV's. :cheers:
Title: Re: Differences between AH2 and AH3
Post by: JunkyII on November 25, 2017, 01:33:17 PM
FOV default view is different in AH3 compared to 2.
Title: Re: Differences between AH2 and AH3
Post by: Lazerr on November 25, 2017, 02:07:41 PM
If you find the field of view bothersome.. change it at the main screen settings tab.  106 is a popular number to change it to.
Title: Re: Differences between AH2 and AH3
Post by: bozon on November 26, 2017, 03:14:39 AM
Terrain graphics are vastly improved in AH3. To really enjoy them you'll need to run the game in DX11 mode and enable the bells and whistles in the graphic options.  Much of the computation load has been moved from the CPU to the GPU (graphic card) so now your card really matters a lot more.

The most visible improvements include terrain lines (a lot less straight lines and large polygons in the terrain), clouds, trees, shadows, and reflections from many surfaces. Also nice things like haze and the night sky (real arrangement and colors of the stars).
Title: Re: Differences between AH2 and AH3
Post by: DmonSlyr on November 26, 2017, 01:30:50 PM
FOV default view is different in AH3 compared to 2.


I find this to be very problematic. New players that don't know how to adjust their FOV and position on the seat are at a huge disadvantage. I did not think the new "start view" was a good adjustment at all. Plus it literally cuts off half the cockpit.... I just don't get it.
Title: Re: Differences between AH2 and AH3
Post by: Max on November 26, 2017, 01:44:58 PM
Violator, what is your FOV set to?
Title: Re: Differences between AH2 and AH3
Post by: FESS67 on November 26, 2017, 01:55:28 PM


I find this to be very problematic. New players that don't know how to adjust their FOV and position on the seat are at a huge disadvantage. I did not think the new "start view" was a good adjustment at all. Plus it literally cuts off half the cockpit.... I just don't get it.

Spot on.  I don't get it either.  As Lazer says, try something like 106.  I have tried a number of options, I found the default setting very hard to be competitive at. 103 is good for gunnery, 106 good for spatial awareness in the dogfight.  I am currently on 105.
Title: Re: Differences between AH2 and AH3
Post by: Bizman on November 26, 2017, 01:56:19 PM


I find this to be very problematic. New players that don't know how to adjust their FOV and position on the seat are at a huge disadvantage.

If the new players have played any other flight sims, that's no issue. Actually the FOV in other games is even tighter, HT widened the default a tad for us old farts. And to be honest, I really like the new one. It allows me to shoot without toggling zoom at every turn. So the huge disadvantage may only be in your thinking. We tend to stick to what we've got used to.

As for not knowing how to adjust something, that holds true to most any game with advanced physics. A PC player should already be prepared for some studying of the settings, the console players on the other hand...
Title: Re: Differences between AH2 and AH3
Post by: JunkyII on November 26, 2017, 02:24:54 PM
If the new players have played any other flight sims, that's no issue. Actually the FOV in other games is even tighter, HT widened the default a tad for us old farts. And to be honest, I really like the new one. It allows me to shoot without toggling zoom at every turn. So the huge disadvantage may only be in your thinking. We tend to stick to what we've got used to.

As for not knowing how to adjust something, that holds true to most any game with advanced physics. A PC player should already be prepared for some studying of the settings, the console players on the other hand...
You are just wrong on both your points....first, we aren't getting any players coming from console to Aces High 3....they are coming from War Thunder and other steam games and they are PC gamers....and their biggest issues judging by the steam comments is UI...which includes the ability to change FOV...why it isn't in the same tab as Graphic Detail is beyond me....its just annoying watching you old guys hate on console gamers and younger generations...because guess what they are the only people who have a chance of bringing the numbers up.

Next they are right it sets you up at a disadvantage, you can think it's a matter of preference but I can show you my screen at a smaller FOV and my normal field of view and the only noticeable difference is I can see more with AH2s FOV settings. He changed it because its closer to other games...but those other games also have rear view mirrors and other different settings where you can't use them as a comparison(such as no icons ect ect)
Title: Re: Differences between AH2 and AH3
Post by: bustr on November 26, 2017, 02:54:12 PM
Changing FOV in this game requires exiting the game then coming back in after you make the change in the menu. If it was in the Graphic settings UI, then a new complaint would happen that it is misleading to put it there when nothing else in the Graphic setting UI requires a game reboot.

To a point some things in how the GUI is setup in AH is counter intuitive. I've begun to wonder why so many children seem to have no curiosity about how things work and not be interested in adapting and overcoming adversity. I know it's their $14.95, but the complaints about AH3 verge on wanting to be spoon fed if Hitech wants them to play his game.
Title: Re: Differences between AH2 and AH3
Post by: FESS67 on November 26, 2017, 03:44:44 PM
I've begun to wonder why so many children seem to have no curiosity about how things work and not be interested in adapting and overcoming adversity.

Lol bustr, you know the younger generation are thinking 'why do the older guys put up with stuff that is difficult and does not make sense instead of making it easier and more efficient to operate'
Title: Re: Differences between AH2 and AH3
Post by: JunkyII on November 26, 2017, 03:47:48 PM
Changing FOV in this game requires exiting the game then coming back in after you make the change in the menu. If it was in the Graphic settings UI, then a new complaint would happen that it is misleading to put it there when nothing else in the Graphic setting UI requires a game reboot.

To a point some things in how the GUI is setup in AH is counter intuitive. I've begun to wonder why so many children seem to have no curiosity about how things work and not be interested in adapting and overcoming adversity. I know it's their $14.95, but the complaints about AH3 verge on wanting to be spoon fed if Hitech wants them to play his game.
What Fess said, it's a matter of why not make it easier? I understand HTC has more important things but to not change it for the reason of "oh they can figure it put isn't a good enough reason.

FOV should have remained the same in the first place.
Title: Re: Differences between AH2 and AH3
Post by: bustr on November 26, 2017, 04:39:38 PM
Lol bustr, you know the younger generation are thinking 'why do the older guys put up with stuff that is difficult and does not make sense instead of making it easier and more efficient to operate'

It's probably the concept: If everyone is special, then there is no longer a reason to strive to be special.

You can see where that has taken Western civilization by everyone having to cater to them if you want their money. Kiddy games on the Internet are a surprising snapshot into the reality of who the future is being entrusted to. And they don't even want blisters in a virtual world as a badge of masculinity and self worth. I've often wondered who un-sticks their clogged toilets.... :rolleyes:.

No Ethan, that is not a mockup of a Panzerfaust for you to play with to kill time on the throne. But, it's a little bit like one if you have an emergency in there. Don't worry, you'll figure it out or suffer....... :)
Title: Re: Differences between AH2 and AH3
Post by: JunkyII on November 26, 2017, 05:28:33 PM
Yea let's blame young kids for the demise of western civilization...not their parents who raised them....or the war the grew up in...or that extreme price for schooling they pay....that's What is wrong with the world and why problems in Aces High aren't real....just people complaining....just stupid. :bhead
Title: Re: Differences between AH2 and AH3
Post by: Bruv119 on November 26, 2017, 05:44:18 PM
Yea let's blame young kids for the demise of western civilization...not their parents who raised them....or the war the grew up in...or that extreme price for schooling they pay....that's What is wrong with the world and why problems in Aces High aren't real....just people complaining....just stupid. :bhead

AH is still great fun, it only has one thing wrong with it at the moment.

M3 Resupply to towns.  :aok
Title: Re: Differences between AH2 and AH3
Post by: pembquist on November 26, 2017, 05:50:26 PM
I TOTALLY agree, its the rampant over use of toilet plungers that is RUINING THE GAME!!!
Title: Re: Differences between AH2 and AH3
Post by: DmonSlyr on November 26, 2017, 08:04:20 PM
Violator, what is your FOV set to?

115. I like to feel cozy in the cockpit. Starting 2 inches from the Aimer is pretty terrible for SA.



FOV should have remained the same in the first place.

Exactly.
Title: Re: Differences between AH2 and AH3
Post by: JunkyII on November 26, 2017, 08:19:45 PM
AH is still great fun, it only has one thing wrong with it at the moment.

M3 Resupply to towns.  :aok
I still get great fights here and there, for sure not like before....but for real though...town resupply has to go.
Title: Re: Differences between AH2 and AH3
Post by: Bizman on November 27, 2017, 01:43:48 AM
You are just wrong on both your points....first, we aren't getting any players coming from console to Aces High 3....they are coming from War Thunder and other steam games and they are PC gamers....and their biggest issues judging by the steam comments is UI...which includes the ability to change FOV...why it isn't in the same tab as Graphic Detail is beyond me....its just annoying watching you old guys hate on console gamers and younger generations...because guess what they are the only people who have a chance of bringing the numbers up.

Next they are right it sets you up at a disadvantage, you can think it's a matter of preference but I can show you my screen at a smaller FOV and my normal field of view and the only noticeable difference is I can see more with AH2s FOV settings. He changed it because its closer to other games...but those other games also have rear view mirrors and other different settings where you can't use them as a comparison(such as no icons ect ect)

Thanks for correcting me. My point about PC gamers is that they should already know about things like a) hardware requirements and b) ability and need of personal settings. And I'm fully aware that there's plenty of long time AH'ers who don't know about them.

As for FOV, thank you, I have tested it with both extents. It's true that a high FOV value shows more on the screen, but the perspective is wrong. At the highest value it's possible to see your both wingtips on the screen even on a 4/3 monitor, the wings protruding forward in a 45 deg angle past the propeller. The advise HiTech gave way back in AH1 is still what I like best: Set the FOV so that your screen is like a window you're looking through from a distance of an arm's length. But that's just a personal opinion. As long as I don't have a 180 deg widescreen to cover my peripheral view, I'm happy enough to compensate it by a nudge of my thumb on the hat.
Title: Re: Differences between AH2 and AH3
Post by: JunkyII on November 27, 2017, 11:51:36 AM
Thanks for correcting me. My point about PC gamers is that they should already know about things like a) hardware requirements and b) ability and need of personal settings. And I'm fully aware that there's plenty of long time AH'ers who don't know about them.

As for FOV, thank you, I have tested it with both extents. It's true that a high FOV value shows more on the screen, but the perspective is wrong. At the highest value it's possible to see your both wingtips on the screen even on a 4/3 monitor, the wings protruding forward in a 45 deg angle past the propeller. The advise HiTech gave way back in AH1 is still what I like best: Set the FOV so that your screen is like a window you're looking through from a distance of an arm's length. But that's just a personal opinion. As long as I don't have a 180 deg widescreen to cover my peripheral view, I'm happy enough to compensate it by a nudge of my thumb on the hat.
The 8 other PC games I play have all graphics under 1 graphics tab...this is the only one that does not. Again user interface
Title: Re: Differences between AH2 and AH3
Post by: Krusty on November 27, 2017, 11:59:32 AM
Many many games have pre-launcher graphics options to set resolution and basic settings. Why? Because if you screw up and set them such that you can't see anything then you can't NAVIGATE to re-set them. Many games will have some basic stuff in a launcher option. It's not unique to Aces High, and any PC gamer should be familiar with some basic stuff like "set your graphics before you play."

As for FOV: You pay for it if you set a higher FOV. You lose detail and things are "smaller" so you must make better use of zoom and its results. The benefits, however, are you are trading detail and being able to see anything, say, as it crosses your gunsight, with general SA and awareness that you would readily have in the real world.

Also, FOV greatly makes or breaks different monitor resolutions. I've played AH for a while now. Back when I started it was on a single monitor with 1280x1024 resolution. Try the same FOV on 1280x1024, 1600x1080, or even my current 3 monitor setup: 3840x1024. It doesn't work the same on different ratios. I have to go up to 140 or 142 on my 3-monitor setup to get the same basic display proportions on my central cockpit area as I had on 1280x1024. I just get more peripheral to go with it (albeit distorted as it should be).
Title: Re: Differences between AH2 and AH3
Post by: DurrD on December 01, 2017, 04:58:16 PM
     Somebody please explain for me a little more clearly about the FOV change and how to get it back to how it was in AH2.  I just started back playing after about 4 years away, and so far I'm missing AH2 in many ways.  My computer, despite being a very beastly gaming rig just 6 years ago, seems to struggle a little with AH3. 

     I also cannot see many of the primary flight instruments in most of the planes.  In particular, one of my favorite planes, the basic F-4U has hardly any instruments visible.  I hate the HUD, once I found out it could be turned off, I turned it completely off like all the other (thankfully few compared to other games) crutches in game which I have always loathed and disabled.

     With the HUD off, and if I could get the FOV back to the way it was, I think I could learn to love AH3 the way that I loved AH2.  Certainly AH still has what I (as a real life pilot) find to be the most realistic feeling flight model of any flight sim ever, (military or civilian).  The gameplay aspects of trying to win the war and capture bases are very enjoyable to me as well, and I greatly missed the game all these years away (due to being first overseas, then in a rural area with no satisfactory internet). 

     As far as other observations about changes and comparisons between the new and the old so far:  I do have to say that the graphics of AH3 are simply amazing.  I don't like the new GV-dar at all.  I love all the new updated planes, and the addition of battleships.  I like the increased density of objects for a more realistic feel when in ground vehicles.  I don't like how my sound is working compared to the old.  Part of that may be that I had the mitsu sound pack on the old, but the new seems to act weird (like if I go idle on the throttle, I can no longer hear the engine at all).  I really hope that most of the issues I'm having with graphics and audio can be fixed with fine tuning of the options.  Overall, Aces High continues to be technically amazing in every way, and is still my favorite flight sim and far outstrips anything else I have ever tried. 

Title: Re: Differences between AH2 and AH3
Post by: Wiley on December 01, 2017, 05:09:55 PM
     Somebody please explain for me a little more clearly about the FOV change and how to get it back to how it was in AH2.  I just started back playing after about 4 years away, and so far I'm missing AH2 in many ways.  My computer, despite being a very beastly gaming rig just 6 years ago, seems to struggle a little with AH3. 

On the main screen before you log in to online, there is a Video Settings link.  Go into that and change your FOV to custom and set it to 103 (or was it 102?  I use 103 in any case) and that will get your FOV back to how it was.  Hit Home then F10 in the cockpit to get rid of the slight tilt down that's there by default, then you can adjust your views as you like.

Wiley.
Title: Re: Differences between AH2 and AH3
Post by: horble on December 01, 2017, 05:36:55 PM
106 was the AH2 default iirc.
Title: Re: Differences between AH2 and AH3
Post by: Wiley on December 01, 2017, 05:42:55 PM
My apologies, Horble is correct.

Wiley.
Title: Re: Differences between AH2 and AH3
Post by: JunkyII on December 01, 2017, 06:36:16 PM
Many many games have pre-launcher graphics options to set resolution and basic settings. Why? Because if you screw up and set them such that you can't see anything then you can't NAVIGATE to re-set them. Many games will have some basic stuff in a launcher option. It's not unique to Aces High, and any PC gamer should be familiar with some basic stuff like "set your graphics before you play."

As for FOV: You pay for it if you set a higher FOV. You lose detail and things are "smaller" so you must make better use of zoom and its results. The benefits, however, are you are trading detail and being able to see anything, say, as it crosses your gunsight, with general SA and awareness that you would readily have in the real world.

Also, FOV greatly makes or breaks different monitor resolutions. I've played AH for a while now. Back when I started it was on a single monitor with 1280x1024 resolution. Try the same FOV on 1280x1024, 1600x1080, or even my current 3 monitor setup: 3840x1024. It doesn't work the same on different ratios. I have to go up to 140 or 142 on my 3-monitor setup to get the same basic display proportions on my central cockpit area as I had on 1280x1024. I just get more peripheral to go with it (albeit distorted as it should be).
Games that have FOV settings prior to launch also often lack a auto set to match your computer's system specs....all those many games you talk about are probably....dead.

So again....User Interface.